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New horizontal shmups rarely appear on the market and once in a blue moon they matriculate in North America. However, the titles that appear outside of Japan don’t have alien samurais flying around with giant lasers. Omega Five does. Why? I wasn’t sure myself so I spoke to Peter Dassenko, the US producer of Omega Five to get the details before the shmup arrives on live on Wednesday.
Omega Five doesn’t have cookie cutter characters or generic spaceships. Instead there is a four armed alien who flies around on a jet pack called Tempest. What's the story behind the original character design?
We wanted characters that were different yet familiar. Like you said, a lot of SHMUPs have you piloting a spaceship or playing as “generic grizzled, crew-cut brown hair guy.” A big, green, four-armed, reverse-kneed alien and a samurai with a Shiba Inu (his dog) are way more interesting. Besides, it’s more fun to play as a cool-looking character instead of “silver spaceship” or “green tank.”
Out of the characters which is your favorite to play with and why?
The Tempest, by far. As you upgrade his weapons you’ll notice that his attacks cover more & more area, making it easier to take out minor enemies quickly. I also like Ruby for her level 3 laser, which reflects off of certain surfaces so you can take out enemies around corners.
All the characters are not unlocked from the start, right? Since Omega Five is appearing in less than a week can you give us a hint on how to unlock another character?
I could give you a hint… Unlocking the other characters has something to do with completing the game. The reason you’d want to unlock them all, outside of simply being able to play them (and seeing which one best fits your play style) is that there is a separate Leaderboard for each character. That means there are plenty of opportunities to beat your friend’s high scores on multiple Leaderboards to show that you’re a better gamer.
I haven't played another shmup that lets you temporarily teleport to another dimension to dodge bullets. Can you give me (and all the Siliconera readers) some strategy tips on how to use the Dimension Field and Ultimate Burst?
There is an unlockable mode (++ Mode) that is essentially a “one hit & you’re dead” mode. The way Omega Five is designed, there are certain levels that simply moving your character out of the way of the bullets may not be enough. At those points I would use the Dimension Field. To me the Ultimate Burst is a sort of backup plan for my character. If I get in a situation where there are far too many enemies on screen, and I have one, I may use it instead of taking a hit. If I get to a Boss & I’ve got it saved up, I’ll definitely use it there. The Ultimate Burst certainly helps with Bosses but the main trick is getting to the Boss with at least one Ultimate Burst to use.
I've been burning to ask this question since I heard about Omega Five’s multiplayer options… it has local two player co-op, but why not online play?
We designed this game as an homage to old-school shooters. As any old-school SHMUP fan knows, back in the arcades, you’d stand side-by-side with a friend and do your best to survive the onslaught. There’s something about that camaraderie that we wanted to reproduce it with Omega Five.
This looks like a horizontal Shikigami no Shiro. I don’t have gold live either, but I’m interested in this game as I haven’t played a horizontal shmup in ages, this one looks crazy, the chars are unique too.
If you call MS they will usually work the live issue out. For me they managed to do it without much trouble (I had a new system and a new HDD), but if nothing else they’ll make you make a silver account and give the points to repurchase everything. Any account on that Xbox can play the games offline or online from what they’ve said. Granted it’s stupid, but it’s better than nothing at all. I’m willing to be no better system will be worked out this generation.
Anyway, this actually reminds me of Sol Divide and I’m surprised no one ever brings that up. I guess not many people have played it? lol
I played the demo of this and was pretty impressed. It felt like R-Type in some ways and I liked how the two characters have weapons that are different enough that they completely affect your gameplay style.
I had one question about it, though. What’s with the Engrish? It’s spoken so perfectly in the menus and such that I almost feel like it was done on purpose.
This game is actually pretty decent….EXCEPT! Except for the fact that you only get 3 damn lives to beat the whole game and there is no XBoxLive multiplayer. This pretty much just breaks the game, why even put it on XBoxLive when you dont support the use of Live with it? Lame! Lame! Lame!
More lives are a MUST!
I cant fault the game, really like it, ruby with lv3 laser kicks a**.. you unlock more credits automatically when your playing time for the game reaches 60 mins and 180 mins, i unlocked the 60 mins and now have 4 credits to start with..
@Jer After a few hours of play time you unlock extra credits. After a total of 5 hours you unlock “free play” were the credits never run out.
The game is very very fun, and so far, I’ve managed to get within the top 400 on the first stage score boards. The game has been beat, but I can’t find how to unlcok Sense.
January 7th, 2008 at 2:34 pm
I’ve been boycotting the purchase of XBLA games ever since I lost the ability play my purchased games when I’m offline from the ‘Live service.
But I think I’ll be picking this up.