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There is an explosion of information on Mega Man 9 today, but why Capcom created it has not been addressed. Capcom could have made a new Mega Man spinoff with an edgy, hikikomori teenager forced to withdraw from his home and save the world with a Mega Man suit instead. I would loathe an anti-hero Mega Man, but it would probably sell. There are a million other less repulsive ideas that could still make Capcom a profit. So then, why did Capcom return to the original timeline with NES sprites?
Seth Killian, Senior Manager of Community at Capcom, comments on the Capcom forums, “Rather than looking for specific thoughts from fans, I'd have to say this game ITSELF is basically fan-driven. It's pretty clear that without the kind of deep fan love for Mega Man, and Capcom's respect for those feelings, an idea this crazy would have just been laughed out of the room.”
Crazy? Maybe, but someone at Capcom gave a stamp of approval to the unusual mix of Mega Man and soccer.
Images courtesy of Capcom.
Imagine if Capcom were making a new Street Fighter 2 or a new Bionic Commando. Now that’d be crazy. ; D
@KapKyle… they are making a new SF2 (HD and asdf xD). I made some short Mega Man games for the PC 2 years ago (C/C++), but I didn’t knew that Capcom would choose some fans to make they own games and become money for it (because this one is going to sell a lot). They should have said it while “recruiting fans” or something like that to report myself and be programming MM9… anyways, I hope that this won’t be a flop…
They want people to experience the roots of Mega Man, plus I don’t mind 8-bit. People are d/l classics at V/C, so why not. I would luv a new 8-bit Ninja Gaiden, Castlevania or Zelda.
Andres, the original mega man team is on this game not fans from the outside or anything being paid..
Also the creator of Mega Man will do his share of programming and has already done the designs for the robots,
I take this with a pinch of irony. Capcom, the company that made thier name in the 90s (and some games in the 80s) by continually re-hashing thier previous games with little degree of creativity - a key example being Mega Man, is now being real cutting-edge and innovate… by rehashing its games again. Amazing.
Subtract “edgy” and you’ve just described Megaman Star Force.
…Did I miss the joke?
July 3rd, 2008 at 6:15 pm
The idea to do an eight bit game in 2008 is just as crazy as someone doing a cartoon series with an eight bit look. Glad that the folks at Capcom have finally lost their minds.