Sonic not fully “unleashed” on the Wii?

By Spencer . July 11, 2008 . 10:49am


Sega is releasing Sonic Unleashed on four consoles this year. Obviously, the PlayStation 2 and Wii releases will have differences from the Xbox 360 and PS3 versions. Did you expect the Wii and PS2 versions would have less levels? Crispy Gamer points out if you buy Sonic Unleashed for the Xbox 360 or PlayStation 3 you get nine levels. Purchase it for the Wii or PS2 and you only get seven levels and “much crappier graphics.” Ouch. On the plus side there isn’t any unnecessary human hedgehog romance in Sonic Unleashed, even though the blue hedgehog is in the “real” world in the game.


Images courtesy of Sega.

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  • Daizyujin

    Well I am glad to see they are making the higher end consoles the priority instead of porting up, but I am not sure what to make of this. Wii and 360 have roughly the same room available on disc. Oh well no biggie for me at least.

  • jarrod

    The low-fi versions were handed off to DIMPS I believe… I think they’ll likely be largely different games, only with a shared aesthetic, story and titles.

  • K

    As a owner of only Nintnedo consoles and after seeing the Nintendo Power story and interview on Sonic Unleashed, I can say I’m not that excited for it and will not buy it. I wish Sega would just cancel the Wii verson, becuase there is no need for PS3/360 game to be on Wii.

  • Josh

    If anything, I’ll be buying the PS3 version.

    Not sure what I’ll do for Mega Man 9, though…PS3 or Wii…Probably Wii, just for the superior d-pad.

  • Mazen

    I am really expecting this to be the game of the year this year.

  • Pedro Silva

    Stupid sega, just the sight of multiplatform with PS2 is insulting.

  • Aoshi00

    I really haven’t gotten the whole human affair fleshed out, except seeing the princess at the beginning, since the constantly spinning camera makes me dizzy and put down the controller.

    Pls give us a good Sonic game, the 2D perspective looks promising, I have high hopes for this as well.

  • David

    “Homing attacks are preserved from the previous 3-D versions of Sonic, but mostly what you’ll be doing is running really fast, making split-second decisions (each level has multiple pathways), and then running really fast some more. In other words: This is classic Sonic.”

    Have they even played the classic megadrive sonic games?

  • Pulstar

    [i]Stupid sega, just the sight of multiplatform with PS2 is insulting.[/i]

    Oh yes, they should ignore the platform that sold the most amount of software for them over the past few years just because it’s ‘stupid’ to develop for it. And while we’re at it Sony should also stop making those PS2s altogether! In all fairness however I don’t know why the gameplay needs to be different when it comes to the PS2?

  • Daizyujin


    In regards to gameplay on PS2 being different it probably has to do with the fact that the 360/PS3 version is running on the new “hedgehog engine” while an interview in Nintendo Power stated that the Wii version would use an existing engine. It would stand to figure to me then that the PS2 version will use the same engine as the Wii version. Seriously the PS2 basically owes at least part of it’s continued existence to the Wii. So long as the lower spec Wii is around it makes ports on the PS2 a no-brainer.

  • Why even release it on the PS2 anymore? I know there are an insane amount of PS2 in circulation, but it can’t be anywhere near the quality of the next gen system versions.

  • Pulstar

    @Anna Peterson – It’s called good business sense. Look it up :P

    @Anna Peterson – I didn’t RTFA but thanks for explaining. I will opt for the PS2 version in case I don’t “upgrade” to one of those 7th gen consoles, which is highly unlikely seeing how neither has been impressive imho.

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