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	<title>Comments on: Top secret chat: Our Bionic Commando: Rearmed interview</title>
	<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/</link>
	<description>Import video games, entertainment news from around the world and the latest in anime are right here.</description>
	<pubDate>Sun, 06 Jul 2008 14:54:25 +0000</pubDate>
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		<title>By: Capcom Town &#187; Blog Archive &#187; Entrevista en Siliconera sobre Bionic Rearmed</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-437675</link>
		<dc:creator>Capcom Town &#187; Blog Archive &#187; Entrevista en Siliconera sobre Bionic Rearmed</dc:creator>
		<pubDate>Sun, 11 May 2008 21:34:13 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-437675</guid>
		<description>[...] Fuente : Siliconera [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Fuente : Siliconera [&#8230;]</p>
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		<title>By: Bionic Commando: Rearmed</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431830</link>
		<dc:creator>Bionic Commando: Rearmed</dc:creator>
		<pubDate>Sat, 03 May 2008 12:41:35 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431830</guid>
		<description>[...] &#124; Siliconera     Enviar [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] | Siliconera     Enviar [&#8230;]</p>
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		<title>By: Aoshi00</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431486</link>
		<dc:creator>Aoshi00</dc:creator>
		<pubDate>Sat, 03 May 2008 03:38:39 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431486</guid>
		<description>Excellent interview!  I'm not sure if I'm a huge fan, I just remember having a lot of fun playing this on the NES.  I love all these 2.5-D remakes too like Megaman X on the PSP, Ghosts 'N Goblins looks like it's as frustrating as ever, so I skipped that..  $10 sounds like a good deal for this remake.</description>
		<content:encoded><![CDATA[<p>Excellent interview!  I&#8217;m not sure if I&#8217;m a huge fan, I just remember having a lot of fun playing this on the NES.  I love all these 2.5-D remakes too like Megaman X on the PSP, Ghosts &#8216;N Goblins looks like it&#8217;s as frustrating as ever, so I skipped that..  $10 sounds like a good deal for this remake.</p>
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		<title>By: GoNintendo &#187; Blog Archive &#187; Capcom still teasing Bionic Commando Wii- What are you waiting for?</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431323</link>
		<dc:creator>GoNintendo &#187; Blog Archive &#187; Capcom still teasing Bionic Commando Wii- What are you waiting for?</dc:creator>
		<pubDate>Sat, 03 May 2008 02:05:46 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431323</guid>
		<description>[...] Full interview here [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Full interview here [&#8230;]</p>
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		<title>By: Pedro Silva</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431297</link>
		<dc:creator>Pedro Silva</dc:creator>
		<pubDate>Fri, 02 May 2008 23:39:40 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431297</guid>
		<description>"I can say that if I did do it, I certainly wouldn’t do a port. Just like the PSP, Bionic Commando wouldn’t fit within the Wii-ware specs and rather than lessen the play experience I would much rather create something that was custom-tailored for the Wii’s controller."

He should create something new, and provide us with this, since it's what he's doing for HD's; this said...

They're already lessening it for the X360, since the textures will be worse to fit, also there's no reasons for the effects (what, shadowcasting on the walls and polycounts?) not to be able to be recreated accurately on the Wii; of course the 40 MB Wiiware cap is a whole different matter though, but still a lot more acceptable than "sorry but out 3D sidescroller can't run"

Thing is, the thing is using a lot of shaders and in PS3/X360 it can be cross platform... and they don't want to recode that for the TEV Pipeline, of course it would run in 480p instead of HD; but who cares from those who are getting it.

Still, even if Wii get's a new game, we're not getting rearmed, while the HD consoles are getting both (new game and remake), why must we fight so much just to have one piece of the cake? developers should be serving us seconds. (instead of second priority projects "still-on-paper")</description>
		<content:encoded><![CDATA[<p>&#8220;I can say that if I did do it, I certainly wouldn’t do a port. Just like the PSP, Bionic Commando wouldn’t fit within the Wii-ware specs and rather than lessen the play experience I would much rather create something that was custom-tailored for the Wii’s controller.&#8221;</p>
<p>He should create something new, and provide us with this, since it&#8217;s what he&#8217;s doing for HD&#8217;s; this said&#8230;</p>
<p>They&#8217;re already lessening it for the X360, since the textures will be worse to fit, also there&#8217;s no reasons for the effects (what, shadowcasting on the walls and polycounts?) not to be able to be recreated accurately on the Wii; of course the 40 MB Wiiware cap is a whole different matter though, but still a lot more acceptable than &#8220;sorry but out 3D sidescroller can&#8217;t run&#8221;</p>
<p>Thing is, the thing is using a lot of shaders and in PS3/X360 it can be cross platform&#8230; and they don&#8217;t want to recode that for the TEV Pipeline, of course it would run in 480p instead of HD; but who cares from those who are getting it.</p>
<p>Still, even if Wii get&#8217;s a new game, we&#8217;re not getting rearmed, while the HD consoles are getting both (new game and remake), why must we fight so much just to have one piece of the cake? developers should be serving us seconds. (instead of second priority projects &#8220;still-on-paper&#8221;)</p>
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		<title>By: Angelous</title>
		<link>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431282</link>
		<dc:creator>Angelous</dc:creator>
		<pubDate>Fri, 02 May 2008 23:01:38 +0000</pubDate>
		<guid>http://www.siliconera.com/2008/05/02/top-secret-chat-our-bionic-commando-rearmed-interview/#comment-431282</guid>
		<description>I'm seriously stoked both Bionic Commando games. I think the PS3 version of ReArmed will be the better versions because of the PSP Remote Play ability. Sure, the XBLA version will ahve achievements, but the option have the game portable in some form is awesome.</description>
		<content:encoded><![CDATA[<p>I&#8217;m seriously stoked both Bionic Commando games. I think the PS3 version of ReArmed will be the better versions because of the PSP Remote Play ability. Sure, the XBLA version will ahve achievements, but the option have the game portable in some form is awesome.</p>
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