Crystal Guardians W1, aka FInal Fantasy Tower Defense

By Spencer . January 28, 2008 . 1:30pm

crystalg.jpg

Ivalice never has a peaceful moment. This time a crystal is under attack from waves of slimes and the (mostly) immobile members of the Crystal Guardians have to unite to defend it. Crystal Guardians W1 (I’m guessing the W stands for “wave”), is essentially an Final Fantasy Tactics Advance themed Tower Defense game with six job themed towers.

 

Hume Soldiers are basic towers that dash slightly forward to hit creeps, but they can’t hit flying monsters like bombs.

Nu Mou Time Mages can slow creeps.

Viera archers are an ideal solution to tackle flying creatures.

Hume Thieves are speedy fighters that can deal two attacks instead of one. Unlike the Hume Soldiers they can hit flying monsters.

Black Mage Moogles use damaging elemental spells.

White Monk Bangaas have an explosive punch that does more damage than a Hume Soldier’s strike at the cost of speed.

 

In between waves of Tonberrys and Lamias troops can level up at the cost of some hard earned gil. While Crystal Guardians W1 sounds like it would be an excellent Nintendo DS game, it’s actually a mobile phone title. Perhaps, if it’s successful there Square-Enix will port it in the future with extra features (online play?) similar to what they did with Front Mission 2089: Border of Madness.



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3 Responses to “Crystal Guardians W1, aka FInal Fantasy Tower Defense”

Angelous Says:

Now that I’m addicted to PixelJunk Monsters, I want to play more “Tower Defense” games. Damn Japan and their super advance cell phones…

By the way Spencer, it’s articles like this that make me love Siliconera. If Siliconera were changed, I wouldn’t be able to be envious of Japanese Cell phones…

The Great Gilgamesh Says:

Dude, this looks awesome! I hope this somehow gets ported to the US.

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