<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Live at the Microsoft E3 press conference (Last Remnant date, Star Ocean 4)</title> <atom:link href="http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: fidgetwidget</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-504094</link> <dc:creator>fidgetwidget</dc:creator> <pubDate>Mon, 14 Jul 2008 20:43:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-504094</guid> <description>@Darrien:The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</description> <content:encoded><![CDATA[<p>@Darrien:</p><p>The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</p> ]]></content:encoded> </item> <item><title>By: fidgetwidget</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-691386</link> <dc:creator>fidgetwidget</dc:creator> <pubDate>Mon, 14 Jul 2008 20:43:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-691386</guid> <description>@Darrien:The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</description> <content:encoded><![CDATA[<p>@Darrien:</p><p>The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</p> ]]></content:encoded> </item> <item><title>By: fidgetwidget</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-691387</link> <dc:creator>fidgetwidget</dc:creator> <pubDate>Mon, 14 Jul 2008 20:43:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-691387</guid> <description>@Darrien:The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</description> <content:encoded><![CDATA[<p>@Darrien:</p><p>The interface is something Microsoft has used elsewhere, was created long before XMB (but not a Microsoft invention)</p> ]]></content:encoded> </item> <item><title>By: Darrien</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-504038</link> <dc:creator>Darrien</dc:creator> <pubDate>Mon, 14 Jul 2008 19:03:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-504038</guid> <description>Not to sound really hatin&#039; on Microsoft, but for all their talk of &quot;innovation&quot;... their new dash looks an awful lot like a sideways XMB with Miis... and their choice in highlighting games could certainly have been a little better (6 of their 9 &quot;best sellers&quot; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)... It just seems like they could&#039;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#039;s presses, I&#039;ll complain about those too...)</description> <content:encoded><![CDATA[<p>Not to sound really hatin&#8217; on Microsoft, but for all their talk of &#8220;innovation&#8221;&#8230; their new dash looks an awful lot like a sideways XMB with Miis&#8230; and their choice in highlighting games could certainly have been a little better (6 of their 9 &#8220;best sellers&#8221; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)&#8230; It just seems like they could&#8217;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#8217;s presses, I&#8217;ll complain about those too&#8230;)</p> ]]></content:encoded> </item> <item><title>By: Darrien</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-691384</link> <dc:creator>Darrien</dc:creator> <pubDate>Mon, 14 Jul 2008 19:03:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-691384</guid> <description>Not to sound really hatin&#039; on Microsoft, but for all their talk of &quot;innovation&quot;... their new dash looks an awful lot like a sideways XMB with Miis... and their choice in highlighting games could certainly have been a little better (6 of their 9 &quot;best sellers&quot; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)... It just seems like they could&#039;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#039;s presses, I&#039;ll complain about those too...)</description> <content:encoded><![CDATA[<p>Not to sound really hatin&#8217; on Microsoft, but for all their talk of &#8220;innovation&#8221;&#8230; their new dash looks an awful lot like a sideways XMB with Miis&#8230; and their choice in highlighting games could certainly have been a little better (6 of their 9 &#8220;best sellers&#8221; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)&#8230; It just seems like they could&#8217;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#8217;s presses, I&#8217;ll complain about those too&#8230;)</p> ]]></content:encoded> </item> <item><title>By: Darrien</title><link>http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference-last-remnant-date-star-ocean-4/comment-page-1/#comment-691385</link> <dc:creator>Darrien</dc:creator> <pubDate>Mon, 14 Jul 2008 19:03:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/14/live-at-the-microsoft-e3-press-conference/#comment-691385</guid> <description>Not to sound really hatin&#039; on Microsoft, but for all their talk of &quot;innovation&quot;... their new dash looks an awful lot like a sideways XMB with Miis... and their choice in highlighting games could certainly have been a little better (6 of their 9 &quot;best sellers&quot; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)... It just seems like they could&#039;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#039;s presses, I&#039;ll complain about those too...)</description> <content:encoded><![CDATA[<p>Not to sound really hatin&#8217; on Microsoft, but for all their talk of &#8220;innovation&#8221;&#8230; their new dash looks an awful lot like a sideways XMB with Miis&#8230; and their choice in highlighting games could certainly have been a little better (6 of their 9 &#8220;best sellers&#8221; are multiplatform, two of the four demos as multiplatform, all but 1 of the music games thus far are multiplatform)&#8230; It just seems like they could&#8217;ve made some better choices so far (and yes, if the same happens with Nintendo or Sony&#8217;s presses, I&#8217;ll complain about those too&#8230;)</p> ]]></content:encoded> </item> </channel> </rss>
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