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	<title>Comments on: Downloadable content sells more games?</title>
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		<title>By: ikiryou</title>
		<link>http://www.siliconera.com/2007/11/14/downloadable-content-sells-more-games/comment-page-1/#comment-238783</link>
		<dc:creator>ikiryou</dc:creator>
		<pubDate>Wed, 14 Nov 2007 21:21:33 +0000</pubDate>
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		<description>Downloadable content usually adds replay value  [as with the recent Overlord content announcement] or generally makes the game last longer - in other words, more bang for your buck.  With new titles for the big two console makers hovering in the $50-60 range,  it sweetens the pot a bit for gamers who feel the pinch at the cash register.  

Downloadable content did seal the deal for me when I decided to buy the latest Monster Hunter iteration for my PSP. 

I&#039;m not so sure about the downloadable games; I&#039;d rather have the hard copy or at least the ability to burn a copy via disk [a sensitive area for developers]. The developers/publishers are saving money on manufacturing and shipping/delivery for the games via downloads, so hopefully that will trickle down to gamers [somehow...someday].</description>
		<content:encoded><![CDATA[<p>Downloadable content usually adds replay value  [as with the recent Overlord content announcement] or generally makes the game last longer &#8211; in other words, more bang for your buck.  With new titles for the big two console makers hovering in the $50-60 range,  it sweetens the pot a bit for gamers who feel the pinch at the cash register.  </p>
<p>Downloadable content did seal the deal for me when I decided to buy the latest Monster Hunter iteration for my PSP. </p>
<p>I&#8217;m not so sure about the downloadable games; I&#8217;d rather have the hard copy or at least the ability to burn a copy via disk [a sensitive area for developers]. The developers/publishers are saving money on manufacturing and shipping/delivery for the games via downloads, so hopefully that will trickle down to gamers [somehow...someday].</p>
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