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	<title>Comments on: VC Monday: It&#8217;s sci-fi week on the Virtual Console</title>
	<atom:link href="http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Veilknight</title>
		<link>http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/comment-page-1/#comment-276282</link>
		<dc:creator>Veilknight</dc:creator>
		<pubDate>Wed, 19 Dec 2007 21:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/#comment-276282</guid>
		<description>Alien Storm&#039;s futuristic premise involving battling aliens really set it apart from the likes of beat-em-up series such as Streets of Rage I think, despite its similarities to these side-scrollers of yore. I really enjoyed the change in environment and enemies most importantly, unlike Final Fight for instance, which pitted players with the requirement of thrashing goons and thugs, as either Karen, Garth, or Scooter the main objective at hand in this situation was wiping out the invading aliens and ultimately saving the world from their vicious attacks.

Better yet, what I really loved about Alien Storm especially was its refreshing change of pace after completing a side-scrolling mission, where you end up in a building as the game switches from a 3rd-person perspective to a 1st-person perspective with the goal in mind changing to blasting aliens in a shooting gallery type mode with the main objective involving taking out the alien invaders by firing at each one that pops out from the building.

Alien Storm will even change up this objective on gamers by including a running section at the end of missions, which in all honesty is quite similar to the side-scrolling levels featured prominently as the bulk or meat and potatoes of this game. However, this title&#039;s game mechanics once again switches it up on you by instead playing like a horizontal shooter with projectile weapons over your typical, run of the mill beat-em-up using melee weapons.

Alien Storm&#039;s unique and varied objectives kept the game fresh by presenting gamers with different missions every step of the way without letting up in even for a second in all 6 stages for the coin-op classic, including an additional 8 in the Genesis port by Sega as well. Best of all, and what I truly appreciate, is how these different playing styles didn&#039;t feel tacked on in the slightest as if a afterthought on Sega&#039;s part or to present a false depth to the action presented in Alien Storm. On the contrary, it stands as one of the greatest aspects of Alien Storm, which is how it flawlessly combines all the best features of a beat-em-up, a shooting gallery, and a horizontal shooter and rolls it up into one grand, magnificent gaming experience.</description>
		<content:encoded><![CDATA[<p>Alien Storm&#8217;s futuristic premise involving battling aliens really set it apart from the likes of beat-em-up series such as Streets of Rage I think, despite its similarities to these side-scrollers of yore. I really enjoyed the change in environment and enemies most importantly, unlike Final Fight for instance, which pitted players with the requirement of thrashing goons and thugs, as either Karen, Garth, or Scooter the main objective at hand in this situation was wiping out the invading aliens and ultimately saving the world from their vicious attacks.</p>
<p>Better yet, what I really loved about Alien Storm especially was its refreshing change of pace after completing a side-scrolling mission, where you end up in a building as the game switches from a 3rd-person perspective to a 1st-person perspective with the goal in mind changing to blasting aliens in a shooting gallery type mode with the main objective involving taking out the alien invaders by firing at each one that pops out from the building.</p>
<p>Alien Storm will even change up this objective on gamers by including a running section at the end of missions, which in all honesty is quite similar to the side-scrolling levels featured prominently as the bulk or meat and potatoes of this game. However, this title&#8217;s game mechanics once again switches it up on you by instead playing like a horizontal shooter with projectile weapons over your typical, run of the mill beat-em-up using melee weapons.</p>
<p>Alien Storm&#8217;s unique and varied objectives kept the game fresh by presenting gamers with different missions every step of the way without letting up in even for a second in all 6 stages for the coin-op classic, including an additional 8 in the Genesis port by Sega as well. Best of all, and what I truly appreciate, is how these different playing styles didn&#8217;t feel tacked on in the slightest as if a afterthought on Sega&#8217;s part or to present a false depth to the action presented in Alien Storm. On the contrary, it stands as one of the greatest aspects of Alien Storm, which is how it flawlessly combines all the best features of a beat-em-up, a shooting gallery, and a horizontal shooter and rolls it up into one grand, magnificent gaming experience.</p>
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		<title>By: Heiae</title>
		<link>http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/comment-page-1/#comment-273884</link>
		<dc:creator>Heiae</dc:creator>
		<pubDate>Mon, 17 Dec 2007 22:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/12/17/vc-monday-its-sci-fi-week-on-the-virtual-console/#comment-273884</guid>
		<description>Cybernator is so hardcore, but I hate the way the English version takes out the character portraits and crap. Still, a great game. I just prefer Valken (the original version) over it.

The music is great!</description>
		<content:encoded><![CDATA[<p>Cybernator is so hardcore, but I hate the way the English version takes out the character portraits and crap. Still, a great game. I just prefer Valken (the original version) over it.</p>
<p>The music is great!</p>
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