Ikaruga slows down for Xbox Live

By Spencer . April 7, 2008 . 9:21am

ikaruga.jpg

Yes, we, no the world gets Ikaruga on Wednesday and the Xbox Live Arcade version is friendlier than the Gamecube Dreamcast release. For the uninitiated there is a slow motion training mode. A good addition to balance the hardcore nature of Ikaruga’s bullet patterns for an audience unfamiliar with shmups. Ikaruga packages Xbox Live features like online play and a record/replay function.

 

Also it looks beautiful and Ikaruga is a steal for 800 Microsoft Points ($10). Second hand prices for the hard to find Atari published Gamecube version have begun to decline, but finding a retail copy for under $10 is still rare.

 

Images courtesy of Treasure.


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  • extrarice

    Ikaruga for the Cube had a slow-motion training mode as well.

  • http://ninjeff.blogspot.com Ninjeff

    This is true. That struck me as a weird when I read this story.

  • http://magical-girl.com/ alice

    I just assumed it would have horrible slowdown like most of the other xbla ports!

  • thaKingRocka

    slowdown is a mainstay of shooters, alice. i haven’t noticed any excessive slowdown in triggerheart, have you?

    as for the slow-mo mode, i had no idea it was in the GC version. i bought it, but i always played the DC version instead. this’ll be my third time buying the game. i’m that guy. please don’t ask how many versions of sf2 i own.

  • http://www.siliconera.com Spencer

    Slow motion was in the Gamecube release? Wow I never knew that… let me correct that.

  • http://magical-girl.com/ alice

    Oh I was just referring to poor performance of XBLA ports in general, not the shooters in particular. Stuff like TMNT and Symphony of hte Night.

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