<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Waggle required for some Mario Kart Wii maneuvers</title> <atom:link href="http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-407958</link> <dc:creator>Spencer</dc:creator> <pubDate>Tue, 01 Apr 2008 19:46:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407958</guid> <description>@jeffx / Tony Begotta and other skeptics -See, this is why I&#039;m not a fan of false April Fools&#039; news, you can&#039;t say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally &quot;punk&quot; anyone today or any other April Fools&#039; Day. I didn&#039;t put a link to the fact sheet because it requires a Nintendo Press Room login. I&#039;m not about to give out my password, but here is a copy/paste of the fact sheet in question.KEY INFORMATION The worldwide race is on with a whole new set of tricks, tracks and ways to play.* The Wii Wheel transforms the Wii Remoteâ„¢ controller into a steering wheel that feels natural in anyone&#039;s hands, while the Wii Remote and Nunchukâ„¢ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.* Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Miiâ„¢ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.* Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.* Cruise new tracks and arenas or tour classic courses from Super Mario Kartâ„¢, Mario KartÂ® 64, Mario KartÂ®: Super Circuitâ„¢, Mario KartÂ®: Double Dash!!â„¢ and Mario KartÂ® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.Game storyline: Drawing on courses and battle arenas from every game in the series â€“ not to mention tons of new ones â€“ the true king of the Mushroom Kingdom racing circuits will finally be crowned.How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.Characters: Nintendo favorites Marioâ„¢, Luigiâ„¢, Peachâ„¢, YoshiÂ®, Donkey KongÂ®, Warioâ„¢, Bowserâ„¢ and Toadâ„¢, plus a host of new faces-including your own! Get into the game and put your Miiâ„¢ character behind the wheel.Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:* Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.* Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.* Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.* Nintendo GameCubeâ„¢ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</description> <content:encoded><![CDATA[<p>@jeffx / Tony Begotta and other skeptics -</p><p>See, this is why I&#8217;m not a fan of false April Fools&#8217; news, you can&#8217;t say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally &#8220;punk&#8221; anyone today or any other April Fools&#8217; Day. I didn&#8217;t put a link to the fact sheet because it requires a Nintendo Press Room login. I&#8217;m not about to give out my password, but here is a copy/paste of the fact sheet in question.</p><p>KEY INFORMATION<br /> The worldwide race is on with a whole new set of tricks, tracks and ways to play.</p><p> * The Wii Wheel transforms the Wii Remoteâ„¢ controller into a steering wheel that feels natural in anyone&#8217;s hands, while the Wii Remote and Nunchukâ„¢ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.</p><p> * Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Miiâ„¢ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.</p><p> * Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.</p><p> * Cruise new tracks and arenas or tour classic courses from Super Mario Kartâ„¢, Mario KartÂ® 64, Mario KartÂ®: Super Circuitâ„¢, Mario KartÂ®: Double Dash!!â„¢ and Mario KartÂ® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.</p><p>Game storyline: Drawing on courses and battle arenas from every game in the series â€“ not to mention tons of new ones â€“ the true king of the Mushroom Kingdom racing circuits will finally be crowned.</p><p>How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.</p><p>Characters: Nintendo favorites Marioâ„¢, Luigiâ„¢, Peachâ„¢, YoshiÂ®, Donkey KongÂ®, Warioâ„¢, Bowserâ„¢ and Toadâ„¢, plus a host of new faces-including your own! Get into the game and put your Miiâ„¢ character behind the wheel.</p><p>Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.</p><p>Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:</p><p> * Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.</p><p> * Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.</p><p> * Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.</p><p> * Nintendo GameCubeâ„¢ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.</p><p>Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-687229</link> <dc:creator>Spencer</dc:creator> <pubDate>Tue, 01 Apr 2008 19:46:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-687229</guid> <description>@jeffx / Tony Begotta and other skeptics -See, this is why I&#039;m not a fan of false April Fools&#039; news, you can&#039;t say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally &quot;punk&quot; anyone today or any other April Fools&#039; Day. I didn&#039;t put a link to the fact sheet because it requires a Nintendo Press Room login. I&#039;m not about to give out my password, but here is a copy/paste of the fact sheet in question.KEY INFORMATION The worldwide race is on with a whole new set of tricks, tracks and ways to play.* The Wii Wheel transforms the Wii Remoteâ„¢ controller into a steering wheel that feels natural in anyone&#039;s hands, while the Wii Remote and Nunchukâ„¢ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.* Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Miiâ„¢ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.* Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.* Cruise new tracks and arenas or tour classic courses from Super Mario Kartâ„¢, Mario KartÂ® 64, Mario KartÂ®: Super Circuitâ„¢, Mario KartÂ®: Double Dash!!â„¢ and Mario KartÂ® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.Game storyline: Drawing on courses and battle arenas from every game in the series â€“ not to mention tons of new ones â€“ the true king of the Mushroom Kingdom racing circuits will finally be crowned.How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.Characters: Nintendo favorites Marioâ„¢, Luigiâ„¢, Peachâ„¢, YoshiÂ®, Donkey KongÂ®, Warioâ„¢, Bowserâ„¢ and Toadâ„¢, plus a host of new faces-including your own! Get into the game and put your Miiâ„¢ character behind the wheel.Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:* Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.* Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.* Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.* Nintendo GameCubeâ„¢ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</description> <content:encoded><![CDATA[<p>@jeffx / Tony Begotta and other skeptics -</p><p>See, this is why I&#8217;m not a fan of false April Fools&#8217; news, you can&#8217;t say anything without a raised eyebrow or two. I appreciate the questioning (always a good idea), but I have no plans to intentionally &#8220;punk&#8221; anyone today or any other April Fools&#8217; Day. I didn&#8217;t put a link to the fact sheet because it requires a Nintendo Press Room login. I&#8217;m not about to give out my password, but here is a copy/paste of the fact sheet in question.</p><p>KEY INFORMATION<br /> The worldwide race is on with a whole new set of tricks, tracks and ways to play.</p><p> * The Wii Wheel transforms the Wii Remoteâ„¢ controller into a steering wheel that feels natural in anyone&#8217;s hands, while the Wii Remote and Nunchukâ„¢ controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.</p><p> * Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Miiâ„¢ characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.</p><p> * Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.</p><p> * Cruise new tracks and arenas or tour classic courses from Super Mario Kartâ„¢, Mario KartÂ® 64, Mario KartÂ®: Super Circuitâ„¢, Mario KartÂ®: Double Dash!!â„¢ and Mario KartÂ® DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.</p><p>Game storyline: Drawing on courses and battle arenas from every game in the series â€“ not to mention tons of new ones â€“ the true king of the Mushroom Kingdom racing circuits will finally be crowned.</p><p>How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.</p><p>Characters: Nintendo favorites Marioâ„¢, Luigiâ„¢, Peachâ„¢, YoshiÂ®, Donkey KongÂ®, Warioâ„¢, Bowserâ„¢ and Toadâ„¢, plus a host of new faces-including your own! Get into the game and put your Miiâ„¢ character behind the wheel.</p><p>Special powers/weapons/moves/features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.</p><p>Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:</p><p> * Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.</p><p> * Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.</p><p> * Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.</p><p> * Nintendo GameCubeâ„¢ Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.</p><p>Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-407957</link> <dc:creator>jeffx</dc:creator> <pubDate>Tue, 01 Apr 2008 19:42:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407957</guid> <description>if this is april&#039;s fool indeed, it&#039;s a well thought one. but spencer didn&#039;t give us the link to this so called &quot;fact sheet&quot;...</description> <content:encoded><![CDATA[<p>if this is april&#8217;s fool indeed, it&#8217;s a well thought one. but spencer didn&#8217;t give us the link to this so called &#8220;fact sheet&#8221;&#8230;</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-687231</link> <dc:creator>jeffx</dc:creator> <pubDate>Tue, 01 Apr 2008 19:42:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-687231</guid> <description>if this is april&#039;s fool indeed, it&#039;s a well thought one. but spencer didn&#039;t give us the link to this so called &quot;fact sheet&quot;...</description> <content:encoded><![CDATA[<p>if this is april&#8217;s fool indeed, it&#8217;s a well thought one. but spencer didn&#8217;t give us the link to this so called &#8220;fact sheet&#8221;&#8230;</p> ]]></content:encoded> </item> <item><title>By: Jammy</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-407956</link> <dc:creator>Jammy</dc:creator> <pubDate>Tue, 01 Apr 2008 19:34:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407956</guid> <description>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</description> <content:encoded><![CDATA[<p>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</p> ]]></content:encoded> </item> <item><title>By: Jammy</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-687230</link> <dc:creator>Jammy</dc:creator> <pubDate>Tue, 01 Apr 2008 19:34:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-687230</guid> <description>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</description> <content:encoded><![CDATA[<p>As much as you think this is an April fools, it is real. Controller options probably lose out on wheelies and air stunts for boost.</p> ]]></content:encoded> </item> <item><title>By: Tony Begotta</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-407947</link> <dc:creator>Tony Begotta</dc:creator> <pubDate>Tue, 01 Apr 2008 19:01:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-407947</guid> <description>April fools!</description> <content:encoded><![CDATA[<p>April fools!</p> ]]></content:encoded> </item> <item><title>By: Tony Begotta</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-687227</link> <dc:creator>Tony Begotta</dc:creator> <pubDate>Tue, 01 Apr 2008 19:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-687227</guid> <description>April fools!</description> <content:encoded><![CDATA[<p>April fools!</p> ]]></content:encoded> </item> <item><title>By: Tony Begotta</title><link>http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/comment-page-1/#comment-687228</link> <dc:creator>Tony Begotta</dc:creator> <pubDate>Tue, 01 Apr 2008 19:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/01/waggle-required-for-some-mario-kart-wii-maneuvers/#comment-687228</guid> <description>April fools!</description> <content:encoded><![CDATA[<p>April fools!</p> ]]></content:encoded> </item> </channel> </rss>
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