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	<title>Comments on: The slings and arrows of Wild ARMs XF</title>
	<atom:link href="http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/</link>
	<description>Video Game news for insiders.</description>
	<pubDate>Sun, 07 Sep 2008 09:53:37 +0000</pubDate>
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		<title>By: Julian</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-401966</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Mon, 24 Mar 2008 02:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-401966</guid>
		<description>There's a cheap buyable item that recovers VP, it's really not a big issue.

VP recovery isn't even really necessary unless the battle drags on for a very long time, which doesn't happen much too often.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a cheap buyable item that recovers VP, it&#8217;s really not a big issue.</p>
<p>VP recovery isn&#8217;t even really necessary unless the battle drags on for a very long time, which doesn&#8217;t happen much too often.</p>
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		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394289</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Thu, 13 Mar 2008 10:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394289</guid>
		<description>It hasn't shipped in Canada yet but I can see myself picking this up as a follow up to Jeanne D'arc.</description>
		<content:encoded><![CDATA[<p>It hasn&#8217;t shipped in Canada yet but I can see myself picking this up as a follow up to Jeanne D&#8217;arc.</p>
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		<title>By: Louise</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394204</link>
		<dc:creator>Louise</dc:creator>
		<pubDate>Thu, 13 Mar 2008 07:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394204</guid>
		<description>I was considering picking this up, but the VP points turned me off. It sounds like it limits the number of turns, and that's no fun. Turn limits are what made me knock Jeanne d' Arc a notch.</description>
		<content:encoded><![CDATA[<p>I was considering picking this up, but the VP points turned me off. It sounds like it limits the number of turns, and that&#8217;s no fun. Turn limits are what made me knock Jeanne d&#8217; Arc a notch.</p>
]]></content:encoded>
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		<title>By: Micah</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394086</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Thu, 13 Mar 2008 05:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394086</guid>
		<description>I think having vitality points is better than just having a set number of turns like in Jeanne D'Arc.  Don't get me wrong, I love Jeanne D'Arc, but where's the explanation of why every battle has a turn limit?  Some I can understamd, but every single one?</description>
		<content:encoded><![CDATA[<p>I think having vitality points is better than just having a set number of turns like in Jeanne D&#8217;Arc.  Don&#8217;t get me wrong, I love Jeanne D&#8217;Arc, but where&#8217;s the explanation of why every battle has a turn limit?  Some I can understamd, but every single one?</p>
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