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Levi already wrote about Tatsunoko vs. Capcom: Cross Generation of Heroes after discovering scans from this week’s issue of Famitsu. Those images shown in the scan are now on the online edition of Famitsu so you can see how gorgeous the game looks. Like Fate / Unlimited Code and Street Fighter IV, Tatsunoko vs. Capcom: Cross Generation of Heroes will be in arcades first.
Well, arcades in Japan first. Capcom USA has yet to announce it, but according to a forum post by Seth Killian, Senior Community Manager, they are aware of its existence.
The potential problem with localizing Tatsunoko vs. Capcom: Cross Generation of Heroes is fragmentation of the Tatsunoko anime licenses in North America. Gatchaman (pictured) and Casshern, another announced franchise, deal with ADV. Yatterman, which is probably in the game considering one of the stage backgrounds, is unlicensed at this time. Who knows what the deal with Speed Racer is anymore since rights to the franchise are split between the original animation and the film in theaters.
Images courtesy of Capcom and Famitsu.
It’d be very cool to see Tekkaman Blade in a fighting game like this.
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Honestly, I wouldn’t hold out for a release outside of Japan. It’s a shame, too since this game looks amazing. Legendary Japanese superheroes facing off against Capcom characters would’ve been huge everywhere I think. Even though most people wouldn’t recognize the Japanese heroes like Casshern, I think people would be excited to just get another Capcom VS game.
why do people keep posting links instead of comments? what’s that all about?
It’s a little ironic, the art here actually looks way better than SF IV, at least Ryu doesn’t look like he’s possessed or Chun Li on steroid.
i agree about this looking better than sf4. my question remains though: is this hi-def? i don’t think it is. if it is and this is released as a ps3 title, then the whole situation will be about ten times better. if this is HD, then i think this is what sf4 should have been. it looks really nice and clean, and it’s as true to the design sketches as anything i’ve ever seen.
Looks good. It reminds me of King of Fighters XII with that cel-shading style…although I prefer BlazBlue´s style over it (high resolution sprites). And I´m not expecting a US release either…just a console port to import.
I’m also with the people who say this looks better than SFIV. The character models might still be wonky close up, but I think the higher-contrast cel-shading improves things from far away as well.
It looks nice in those pics, but it kind of gives me the impression that there will be like 3 frames of animation which would suck. As long as it has smooth animation then woot!
May 22nd, 2008 at 1:53 pm
i hate licensing rights.