<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Advance Wars: Days of Ruin dated</title> <atom:link href="http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: minuteman</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-317744</link> <dc:creator>minuteman</dc:creator> <pubDate>Wed, 23 Jan 2008 15:34:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-317744</guid> <description>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</description> <content:encoded><![CDATA[<p>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</p> ]]></content:encoded> </item> <item><title>By: minuteman</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679919</link> <dc:creator>minuteman</dc:creator> <pubDate>Wed, 23 Jan 2008 15:34:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679919</guid> <description>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</description> <content:encoded><![CDATA[<p>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</p> ]]></content:encoded> </item> <item><title>By: minuteman</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679920</link> <dc:creator>minuteman</dc:creator> <pubDate>Wed, 23 Jan 2008 15:34:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679920</guid> <description>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</description> <content:encoded><![CDATA[<p>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</p> ]]></content:encoded> </item> <item><title>By: minuteman</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679921</link> <dc:creator>minuteman</dc:creator> <pubDate>Wed, 23 Jan 2008 15:34:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679921</guid> <description>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</description> <content:encoded><![CDATA[<p>This new advance wars seemed to have came out of know were, A delicous surprise, however. I am a little concerned after seing some of the screens. I am aware that Advance wars needed a more mature audiance, and I back it 100%, but at the same time, I also realise as an artist that certain themes must be used to make certain things work, and it is my opinion that the art is suffering some. One of the reasons this game worked so well on portables is the functionality, and the charactors and vehicles utilized a certain look, not to just be as what some would call cute, but to also squeeze in as many as 7 units in a screen so you wouldnt be stuck with having hundreds of 1 on 1 battles. so in conclusion, I am a little sceptical that the art and ideas for the vehicles and charactors will be as fresh as dual strike, wich made great use of space and beautifuly simple vehicular compositions</p> ]]></content:encoded> </item> <item><title>By: Sturmeh</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-225585</link> <dc:creator>Sturmeh</dc:creator> <pubDate>Sat, 03 Nov 2007 02:26:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-225585</guid> <description>Nope, u were right the first time, it&#039;s the Mega Tank.</description> <content:encoded><![CDATA[<p>Nope, u were right the first time, it&#8217;s the Mega Tank.</p> ]]></content:encoded> </item> <item><title>By: Sturmeh</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679917</link> <dc:creator>Sturmeh</dc:creator> <pubDate>Sat, 03 Nov 2007 02:26:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679917</guid> <description>Nope, u were right the first time, it&#039;s the Mega Tank.</description> <content:encoded><![CDATA[<p>Nope, u were right the first time, it&#8217;s the Mega Tank.</p> ]]></content:encoded> </item> <item><title>By: Sturmeh</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679918</link> <dc:creator>Sturmeh</dc:creator> <pubDate>Sat, 03 Nov 2007 02:26:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679918</guid> <description>Nope, u were right the first time, it&#039;s the Mega Tank.</description> <content:encoded><![CDATA[<p>Nope, u were right the first time, it&#8217;s the Mega Tank.</p> ]]></content:encoded> </item> <item><title>By: Dosu_the_sound_ninja</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-218414</link> <dc:creator>Dosu_the_sound_ninja</dc:creator> <pubDate>Sat, 27 Oct 2007 10:03:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-218414</guid> <description>man that.... megatank, no, ultratank thingy seems so delicious, it&#039;s awesome!</description> <content:encoded><![CDATA[<p>man that&#8230;. megatank, no, ultratank thingy seems so delicious, it&#8217;s awesome!</p> ]]></content:encoded> </item> <item><title>By: Dosu_the_sound_ninja</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679896</link> <dc:creator>Dosu_the_sound_ninja</dc:creator> <pubDate>Sat, 27 Oct 2007 10:03:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679896</guid> <description>man that.... megatank, no, ultratank thingy seems so delicious, it&#039;s awesome!</description> <content:encoded><![CDATA[<p>man that&#8230;. megatank, no, ultratank thingy seems so delicious, it&#8217;s awesome!</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-210092</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 12 Oct 2007 01:32:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-210092</guid> <description>Haven&#039;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#039;s Operation Darkness, which I can&#039;t wait to play.</description> <content:encoded><![CDATA[<p>Haven&#8217;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#8242;s Operation Darkness, which I can&#8217;t wait to play.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679913</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 12 Oct 2007 01:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679913</guid> <description>Haven&#039;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#039;s Operation Darkness, which I can&#039;t wait to play.</description> <content:encoded><![CDATA[<p>Haven&#8217;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#8242;s Operation Darkness, which I can&#8217;t wait to play.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679914</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 12 Oct 2007 01:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679914</guid> <description>Haven&#039;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#039;s Operation Darkness, which I can&#039;t wait to play.</description> <content:encoded><![CDATA[<p>Haven&#8217;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#8242;s Operation Darkness, which I can&#8217;t wait to play.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679915</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 12 Oct 2007 01:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679915</guid> <description>Haven&#039;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#039;s Operation Darkness, which I can&#039;t wait to play.</description> <content:encoded><![CDATA[<p>Haven&#8217;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#8242;s Operation Darkness, which I can&#8217;t wait to play.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-679916</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 12 Oct 2007 01:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-679916</guid> <description>Haven&#039;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#039;s Operation Darkness, which I can&#039;t wait to play.</description> <content:encoded><![CDATA[<p>Haven&#8217;t gotten into Advanced Wars.. but the art here reminds me a little of 360&#8242;s Operation Darkness, which I can&#8217;t wait to play.</p> ]]></content:encoded> </item> <item><title>By: Pike</title><link>http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/comment-page-1/#comment-210080</link> <dc:creator>Pike</dc:creator> <pubDate>Fri, 12 Oct 2007 00:13:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/10/11/advance-wars-days-of-ruin-dated/#comment-210080</guid> <description>War isn&#039;t so cute anymore.  Second makeover for the Advance Wars series.</description> <content:encoded><![CDATA[<p>War isn&#8217;t so cute anymore.  Second makeover for the Advance Wars series.</p> ]]></content:encoded> </item> </channel> </rss>
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