<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Control MSX Virtual Console games with a USB Keyboard</title> <atom:link href="http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Starscream</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-465226</link> <dc:creator>Starscream</dc:creator> <pubDate>Fri, 06 Jun 2008 10:30:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-465226</guid> <description>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.Also, SCUMMVM supports offically Wii now. Don&#039;t know about Keyboard support though. The homebrew Linux supports it.</description> <content:encoded><![CDATA[<p>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.</p><p>Also, SCUMMVM supports offically Wii now. Don&#8217;t know about Keyboard support though. The homebrew Linux supports it.</p> ]]></content:encoded> </item> <item><title>By: Starscream</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689737</link> <dc:creator>Starscream</dc:creator> <pubDate>Fri, 06 Jun 2008 10:30:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689737</guid> <description>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.Also, SCUMMVM supports offically Wii now. Don&#039;t know about Keyboard support though. The homebrew Linux supports it.</description> <content:encoded><![CDATA[<p>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.</p><p>Also, SCUMMVM supports offically Wii now. Don&#8217;t know about Keyboard support though. The homebrew Linux supports it.</p> ]]></content:encoded> </item> <item><title>By: Starscream</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689738</link> <dc:creator>Starscream</dc:creator> <pubDate>Fri, 06 Jun 2008 10:30:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689738</guid> <description>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.Also, SCUMMVM supports offically Wii now. Don&#039;t know about Keyboard support though. The homebrew Linux supports it.</description> <content:encoded><![CDATA[<p>The MSX (1) was actually quite successful in a number of countries outside Japan, especially Brazil and the Netherlands.</p><p>Also, SCUMMVM supports offically Wii now. Don&#8217;t know about Keyboard support though. The homebrew Linux supports it.</p> ]]></content:encoded> </item> <item><title>By: John H.</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-464806</link> <dc:creator>John H.</dc:creator> <pubDate>Fri, 06 Jun 2008 02:00:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-464806</guid> <description>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</description> <content:encoded><![CDATA[<p>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</p> ]]></content:encoded> </item> <item><title>By: John H.</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689747</link> <dc:creator>John H.</dc:creator> <pubDate>Fri, 06 Jun 2008 02:00:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689747</guid> <description>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</description> <content:encoded><![CDATA[<p>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</p> ]]></content:encoded> </item> <item><title>By: John H.</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689748</link> <dc:creator>John H.</dc:creator> <pubDate>Fri, 06 Jun 2008 02:00:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689748</guid> <description>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</description> <content:encoded><![CDATA[<p>Actually, there is a little system support for USB keyboards as well.  They can be used to enter messages on the message board.</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-464588</link> <dc:creator>Tatsu</dc:creator> <pubDate>Thu, 05 Jun 2008 16:46:50 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-464588</guid> <description>Huh, lucasarts didn&#039;t put their adventure games on DS due to size limitations? That&#039;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</description> <content:encoded><![CDATA[<p>Huh, lucasarts didn&#8217;t put their adventure games on DS due to size limitations? That&#8217;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689739</link> <dc:creator>Tatsu</dc:creator> <pubDate>Thu, 05 Jun 2008 16:46:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689739</guid> <description>Huh, lucasarts didn&#039;t put their adventure games on DS due to size limitations? That&#039;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</description> <content:encoded><![CDATA[<p>Huh, lucasarts didn&#8217;t put their adventure games on DS due to size limitations? That&#8217;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689740</link> <dc:creator>Tatsu</dc:creator> <pubDate>Thu, 05 Jun 2008 16:46:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689740</guid> <description>Huh, lucasarts didn&#039;t put their adventure games on DS due to size limitations? That&#039;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</description> <content:encoded><![CDATA[<p>Huh, lucasarts didn&#8217;t put their adventure games on DS due to size limitations? That&#8217;s odd, considering a ds port of the SCUMM engine was one of the first homebrewn DS apps.</p> ]]></content:encoded> </item> <item><title>By: cusman</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-464571</link> <dc:creator>cusman</dc:creator> <pubDate>Thu, 05 Jun 2008 16:09:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-464571</guid> <description>I would love to have Quest for Glory, Monkey Island etc type classic games available on the WiiThe Wii does a great job of playing the games in their original forms.</description> <content:encoded><![CDATA[<p>I would love to have Quest for Glory, Monkey Island etc type classic games available on the Wii</p><p>The Wii does a great job of playing the games in their original forms.</p> ]]></content:encoded> </item> <item><title>By: cusman</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689743</link> <dc:creator>cusman</dc:creator> <pubDate>Thu, 05 Jun 2008 16:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689743</guid> <description>I would love to have Quest for Glory, Monkey Island etc type classic games available on the WiiThe Wii does a great job of playing the games in their original forms.</description> <content:encoded><![CDATA[<p>I would love to have Quest for Glory, Monkey Island etc type classic games available on the Wii</p><p>The Wii does a great job of playing the games in their original forms.</p> ]]></content:encoded> </item> <item><title>By: cusman</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689744</link> <dc:creator>cusman</dc:creator> <pubDate>Thu, 05 Jun 2008 16:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689744</guid> <description>I would love to have Quest for Glory, Monkey Island etc type classic games available on the WiiThe Wii does a great job of playing the games in their original forms.</description> <content:encoded><![CDATA[<p>I would love to have Quest for Glory, Monkey Island etc type classic games available on the Wii</p><p>The Wii does a great job of playing the games in their original forms.</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-464536</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Thu, 05 Jun 2008 14:14:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-464536</guid> <description>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#039;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.as for the msx, it&#039;s always good news to have a new system added.</description> <content:encoded><![CDATA[<p>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#8217;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.</p><p>as for the msx, it&#8217;s always good news to have a new system added.</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689745</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Thu, 05 Jun 2008 14:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689745</guid> <description>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#039;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.as for the msx, it&#039;s always good news to have a new system added.</description> <content:encoded><![CDATA[<p>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#8217;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.</p><p>as for the msx, it&#8217;s always good news to have a new system added.</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/comment-page-1/#comment-689746</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Thu, 05 Jun 2008 14:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/05/control-msx-virtual-console-games-with-a-usb-keyboard/#comment-689746</guid> <description>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#039;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.as for the msx, it&#039;s always good news to have a new system added.</description> <content:encoded><![CDATA[<p>i seem to recall reading that lucasarts toyed with the idea of putting their old adventure games on ds, but couldn&#8217;t due to size limitations.  it may be the same for wiiware, but for a dvd-based product, things would be just fine.  with sam &amp; max hitting soon for the wii, maybe decent sales would inspire them to rerelease full throttle, day of the tentacle, and all those other greats.</p><p>as for the msx, it&#8217;s always good news to have a new system added.</p> ]]></content:encoded> </item> </channel> </rss>
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