<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Arkanoid DS &#8211; No Doh? Seriously?</title> <atom:link href="http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: SteveJ</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-486723</link> <dc:creator>SteveJ</dc:creator> <pubDate>Fri, 27 Jun 2008 18:14:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-486723</guid> <description>Actually there are a number of games that support the rumble pack. Even, though I&#039;m not sure why, Picross DS. Actually I didn&#039;t try it, I just noticed when looking at the instruction manual that there is section no the rumble pack. I&#039;m only presuming it works with Picross, but of course it must if there&#039;s a section in the manual for it. Regarding Arkanoid - why is the playing area so narrow? It looks, in fact, like it would be virtually impossible to lose the ball. The paddle fills up about a 3rd the width of the playing area.</description> <content:encoded><![CDATA[<p>Actually there are a number of games that support the rumble pack. Even, though I&#8217;m not sure why, Picross DS. Actually I didn&#8217;t try it, I just noticed when looking at the instruction manual that there is section no the rumble pack. I&#8217;m only presuming it works with Picross, but of course it must if there&#8217;s a section in the manual for it. Regarding Arkanoid &#8211; why is the playing area so narrow? It looks, in fact, like it would be virtually impossible to lose the ball. The paddle fills up about a 3rd the width of the playing area.</p> ]]></content:encoded> </item> <item><title>By: SteveJ</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-690531</link> <dc:creator>SteveJ</dc:creator> <pubDate>Fri, 27 Jun 2008 18:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-690531</guid> <description>Actually there are a number of games that support the rumble pack. Even, though I&#039;m not sure why, Picross DS. Actually I didn&#039;t try it, I just noticed when looking at the instruction manual that there is section no the rumble pack. I&#039;m only presuming it works with Picross, but of course it must if there&#039;s a section in the manual for it. Regarding Arkanoid - why is the playing area so narrow? It looks, in fact, like it would be virtually impossible to lose the ball. The paddle fills up about a 3rd the width of the playing area.</description> <content:encoded><![CDATA[<p>Actually there are a number of games that support the rumble pack. Even, though I&#8217;m not sure why, Picross DS. Actually I didn&#8217;t try it, I just noticed when looking at the instruction manual that there is section no the rumble pack. I&#8217;m only presuming it works with Picross, but of course it must if there&#8217;s a section in the manual for it. Regarding Arkanoid &#8211; why is the playing area so narrow? It looks, in fact, like it would be virtually impossible to lose the ball. The paddle fills up about a 3rd the width of the playing area.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-484498</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 26 Jun 2008 00:28:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-484498</guid> <description>I suppose there isn&#039;t that much one could do to spice up hitting bricks right?  I ordered this game anyway since I got the paddle months ago ready for this, hopefully it would be more fun using that.  I could use it for Space Invaders Extreme too, and finally there&#039;s another game using the vibration pack other than Metriod Pinball.  It&#039;s kind of a waste only one or two games utilize those extra peripherals.</description> <content:encoded><![CDATA[<p>I suppose there isn&#8217;t that much one could do to spice up hitting bricks right?  I ordered this game anyway since I got the paddle months ago ready for this, hopefully it would be more fun using that.  I could use it for Space Invaders Extreme too, and finally there&#8217;s another game using the vibration pack other than Metriod Pinball.  It&#8217;s kind of a waste only one or two games utilize those extra peripherals.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-690529</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 26 Jun 2008 00:28:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-690529</guid> <description>I suppose there isn&#039;t that much one could do to spice up hitting bricks right?  I ordered this game anyway since I got the paddle months ago ready for this, hopefully it would be more fun using that.  I could use it for Space Invaders Extreme too, and finally there&#039;s another game using the vibration pack other than Metriod Pinball.  It&#039;s kind of a waste only one or two games utilize those extra peripherals.</description> <content:encoded><![CDATA[<p>I suppose there isn&#8217;t that much one could do to spice up hitting bricks right?  I ordered this game anyway since I got the paddle months ago ready for this, hopefully it would be more fun using that.  I could use it for Space Invaders Extreme too, and finally there&#8217;s another game using the vibration pack other than Metriod Pinball.  It&#8217;s kind of a waste only one or two games utilize those extra peripherals.</p> ]]></content:encoded> </item> <item><title>By: James A. Calwell III</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-484479</link> <dc:creator>James A. Calwell III</dc:creator> <pubDate>Wed, 25 Jun 2008 23:23:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-484479</guid> <description>I don&#039;t understand how the same company can come up with two remakes of classic games representing both extremes in quality and effort.</description> <content:encoded><![CDATA[<p>I don&#8217;t understand how the same company can come up with two remakes of classic games representing both extremes in quality and effort.</p> ]]></content:encoded> </item> <item><title>By: James A. Calwell III</title><link>http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/comment-page-1/#comment-690530</link> <dc:creator>James A. Calwell III</dc:creator> <pubDate>Wed, 25 Jun 2008 23:23:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/25/arkanoid-ds-no-doh-seriously/#comment-690530</guid> <description>I don&#039;t understand how the same company can come up with two remakes of classic games representing both extremes in quality and effort.</description> <content:encoded><![CDATA[<p>I don&#8217;t understand how the same company can come up with two remakes of classic games representing both extremes in quality and effort.</p> ]]></content:encoded> </item> </channel> </rss>
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