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	<title>Comments on: Atari spends a pretty penny to keep the Dragon Ball Z license</title>
	<atom:link href="http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Spike420</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-271398</link>
		<dc:creator>Spike420</dc:creator>
		<pubDate>Wed, 12 Dec 2007 19:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-271398</guid>
		<description>Lol, mystic gohan, just becouse you sit infront of a old guy all day dosen&#039;t make you mystic ^_^</description>
		<content:encoded><![CDATA[<p>Lol, mystic gohan, just becouse you sit infront of a old guy all day dosen&#8217;t make you mystic ^_^</p>
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		<title>By: man3k</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-270103</link>
		<dc:creator>man3k</dc:creator>
		<pubDate>Tue, 11 Dec 2007 19:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-270103</guid>
		<description>I didn&#039;t buy the BT3 English version due to hating the edited BGM&#039;s. I bought the Japanese version *Sparking Meteor* solely to play it 1 &amp; 1/2 months faster. To be frank, i too wanted a larger scale of BattleGrounds but i knew it couldn&#039;t be done *at least when it&#039;s released for the PS2*. About the Voices, they had a co-op with Funimation so it should turn out good unless you hate english VoiceOvers. Budokai Tenkaichi 3 does have Wider Combo system and Defensive measures. It&#039;s the real deal out of all 3 games as people think it&#039;d be the last DBZ game on the PS2 *I hope not coz i don&#039;t have any money to buy PS3 yet*. Run &amp; Walk? I don&#039;t think we need this kinda stuff unless it&#039;s an RPG, People would just want to speed-up and give a helluva blast already.

The Features i especially like in BT3 are:
- Speed-up to the back of your enemy (L2 + X 2 times) + Can add combo
- Evading attacks without stepping back (Triangle + Round)

Atari is just Importing DBZ games made from Japan *i MAY be wrong*. So i didn&#039;t think that getting a better developer would change anything much unless the games itself back in Japan had a revolution. Nevertheless, i&#039;m relieved to see DBZ still there in Next-Gen gaming.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t buy the BT3 English version due to hating the edited BGM&#8217;s. I bought the Japanese version *Sparking Meteor* solely to play it 1 &amp; 1/2 months faster. To be frank, i too wanted a larger scale of BattleGrounds but i knew it couldn&#8217;t be done *at least when it&#8217;s released for the PS2*. About the Voices, they had a co-op with Funimation so it should turn out good unless you hate english VoiceOvers. Budokai Tenkaichi 3 does have Wider Combo system and Defensive measures. It&#8217;s the real deal out of all 3 games as people think it&#8217;d be the last DBZ game on the PS2 *I hope not coz i don&#8217;t have any money to buy PS3 yet*. Run &amp; Walk? I don&#8217;t think we need this kinda stuff unless it&#8217;s an RPG, People would just want to speed-up and give a helluva blast already.</p>
<p>The Features i especially like in BT3 are:<br />
- Speed-up to the back of your enemy (L2 + X 2 times) + Can add combo<br />
- Evading attacks without stepping back (Triangle + Round)</p>
<p>Atari is just Importing DBZ games made from Japan *i MAY be wrong*. So i didn&#8217;t think that getting a better developer would change anything much unless the games itself back in Japan had a revolution. Nevertheless, i&#8217;m relieved to see DBZ still there in Next-Gen gaming.</p>
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		<title>By: Lightning</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269671</link>
		<dc:creator>Lightning</dc:creator>
		<pubDate>Tue, 11 Dec 2007 15:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269671</guid>
		<description>I hope now that this has worked well in Atari&#039;s favour, they will now find real Developers
&amp; actually take their while to bring out the best in the next DB Game. I am seriously 
getting impatient, &amp; concerned in regards to this aspect of Development. This is why I 
chose to not purchase DBZ: BT3. I have all the others from DBZ:B1-DBZ:BT2, but the
sequel is not that great. I expect to see the following for the 7th Generation Consoles,
PS3 most especially:

*Better Character Voices &amp; Emotion
*More Attacks &amp; variety in them
*Music from Bruce Faulconer for FUNimation for certain scenes
*Monsters &amp; Beasts to be huge
*The Battlegrounds, no Planets to be massive as possible
*Run &amp; walk, whether fighting or not.</description>
		<content:encoded><![CDATA[<p>I hope now that this has worked well in Atari&#8217;s favour, they will now find real Developers<br />
&amp; actually take their while to bring out the best in the next DB Game. I am seriously<br />
getting impatient, &amp; concerned in regards to this aspect of Development. This is why I<br />
chose to not purchase DBZ: BT3. I have all the others from DBZ:B1-DBZ:BT2, but the<br />
sequel is not that great. I expect to see the following for the 7th Generation Consoles,<br />
PS3 most especially:</p>
<p>*Better Character Voices &amp; Emotion<br />
*More Attacks &amp; variety in them<br />
*Music from Bruce Faulconer for FUNimation for certain scenes<br />
*Monsters &amp; Beasts to be huge<br />
*The Battlegrounds, no Planets to be massive as possible<br />
*Run &amp; walk, whether fighting or not.</p>
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		<title>By: Yakusoku20</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269597</link>
		<dc:creator>Yakusoku20</dc:creator>
		<pubDate>Tue, 11 Dec 2007 12:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269597</guid>
		<description>I have to say I&#039;m enjoying these series of games. Some have ben huge flops, but lately they just get better and better. Goku is not work 3.5 million though. Mystic Gohan yes.</description>
		<content:encoded><![CDATA[<p>I have to say I&#8217;m enjoying these series of games. Some have ben huge flops, but lately they just get better and better. Goku is not work 3.5 million though. Mystic Gohan yes.</p>
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		<title>By: Thores</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269506</link>
		<dc:creator>Thores</dc:creator>
		<pubDate>Tue, 11 Dec 2007 04:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269506</guid>
		<description>At least Atari does the best it can to make the series work in video game form. I don&#039;t really like the Budokai Tenkaichi installments, but Budokai 3 was crazy fighting game bliss.</description>
		<content:encoded><![CDATA[<p>At least Atari does the best it can to make the series work in video game form. I don&#8217;t really like the Budokai Tenkaichi installments, but Budokai 3 was crazy fighting game bliss.</p>
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		<title>By: Hello Hello</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269505</link>
		<dc:creator>Hello Hello</dc:creator>
		<pubDate>Tue, 11 Dec 2007 04:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269505</guid>
		<description>I think FUNimation is giggling all the way to the bank after this deal.</description>
		<content:encoded><![CDATA[<p>I think FUNimation is giggling all the way to the bank after this deal.</p>
]]></content:encoded>
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		<title>By: Aoshi00</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269479</link>
		<dc:creator>Aoshi00</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269479</guid>
		<description>I&#039;m actually a little surprised the DBZ fighting games are still going strong after the anime ended over 10 years in Jpn..  My favorite ones are still the SFC ones and the first RPG Super Saiya Legend..  The first 3D one on the PS2 (half cel shaded on gamecube) was quite refreshing w/ today&#039;s graphics, but after a while all the iterations wear thin, despite me being a big DB fan.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually a little surprised the DBZ fighting games are still going strong after the anime ended over 10 years in Jpn..  My favorite ones are still the SFC ones and the first RPG Super Saiya Legend..  The first 3D one on the PS2 (half cel shaded on gamecube) was quite refreshing w/ today&#8217;s graphics, but after a while all the iterations wear thin, despite me being a big DB fan.</p>
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		<title>By: Mr. Shen</title>
		<link>http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/comment-page-1/#comment-269469</link>
		<dc:creator>Mr. Shen</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/10/atari-spends-a-pretty-penny-to-keep-the-dragon-ball-z-license/#comment-269469</guid>
		<description>No, he&#039;s not.

Piccolo, on the other hand, is worth two times that exactly.</description>
		<content:encoded><![CDATA[<p>No, he&#8217;s not.</p>
<p>Piccolo, on the other hand, is worth two times that exactly.</p>
]]></content:encoded>
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