<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Soulcalibur &#8220;pillarboxed&#8221; for Xbox Live Arcade</title> <atom:link href="http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: GoodEye</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-445096</link> <dc:creator>GoodEye</dc:creator> <pubDate>Mon, 19 May 2008 14:46:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-445096</guid> <description>I can see it&#039;s sharper.  That&#039;s about it.</description> <content:encoded><![CDATA[<p>I can see it&#8217;s sharper.  That&#8217;s about it.</p> ]]></content:encoded> </item> <item><title>By: GoodEye</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689038</link> <dc:creator>GoodEye</dc:creator> <pubDate>Mon, 19 May 2008 14:46:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689038</guid> <description>I can see it&#039;s sharper.  That&#039;s about it.</description> <content:encoded><![CDATA[<p>I can see it&#8217;s sharper.  That&#8217;s about it.</p> ]]></content:encoded> </item> <item><title>By: Andrew Yoon</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-441542</link> <dc:creator>Andrew Yoon</dc:creator> <pubDate>Thu, 15 May 2008 19:55:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-441542</guid> <description>Hmm... I want this less now. SCIV will more than satiate my SC needs.</description> <content:encoded><![CDATA[<p>Hmm&#8230; I want this less now. SCIV will more than satiate my SC needs.</p> ]]></content:encoded> </item> <item><title>By: Andrew Yoon</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689037</link> <dc:creator>Andrew Yoon</dc:creator> <pubDate>Thu, 15 May 2008 19:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689037</guid> <description>Hmm... I want this less now. SCIV will more than satiate my SC needs.</description> <content:encoded><![CDATA[<p>Hmm&#8230; I want this less now. SCIV will more than satiate my SC needs.</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-441528</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Thu, 15 May 2008 19:23:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-441528</guid> <description>no problems here.  i&#039;m fine with pillarboxing.  games should remain true to their original form.  no reason to pull any 16:9 mods.  there is only one potential problem i see.  i want the ability to remove the borders.  i hate when games require those stupid border images. just in case you ever forget what game you&#039;re playing, be sure to refer to the gray borders.  there are reminders galore.nobody ever seemed to find it necessary when letterboxing, so i don&#039;t see why they think it&#039;s necessary in pillarboxing.</description> <content:encoded><![CDATA[<p>no problems here.  i&#8217;m fine with pillarboxing.  games should remain true to their original form.  no reason to pull any 16:9 mods.  there is only one potential problem i see.  i want the ability to remove the borders.  i hate when games require those stupid border images.<br /> just in case you ever forget what game you&#8217;re playing, be sure to refer to the gray borders.  there are reminders galore.nobody ever seemed to find it necessary when letterboxing, so i don&#8217;t see why they think it&#8217;s necessary in pillarboxing.</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689036</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Thu, 15 May 2008 19:23:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689036</guid> <description>no problems here.  i&#039;m fine with pillarboxing.  games should remain true to their original form.  no reason to pull any 16:9 mods.  there is only one potential problem i see.  i want the ability to remove the borders.  i hate when games require those stupid border images. just in case you ever forget what game you&#039;re playing, be sure to refer to the gray borders.  there are reminders galore.nobody ever seemed to find it necessary when letterboxing, so i don&#039;t see why they think it&#039;s necessary in pillarboxing.</description> <content:encoded><![CDATA[<p>no problems here.  i&#8217;m fine with pillarboxing.  games should remain true to their original form.  no reason to pull any 16:9 mods.  there is only one potential problem i see.  i want the ability to remove the borders.  i hate when games require those stupid border images.<br /> just in case you ever forget what game you&#8217;re playing, be sure to refer to the gray borders.  there are reminders galore.nobody ever seemed to find it necessary when letterboxing, so i don&#8217;t see why they think it&#8217;s necessary in pillarboxing.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-441506</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 15 May 2008 18:35:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-441506</guid> <description>Alright, I guess &quot;pillarboxed&quot; is a better term. Let me update the post.</description> <content:encoded><![CDATA[<p>Alright, I guess &#8220;pillarboxed&#8221; is a better term. Let me update the post.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689039</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 15 May 2008 18:35:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689039</guid> <description>Alright, I guess &quot;pillarboxed&quot; is a better term. Let me update the post.</description> <content:encoded><![CDATA[<p>Alright, I guess &#8220;pillarboxed&#8221; is a better term. Let me update the post.</p> ]]></content:encoded> </item> <item><title>By: ECM</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-441503</link> <dc:creator>ECM</dc:creator> <pubDate>Thu, 15 May 2008 18:32:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-441503</guid> <description>Yeah, it&#039;s pillarboxed just like it was when it ran at 720p on the Xbox.</description> <content:encoded><![CDATA[<p>Yeah, it&#8217;s pillarboxed just like it was when it ran at 720p on the Xbox.</p> ]]></content:encoded> </item> <item><title>By: ECM</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689034</link> <dc:creator>ECM</dc:creator> <pubDate>Thu, 15 May 2008 18:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689034</guid> <description>Yeah, it&#039;s pillarboxed just like it was when it ran at 720p on the Xbox.</description> <content:encoded><![CDATA[<p>Yeah, it&#8217;s pillarboxed just like it was when it ran at 720p on the Xbox.</p> ]]></content:encoded> </item> <item><title>By: James</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-441500</link> <dc:creator>James</dc:creator> <pubDate>Thu, 15 May 2008 18:29:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-441500</guid> <description>Don&#039;t you mean pillarboxed?</description> <content:encoded><![CDATA[<p>Don&#8217;t you mean pillarboxed?</p> ]]></content:encoded> </item> <item><title>By: James</title><link>http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/comment-page-1/#comment-689035</link> <dc:creator>James</dc:creator> <pubDate>Thu, 15 May 2008 18:29:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/05/15/soulcalibur-letterboxed-for-xbox-live-arcade/#comment-689035</guid> <description>Don&#039;t you mean pillarboxed?</description> <content:encoded><![CDATA[<p>Don&#8217;t you mean pillarboxed?</p> ]]></content:encoded> </item> </channel> </rss>
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