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	<title>Comments on: The slings and arrows of Wild ARMs XF</title>
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	<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Julian</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/comment-page-1/#comment-401966</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Mon, 24 Mar 2008 02:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-401966</guid>
		<description>There&#039;s a cheap buyable item that recovers VP, it&#039;s really not a big issue.

VP recovery isn&#039;t even really necessary unless the battle drags on for a very long time, which doesn&#039;t happen much too often.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a cheap buyable item that recovers VP, it&#8217;s really not a big issue.</p>
<p>VP recovery isn&#8217;t even really necessary unless the battle drags on for a very long time, which doesn&#8217;t happen much too often.</p>
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		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/comment-page-1/#comment-394289</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Thu, 13 Mar 2008 10:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394289</guid>
		<description>It hasn&#039;t shipped in Canada yet but I can see myself picking this up as a follow up to Jeanne D&#039;arc.</description>
		<content:encoded><![CDATA[<p>It hasn&#8217;t shipped in Canada yet but I can see myself picking this up as a follow up to Jeanne D&#8217;arc.</p>
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		<title>By: Louise</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/comment-page-1/#comment-394204</link>
		<dc:creator>Louise</dc:creator>
		<pubDate>Thu, 13 Mar 2008 07:11:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/#comment-394204</guid>
		<description>I was considering picking this up, but the VP points turned me off. It sounds like it limits the number of turns, and that&#039;s no fun. Turn limits are what made me knock Jeanne d&#039; Arc a notch.</description>
		<content:encoded><![CDATA[<p>I was considering picking this up, but the VP points turned me off. It sounds like it limits the number of turns, and that&#8217;s no fun. Turn limits are what made me knock Jeanne d&#8217; Arc a notch.</p>
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		<title>By: Micah</title>
		<link>http://www.siliconera.com/2008/03/12/the-slings-and-arrows-of-wild-arms-xf/comment-page-1/#comment-394086</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Thu, 13 Mar 2008 05:44:43 +0000</pubDate>
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		<description>I think having vitality points is better than just having a set number of turns like in Jeanne D&#039;Arc.  Don&#039;t get me wrong, I love Jeanne D&#039;Arc, but where&#039;s the explanation of why every battle has a turn limit?  Some I can understamd, but every single one?</description>
		<content:encoded><![CDATA[<p>I think having vitality points is better than just having a set number of turns like in Jeanne D&#8217;Arc.  Don&#8217;t get me wrong, I love Jeanne D&#8217;Arc, but where&#8217;s the explanation of why every battle has a turn limit?  Some I can understamd, but every single one?</p>
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