<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Surviving Nanashi no Game&#8217;s cursed game</title> <atom:link href="http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Tom</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-485353</link> <dc:creator>Tom</dc:creator> <pubDate>Fri, 27 Jun 2008 04:09:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-485353</guid> <description>The way the 2 worlds are tied is interesting.</description> <content:encoded><![CDATA[<p>The way the 2 worlds are tied is interesting.</p> ]]></content:encoded> </item> <item><title>By: Tom</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690610</link> <dc:creator>Tom</dc:creator> <pubDate>Fri, 27 Jun 2008 04:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690610</guid> <description>The way the 2 worlds are tied is interesting.</description> <content:encoded><![CDATA[<p>The way the 2 worlds are tied is interesting.</p> ]]></content:encoded> </item> <item><title>By: Tom</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690611</link> <dc:creator>Tom</dc:creator> <pubDate>Fri, 27 Jun 2008 04:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690611</guid> <description>The way the 2 worlds are tied is interesting.</description> <content:encoded><![CDATA[<p>The way the 2 worlds are tied is interesting.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-485275</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 27 Jun 2008 01:11:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-485275</guid> <description>@Aoshi00 - You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#039;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#039;s so in your face about breaking the fourth wall.</description> <content:encoded><![CDATA[<p>@Aoshi00 &#8211; You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#8217;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#8217;s so in your face about breaking the fourth wall.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690608</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 27 Jun 2008 01:11:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690608</guid> <description>@Aoshi00 - You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#039;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#039;s so in your face about breaking the fourth wall.</description> <content:encoded><![CDATA[<p>@Aoshi00 &#8211; You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#8217;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#8217;s so in your face about breaking the fourth wall.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690609</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 27 Jun 2008 01:11:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690609</guid> <description>@Aoshi00 - You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#039;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#039;s so in your face about breaking the fourth wall.</description> <content:encoded><![CDATA[<p>@Aoshi00 &#8211; You got the control scheme right. Yeah it sounds similar to Wakerai no Heya Tsuzuki since they&#8217;re both horror games, but Wakerai no Heya Tsuzuki is more like a classic adventure game. Nanashi no Game is probably more unique since it&#8217;s so in your face about breaking the fourth wall.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-485266</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 27 Jun 2008 00:58:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-485266</guid> <description>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</description> <content:encoded><![CDATA[<p>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690606</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 27 Jun 2008 00:58:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690606</guid> <description>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</description> <content:encoded><![CDATA[<p>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690607</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 27 Jun 2008 00:58:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690607</guid> <description>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</description> <content:encoded><![CDATA[<p>Sounds scary, I guess you really feel like being in the game.  It sounds a little similar to the amateur Wiiware game you wrote about a while ago, but this is much better.  So you hold the DS vertically for the real world part and horizontally for the cursed game right?  I just started playing Lux Pain, the atmosphere is a little scary too, but scratching off space feels weird.</p> ]]></content:encoded> </item> <item><title>By: jeremy</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-485257</link> <dc:creator>jeremy</dc:creator> <pubDate>Fri, 27 Jun 2008 00:32:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-485257</guid> <description>sounds...really really interesting</description> <content:encoded><![CDATA[<p>sounds&#8230;really really interesting</p> ]]></content:encoded> </item> <item><title>By: jeremy</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690604</link> <dc:creator>jeremy</dc:creator> <pubDate>Fri, 27 Jun 2008 00:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690604</guid> <description>sounds...really really interesting</description> <content:encoded><![CDATA[<p>sounds&#8230;really really interesting</p> ]]></content:encoded> </item> <item><title>By: jeremy</title><link>http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/comment-page-1/#comment-690605</link> <dc:creator>jeremy</dc:creator> <pubDate>Fri, 27 Jun 2008 00:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/06/26/surviving-nanashi-no-games-cursed-game/#comment-690605</guid> <description>sounds...really really interesting</description> <content:encoded><![CDATA[<p>sounds&#8230;really really interesting</p> ]]></content:encoded> </item> </channel> </rss>
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