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	<title>Comments on: Waggle required for some Mario Kart Wii maneuvers</title>
	<link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/</link>
	<description>Import video games, entertainment news from around the world and the latest in anime are right here.</description>
	<pubDate>Wed, 20 Aug 2008 10:50:24 +0000</pubDate>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407958</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 01 Apr 2008 19:46:04 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407958</guid>
		<description>@jeffx / Tony Begotta and other skeptics -

See, this is why I'm not a fan of false April Fools' news, you can't say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally "punk" anyone today or any other April Fools' Day. I didn't put a link to the fact sheet because it requires a Nintendo Press Room login. I'm not about to give out my password, but here is a copy/paste of the fact sheet in question.


KEY INFORMATION
The worldwide race is on with a whole new set of tricks, tracks and ways to play.

    * The Wii Wheel transforms the Wii Remote™ controller into a steering wheel that feels natural in anyone's hands, while the Wii Remote and Nunchuk™ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.

    * Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Mii™ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.

    * Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.

    * Cruise new tracks and arenas or tour classic courses from Super Mario Kart™, Mario Kart® 64, Mario Kart®: Super Circuit™, Mario Kart®: Double Dash!!™ and Mario Kart® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.

Game storyline: Drawing on courses and battle arenas from every game in the series – not to mention tons of new ones – the true king of the Mushroom Kingdom racing circuits will finally be crowned.

How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.

Characters: Nintendo favorites Mario™, Luigi™, Peach™, Yoshi®, Donkey Kong®, Wario™, Bowser™ and Toad™, plus a host of new faces-including your own! Get into the game and put your Mii™ character behind the wheel.

Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.

Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:

    * Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.

    * Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.

    * Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.

    * Nintendo GameCube™ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.

Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</description>
		<content:encoded><![CDATA[<p>@jeffx / Tony Begotta and other skeptics -</p>
<p>See, this is why I&#8217;m not a fan of false April Fools&#8217; news, you can&#8217;t say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally &#8220;punk&#8221; anyone today or any other April Fools&#8217; Day. I didn&#8217;t put a link to the fact sheet because it requires a Nintendo Press Room login. I&#8217;m not about to give out my password, but here is a copy/paste of the fact sheet in question.</p>
<p>KEY INFORMATION<br />
The worldwide race is on with a whole new set of tricks, tracks and ways to play.</p>
<p>    * The Wii Wheel transforms the Wii Remote™ controller into a steering wheel that feels natural in anyone&#8217;s hands, while the Wii Remote and Nunchuk™ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.</p>
<p>    * Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Mii™ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.</p>
<p>    * Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.</p>
<p>    * Cruise new tracks and arenas or tour classic courses from Super Mario Kart™, Mario Kart® 64, Mario Kart®: Super Circuit™, Mario Kart®: Double Dash!!™ and Mario Kart® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.</p>
<p>Game storyline: Drawing on courses and battle arenas from every game in the series – not to mention tons of new ones – the true king of the Mushroom Kingdom racing circuits will finally be crowned.</p>
<p>How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.</p>
<p>Characters: Nintendo favorites Mario™, Luigi™, Peach™, Yoshi®, Donkey Kong®, Wario™, Bowser™ and Toad™, plus a host of new faces-including your own! Get into the game and put your Mii™ character behind the wheel.</p>
<p>Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.</p>
<p>Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:</p>
<p>    * Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.</p>
<p>    * Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.</p>
<p>    * Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.</p>
<p>    * Nintendo GameCube™ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.</p>
<p>Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</p>
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		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407957</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Tue, 01 Apr 2008 19:42:57 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407957</guid>
		<description>if this is april's fool indeed, it's a well thought one. but spencer didn't give us the link to this so called "fact sheet"...</description>
		<content:encoded><![CDATA[<p>if this is april&#8217;s fool indeed, it&#8217;s a well thought one. but spencer didn&#8217;t give us the link to this so called &#8220;fact sheet&#8221;&#8230;</p>
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		<title>By: Jammy</title>
		<link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407956</link>
		<dc:creator>Jammy</dc:creator>
		<pubDate>Tue, 01 Apr 2008 19:34:03 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407956</guid>
		<description>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</description>
		<content:encoded><![CDATA[<p>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</p>
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		<title>By: Tony Begotta</title>
		<link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407947</link>
		<dc:creator>Tony Begotta</dc:creator>
		<pubDate>Tue, 01 Apr 2008 19:01:40 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407947</guid>
		<description>April fools!</description>
		<content:encoded><![CDATA[<p>April fools!</p>
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