<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Chunsoft ports PlayStation 3 sound novel to the Wii</title> <atom:link href="http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Phper Home &#187; Go back to Shibuya with Sega, Chunsoft, and 428</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-464744</link> <dc:creator>Phper Home &#187; Go back to Shibuya with Sega, Chunsoft, and 428</dc:creator> <pubDate>Thu, 05 Jun 2008 22:47:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-464744</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: Go back to Shibuya with Sega, Chunsoft, and 428 : Phper Home</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-464740</link> <dc:creator>Go back to Shibuya with Sega, Chunsoft, and 428 : Phper Home</dc:creator> <pubDate>Thu, 05 Jun 2008 22:37:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-464740</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: Phper Home</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-461812</link> <dc:creator>Phper Home</dc:creator> <pubDate>Mon, 02 Jun 2008 22:03:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-461812</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: Phper Home &#187; Archivo del weblog &#187; Go back to Shibuya with Sega, Chunsoft, and 428</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-461781</link> <dc:creator>Phper Home &#187; Archivo del weblog &#187; Go back to Shibuya with Sega, Chunsoft, and 428</dc:creator> <pubDate>Mon, 02 Jun 2008 20:56:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-461781</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: Go back to Shibuya with Sega, Chunsoft, and 428 : wow gold</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-457674</link> <dc:creator>Go back to Shibuya with Sega, Chunsoft, and 428 : wow gold</dc:creator> <pubDate>Fri, 30 May 2008 20:11:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-457674</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: wow gold &#187; Blog Archive &#187; Go back to Shibuya with Sega, Chunsoft, and 428</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-457605</link> <dc:creator>wow gold &#187; Blog Archive &#187; Go back to Shibuya with Sega, Chunsoft, and 428</dc:creator> <pubDate>Fri, 30 May 2008 18:28:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-457605</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: wow gold &#187; Archivo &#187; Go back to Shibuya with Sega, Chunsoft, and 428</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-457525</link> <dc:creator>wow gold &#187; Archivo &#187; Go back to Shibuya with Sega, Chunsoft, and 428</dc:creator> <pubDate>Fri, 30 May 2008 16:53:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-457525</guid> <description>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&#8217;t Change Even So. [...]</description> <content:encoded><![CDATA[<p>[...] looks like the Wii is going to be the console destination for sound novels. In addition to Imabikisou Kaimeihen, an expanded PlayStation 3 game, Chunsoft is developing 428 The World Doesn&rsquo;t Change Even So. [...]</p> ]]></content:encoded> </item> <item><title>By: Nintendic &#187; Nintendo Wii getting PlayStation 3 port from SEGA</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-430043</link> <dc:creator>Nintendic &#187; Nintendo Wii getting PlayStation 3 port from SEGA</dc:creator> <pubDate>Thu, 01 May 2008 15:18:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-430043</guid> <description>[...] Games, Wii by Adam Riley on May 1st, 2008 at 16:18  Publisher SEGA and developer Chunsoft are teaming up to bring the first, but surely not the last, ever port of a game from the PlayStation 3 console to [...]</description> <content:encoded><![CDATA[<p>[...] Games, Wii by Adam Riley on May 1st, 2008 at 16:18  Publisher SEGA and developer Chunsoft are teaming up to bring the first, but surely not the last, ever port of a game from the PlayStation 3 console to [...]</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-425325</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Sat, 26 Apr 2008 17:59:51 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-425325</guid> <description>@Spencer - Yeah, it&#039;s a game that should be experienced by everyone.  I think the story is really exciting despite having less interactivity compared to Hotel Dusk, I&#039;m only on Chapter 3 out of the total 5.What attracts me the most is the stylish art drawn by a fashion magazine artist, so it&#039;s very different from usual anime style, and music composed (partially) by Uematsu, kind of like elevator music though, but very fit for the game.I know the bargain price edition is coming out this summer, does that mean the game sold well enough in Jpn?  It&#039;s definitely special in that it&#039;s the first game you hold the PSP vertically.</description> <content:encoded><![CDATA[<p>@Spencer &#8211; Yeah, it&#8217;s a game that should be experienced by everyone.  I think the story is really exciting despite having less interactivity compared to Hotel Dusk, I&#8217;m only on Chapter 3 out of the total 5.</p><p>What attracts me the most is the stylish art drawn by a fashion magazine artist, so it&#8217;s very different from usual anime style, and music composed (partially) by Uematsu, kind of like elevator music though, but very fit for the game.</p><p>I know the bargain price edition is coming out this summer, does that mean the game sold well enough in Jpn?  It&#8217;s definitely special in that it&#8217;s the first game you hold the PSP vertically.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-688324</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Sat, 26 Apr 2008 17:59:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-688324</guid> <description>@Spencer - Yeah, it&#039;s a game that should be experienced by everyone.  I think the story is really exciting despite having less interactivity compared to Hotel Dusk, I&#039;m only on Chapter 3 out of the total 5.What attracts me the most is the stylish art drawn by a fashion magazine artist, so it&#039;s very different from usual anime style, and music composed (partially) by Uematsu, kind of like elevator music though, but very fit for the game.I know the bargain price edition is coming out this summer, does that mean the game sold well enough in Jpn?  It&#039;s definitely special in that it&#039;s the first game you hold the PSP vertically.</description> <content:encoded><![CDATA[<p>@Spencer &#8211; Yeah, it&#8217;s a game that should be experienced by everyone.  I think the story is really exciting despite having less interactivity compared to Hotel Dusk, I&#8217;m only on Chapter 3 out of the total 5.</p><p>What attracts me the most is the stylish art drawn by a fashion magazine artist, so it&#8217;s very different from usual anime style, and music composed (partially) by Uematsu, kind of like elevator music though, but very fit for the game.</p><p>I know the bargain price edition is coming out this summer, does that mean the game sold well enough in Jpn?  It&#8217;s definitely special in that it&#8217;s the first game you hold the PSP vertically.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-425314</link> <dc:creator>Spencer</dc:creator> <pubDate>Sat, 26 Apr 2008 16:53:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-425314</guid> <description>I&#039;m really surprised no one has picked up Anata wo Yurusanai. I mean Docomodake might be getting localized and this seems like something XSeed could pull off well. Now that I&#039;m saying that XSeed is also helping AQ Interactive decide which titles to bring over so... we should bother them. Hahaha. After Wild ARMs XF they&#039;ve been silent again. I wonder what they are working on. KORG-10? Away: Shuffle Dungeon? Anata wo Yurusanai?</description> <content:encoded><![CDATA[<p>I&#8217;m really surprised no one has picked up Anata wo Yurusanai. I mean Docomodake might be getting localized and this seems like something XSeed could pull off well. Now that I&#8217;m saying that XSeed is also helping AQ Interactive decide which titles to bring over so&#8230; we should bother them. Hahaha. After Wild ARMs XF they&#8217;ve been silent again. I wonder what they are working on. KORG-10? Away: Shuffle Dungeon? Anata wo Yurusanai?</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-688322</link> <dc:creator>Spencer</dc:creator> <pubDate>Sat, 26 Apr 2008 16:53:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-688322</guid> <description>I&#039;m really surprised no one has picked up Anata wo Yurusanai. I mean Docomodake might be getting localized and this seems like something XSeed could pull off well. Now that I&#039;m saying that XSeed is also helping AQ Interactive decide which titles to bring over so... we should bother them. Hahaha. After Wild ARMs XF they&#039;ve been silent again. I wonder what they are working on. KORG-10? Away: Shuffle Dungeon? Anata wo Yurusanai?</description> <content:encoded><![CDATA[<p>I&#8217;m really surprised no one has picked up Anata wo Yurusanai. I mean Docomodake might be getting localized and this seems like something XSeed could pull off well. Now that I&#8217;m saying that XSeed is also helping AQ Interactive decide which titles to bring over so&#8230; we should bother them. Hahaha. After Wild ARMs XF they&#8217;ve been silent again. I wonder what they are working on. KORG-10? Away: Shuffle Dungeon? Anata wo Yurusanai?</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-425187</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Sat, 26 Apr 2008 13:12:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-425187</guid> <description>@Pedro Silva - Yep, for Anata wo Yurusanai, you hold the PSP vertically and press the R btn w/ your left thumb, but use your right hand to tilt the analog stick and the directional pad for some other functions, such as scanning the person&#039;s facial and body movement to see if they&#039;re lying, or trailing or taking a photo of suspect.  However, w/ its heavy dialogue, it rather feels like reading a book.I had my doubts at first too, but after playing it for a while feels very natural, especially w/ the lighter PSP-2000, also the analog stick on the new system feels a lot easier to tilt.  As for translation, AQ Interactive might bring it over.  It&#039;s rather Japanese though, so I don&#039;t think they would pull a &quot;localization&quot; like Phoenix Wright or Jack Hunter.This game is definitely for the mature audience as it dwells into relationships a lot.  I&#039;m playing it slowly on the bus and before sleep right now.</description> <content:encoded><![CDATA[<p>@Pedro Silva &#8211; Yep, for Anata wo Yurusanai, you hold the PSP vertically and press the R btn w/ your left thumb, but use your right hand to tilt the analog stick and the directional pad for some other functions, such as scanning the person&#8217;s facial and body movement to see if they&#8217;re lying, or trailing or taking a photo of suspect.  However, w/ its heavy dialogue, it rather feels like reading a book.</p><p>I had my doubts at first too, but after playing it for a while feels very natural, especially w/ the lighter PSP-2000, also the analog stick on the new system feels a lot easier to tilt.  As for translation, AQ Interactive might bring it over.  It&#8217;s rather Japanese though, so I don&#8217;t think they would pull a &#8220;localization&#8221; like Phoenix Wright or Jack Hunter.</p><p>This game is definitely for the mature audience as it dwells into relationships a lot.  I&#8217;m playing it slowly on the bus and before sleep right now.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-688323</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Sat, 26 Apr 2008 13:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-688323</guid> <description>@Pedro Silva - Yep, for Anata wo Yurusanai, you hold the PSP vertically and press the R btn w/ your left thumb, but use your right hand to tilt the analog stick and the directional pad for some other functions, such as scanning the person&#039;s facial and body movement to see if they&#039;re lying, or trailing or taking a photo of suspect.  However, w/ its heavy dialogue, it rather feels like reading a book.I had my doubts at first too, but after playing it for a while feels very natural, especially w/ the lighter PSP-2000, also the analog stick on the new system feels a lot easier to tilt.  As for translation, AQ Interactive might bring it over.  It&#039;s rather Japanese though, so I don&#039;t think they would pull a &quot;localization&quot; like Phoenix Wright or Jack Hunter.This game is definitely for the mature audience as it dwells into relationships a lot.  I&#039;m playing it slowly on the bus and before sleep right now.</description> <content:encoded><![CDATA[<p>@Pedro Silva &#8211; Yep, for Anata wo Yurusanai, you hold the PSP vertically and press the R btn w/ your left thumb, but use your right hand to tilt the analog stick and the directional pad for some other functions, such as scanning the person&#8217;s facial and body movement to see if they&#8217;re lying, or trailing or taking a photo of suspect.  However, w/ its heavy dialogue, it rather feels like reading a book.</p><p>I had my doubts at first too, but after playing it for a while feels very natural, especially w/ the lighter PSP-2000, also the analog stick on the new system feels a lot easier to tilt.  As for translation, AQ Interactive might bring it over.  It&#8217;s rather Japanese though, so I don&#8217;t think they would pull a &#8220;localization&#8221; like Phoenix Wright or Jack Hunter.</p><p>This game is definitely for the mature audience as it dwells into relationships a lot.  I&#8217;m playing it slowly on the bus and before sleep right now.</p> ]]></content:encoded> </item> <item><title>By: Pedro Silva</title><link>http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/comment-page-1/#comment-424891</link> <dc:creator>Pedro Silva</dc:creator> <pubDate>Sat, 26 Apr 2008 02:09:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/25/chunsoft-ports-playstation-3-sound-novel-to-the-wii/#comment-424891</guid> <description>In a way, the first PS3 to Wii port has to be Monster Hunter 3, thing is the PS3 version ceased to exist. And that&#039;s a horror story for a lot of PS3 owners (and good one for me, should happen more often, or at least getting PS3 scalled down content rather than PS2 assets)And I&#039;d certainly ask for a Disgaea 3 port ASAP looking at the game&#039;s graphics.Holding the PSP vertically doesn&#039;t seem natural at all for me though, I&#039;m trying it now, not without using both hands.Still... Will this get translated?</description> <content:encoded><![CDATA[<p>In a way, the first PS3 to Wii port has to be Monster Hunter 3, thing is the PS3 version ceased to exist. And that&#8217;s a horror story for a lot of PS3 owners (and good one for me, should happen more often, or at least getting PS3 scalled down content rather than PS2 assets)</p><p>And I&#8217;d certainly ask for a Disgaea 3 port ASAP looking at the game&#8217;s graphics.</p><p>Holding the PSP vertically doesn&#8217;t seem natural at all for me though, I&#8217;m trying it now, not without using both hands.</p><p>Still&#8230; Will this get translated?</p> ]]></content:encoded> </item> </channel> </rss>
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