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	<title>Comments on: Ready At Dawn brings Okami to the Wii</title>
	<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/</link>
	<description>Import video games, entertainment news from around the world and the latest in anime are right here.</description>
	<pubDate>Fri, 29 Aug 2008 19:25:23 +0000</pubDate>
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		<title>By: Veilknight</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214304</link>
		<dc:creator>Veilknight</dc:creator>
		<pubDate>Sat, 20 Oct 2007 17:52:05 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214304</guid>
		<description>"still hope for killer 7?"

Killer 7 was actually developed by Grasshopper Manufacture, who is currently developing No More Heroes for the Wii, not Clover Studios. So in reality, it's actually up to Grasshopper to decide whether a sequel to the game would be either profitable or truly necessary.

However, this does give hope that Capcom could potentially announce Viewtiful Joe 3 for next-gen consoles in the near future. Even if they didn't want to develop the game internally, Capcom could easily transfer development rights to another capable third-party company such as Ready at Dawn as we've seen done with Okami for the Wii.

With that said, this is quite the surprising announcement indeed as we've seen lately this week with the confirmation of Street Fighter IV and even a next-gen version of Bionic Commando for the 360, PS3, and PC. Clover Studios may be dead and buried now, but I'm certainly glad to see one of their dear franchises living on in the hands of Ready at Dawn. With their previous work with Ratchet &#38; Clank: Size Matters and Daxter, not to mention how well the upcoming God of War: Chains of Olympus is currently shaping up for the PSP, they've proved without a shallow of a doubt that they're capable of taking other company's franchises and truly staying faithful to the source material, which I'm sure will be the same for Okami on the Wii.</description>
		<content:encoded><![CDATA[<p>&#8220;still hope for killer 7?&#8221;</p>
<p>Killer 7 was actually developed by Grasshopper Manufacture, who is currently developing No More Heroes for the Wii, not Clover Studios. So in reality, it&#8217;s actually up to Grasshopper to decide whether a sequel to the game would be either profitable or truly necessary.</p>
<p>However, this does give hope that Capcom could potentially announce Viewtiful Joe 3 for next-gen consoles in the near future. Even if they didn&#8217;t want to develop the game internally, Capcom could easily transfer development rights to another capable third-party company such as Ready at Dawn as we&#8217;ve seen done with Okami for the Wii.</p>
<p>With that said, this is quite the surprising announcement indeed as we&#8217;ve seen lately this week with the confirmation of Street Fighter IV and even a next-gen version of Bionic Commando for the 360, PS3, and PC. Clover Studios may be dead and buried now, but I&#8217;m certainly glad to see one of their dear franchises living on in the hands of Ready at Dawn. With their previous work with Ratchet &amp; Clank: Size Matters and Daxter, not to mention how well the upcoming God of War: Chains of Olympus is currently shaping up for the PSP, they&#8217;ve proved without a shallow of a doubt that they&#8217;re capable of taking other company&#8217;s franchises and truly staying faithful to the source material, which I&#8217;m sure will be the same for Okami on the Wii.</p>
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		<title>By: BlueMako</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214302</link>
		<dc:creator>BlueMako</dc:creator>
		<pubDate>Sat, 20 Oct 2007 17:47:53 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214302</guid>
		<description>I'm surprised it took them this long, as soon as I played Okami I was like "this would be cool on the Wii..."</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised it took them this long, as soon as I played Okami I was like &#8220;this would be cool on the Wii&#8230;&#8221;</p>
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		<title>By: Pedro Silva</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214143</link>
		<dc:creator>Pedro Silva</dc:creator>
		<pubDate>Sat, 20 Oct 2007 10:58:16 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-214143</guid>
		<description>I already have the PS2 version, still this is a dream come true, thanks Capcom.</description>
		<content:encoded><![CDATA[<p>I already have the PS2 version, still this is a dream come true, thanks Capcom.</p>
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		<title>By: fizzlemastah</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213721</link>
		<dc:creator>fizzlemastah</dc:creator>
		<pubDate>Fri, 19 Oct 2007 17:25:34 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213721</guid>
		<description>LOL OKAMI WITH WAGGLE FUNCTIONS! DO NOT WANT CRAPCOM!</description>
		<content:encoded><![CDATA[<p>LOL OKAMI WITH WAGGLE FUNCTIONS! DO NOT WANT CRAPCOM!</p>
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		<title>By: jeremy</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213712</link>
		<dc:creator>jeremy</dc:creator>
		<pubDate>Fri, 19 Oct 2007 16:42:11 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213712</guid>
		<description>still hope for killer 7?</description>
		<content:encoded><![CDATA[<p>still hope for killer 7?</p>
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		<title>By: ryne11</title>
		<link>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213648</link>
		<dc:creator>ryne11</dc:creator>
		<pubDate>Fri, 19 Oct 2007 15:35:48 +0000</pubDate>
		<guid>http://www.siliconera.com/2007/10/19/ready-at-dawn-brings-okami-to-the-wii/#comment-213648</guid>
		<description>Ya, I hope this is more than just a port with Wii controls

Good none the less. I still have yet to finish Okami(stopped when I reached that snow village in the mountains due to various circumstances</description>
		<content:encoded><![CDATA[<p>Ya, I hope this is more than just a port with Wii controls</p>
<p>Good none the less. I still have yet to finish Okami(stopped when I reached that snow village in the mountains due to various circumstances</p>
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