<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: What would you ask the producer of Street Fighter IV?</title> <atom:link href="http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-510433</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 24 Jul 2008 21:13:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-510433</guid> <description>@everyone - Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</description> <content:encoded><![CDATA[<p>@everyone &#8211; Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691817</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 24 Jul 2008 21:13:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691817</guid> <description>@everyone - Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</description> <content:encoded><![CDATA[<p>@everyone &#8211; Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691818</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 24 Jul 2008 21:13:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691818</guid> <description>@everyone - Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</description> <content:encoded><![CDATA[<p>@everyone &#8211; Thanks for the questions. The interview went down at 10:30 so that was the cut off point, but I placed more reader questions in the interview that I anticipated. Please look forward to seeing the interview next week.</p> ]]></content:encoded> </item> <item><title>By: toastcrumb</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-510429</link> <dc:creator>toastcrumb</dc:creator> <pubDate>Thu, 24 Jul 2008 21:07:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-510429</guid> <description>Ask him what he thought of Kristen Kreuk.</description> <content:encoded><![CDATA[<p>Ask him what he thought of Kristen Kreuk.</p> ]]></content:encoded> </item> <item><title>By: toastcrumb</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691815</link> <dc:creator>toastcrumb</dc:creator> <pubDate>Thu, 24 Jul 2008 21:07:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691815</guid> <description>Ask him what he thought of Kristen Kreuk.</description> <content:encoded><![CDATA[<p>Ask him what he thought of Kristen Kreuk.</p> ]]></content:encoded> </item> <item><title>By: toastcrumb</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691816</link> <dc:creator>toastcrumb</dc:creator> <pubDate>Thu, 24 Jul 2008 21:07:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691816</guid> <description>Ask him what he thought of Kristen Kreuk.</description> <content:encoded><![CDATA[<p>Ask him what he thought of Kristen Kreuk.</p> ]]></content:encoded> </item> <item><title>By: Gringo 2K8</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-510355</link> <dc:creator>Gringo 2K8</dc:creator> <pubDate>Thu, 24 Jul 2008 18:23:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-510355</guid> <description>yo Spencer,another question would be regarding extra content the console versions will get compared to the Arcade one. Not mentioning the Online, or DLC. I mean, can we expect more game modes like Tag Team, Survival or Boss Battle?Peace.</description> <content:encoded><![CDATA[<p>yo Spencer,</p><p> another question would be regarding extra content the console versions will get compared to the Arcade one. Not mentioning the Online, or DLC.<br /> I mean, can we expect more game modes like Tag Team, Survival or Boss Battle?</p><p>Peace.</p> ]]></content:encoded> </item> <item><title>By: Gringo 2K8</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691824</link> <dc:creator>Gringo 2K8</dc:creator> <pubDate>Thu, 24 Jul 2008 18:23:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691824</guid> <description>yo Spencer,another question would be regarding extra content the console versions will get compared to the Arcade one. Not mentioning the Online, or DLC. I mean, can we expect more game modes like Tag Team, Survival or Boss Battle?Peace.</description> <content:encoded><![CDATA[<p>yo Spencer,</p><p> another question would be regarding extra content the console versions will get compared to the Arcade one. Not mentioning the Online, or DLC.<br /> I mean, can we expect more game modes like Tag Team, Survival or Boss Battle?</p><p>Peace.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-510338</link> <dc:creator>Ishaan</dc:creator> <pubDate>Thu, 24 Jul 2008 17:40:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-510338</guid> <description>Hey Spencer,Could you ask about what the odds are of seeing a Wii version? Capcom has remained pretty tight-lipped on the subject so far, with Ono-san himself going so far as to say they don&#039;t have anything in development.But hey, it&#039;s Capcom. They&#039;ve got to be taking notice of all the Wii owners asking for the game, right?</description> <content:encoded><![CDATA[<p>Hey Spencer,</p><p>Could you ask about what the odds are of seeing a Wii version? Capcom has remained pretty tight-lipped on the subject so far, with Ono-san himself going so far as to say they don&#8217;t have anything in development.</p><p>But hey, it&#8217;s Capcom. They&#8217;ve got to be taking notice of all the Wii owners asking for the game, right?</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691823</link> <dc:creator>Ishaan</dc:creator> <pubDate>Thu, 24 Jul 2008 17:40:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691823</guid> <description>Hey Spencer,Could you ask about what the odds are of seeing a Wii version? Capcom has remained pretty tight-lipped on the subject so far, with Ono-san himself going so far as to say they don&#039;t have anything in development.But hey, it&#039;s Capcom. They&#039;ve got to be taking notice of all the Wii owners asking for the game, right?</description> <content:encoded><![CDATA[<p>Hey Spencer,</p><p>Could you ask about what the odds are of seeing a Wii version? Capcom has remained pretty tight-lipped on the subject so far, with Ono-san himself going so far as to say they don&#8217;t have anything in development.</p><p>But hey, it&#8217;s Capcom. They&#8217;ve got to be taking notice of all the Wii owners asking for the game, right?</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-510196</link> <dc:creator>G</dc:creator> <pubDate>Thu, 24 Jul 2008 12:32:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-510196</guid> <description>Hmmm... well my question would be like: It&#039;s because of the story, the reason why you didn&#039;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#039;t a good idea. It&#039;s much better if he creates a &quot;SF4: second hit&quot; (or something like that, like they made with almost every SF game) with more features.@&quot;Anon&quot; Characters like Charlie wouldn&#039;t be a big thing, it&#039;s too similar to Guile (I mean the movements). And that&#039;s only an example.</description> <content:encoded><![CDATA[<p>Hmmm&#8230; well my question would be like:<br /> It&#8217;s because of the story, the reason why you didn&#8217;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?</p><p>If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#8217;t a good idea. It&#8217;s much better if he creates a &#8220;SF4: second hit&#8221; (or something like that, like they made with almost every SF game) with more features.</p><p>@&#8221;Anon&#8221;<br /> Characters like Charlie wouldn&#8217;t be a big thing, it&#8217;s too similar to Guile (I mean the movements). And that&#8217;s only an example.</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691792</link> <dc:creator>G</dc:creator> <pubDate>Thu, 24 Jul 2008 12:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691792</guid> <description>Hmmm... well my question would be like: It&#039;s because of the story, the reason why you didn&#039;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#039;t a good idea. It&#039;s much better if he creates a &quot;SF4: second hit&quot; (or something like that, like they made with almost every SF game) with more features.@&quot;Anon&quot; Characters like Charlie wouldn&#039;t be a big thing, it&#039;s too similar to Guile (I mean the movements). And that&#039;s only an example.</description> <content:encoded><![CDATA[<p>Hmmm&#8230; well my question would be like:<br /> It&#8217;s because of the story, the reason why you didn&#8217;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?</p><p>If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#8217;t a good idea. It&#8217;s much better if he creates a &#8220;SF4: second hit&#8221; (or something like that, like they made with almost every SF game) with more features.</p><p>@&#8221;Anon&#8221;<br /> Characters like Charlie wouldn&#8217;t be a big thing, it&#8217;s too similar to Guile (I mean the movements). And that&#8217;s only an example.</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691793</link> <dc:creator>G</dc:creator> <pubDate>Thu, 24 Jul 2008 12:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691793</guid> <description>Hmmm... well my question would be like: It&#039;s because of the story, the reason why you didn&#039;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#039;t a good idea. It&#039;s much better if he creates a &quot;SF4: second hit&quot; (or something like that, like they made with almost every SF game) with more features.@&quot;Anon&quot; Characters like Charlie wouldn&#039;t be a big thing, it&#039;s too similar to Guile (I mean the movements). And that&#039;s only an example.</description> <content:encoded><![CDATA[<p>Hmmm&#8230; well my question would be like:<br /> It&#8217;s because of the story, the reason why you didn&#8217;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?</p><p>If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#8217;t a good idea. It&#8217;s much better if he creates a &#8220;SF4: second hit&#8221; (or something like that, like they made with almost every SF game) with more features.</p><p>@&#8221;Anon&#8221;<br /> Characters like Charlie wouldn&#8217;t be a big thing, it&#8217;s too similar to Guile (I mean the movements). And that&#8217;s only an example.</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691794</link> <dc:creator>G</dc:creator> <pubDate>Thu, 24 Jul 2008 12:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691794</guid> <description>Hmmm... well my question would be like: It&#039;s because of the story, the reason why you didn&#039;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#039;t a good idea. It&#039;s much better if he creates a &quot;SF4: second hit&quot; (or something like that, like they made with almost every SF game) with more features.@&quot;Anon&quot; Characters like Charlie wouldn&#039;t be a big thing, it&#039;s too similar to Guile (I mean the movements). And that&#039;s only an example.</description> <content:encoded><![CDATA[<p>Hmmm&#8230; well my question would be like:<br /> It&#8217;s because of the story, the reason why you didn&#8217;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?</p><p>If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#8217;t a good idea. It&#8217;s much better if he creates a &#8220;SF4: second hit&#8221; (or something like that, like they made with almost every SF game) with more features.</p><p>@&#8221;Anon&#8221;<br /> Characters like Charlie wouldn&#8217;t be a big thing, it&#8217;s too similar to Guile (I mean the movements). And that&#8217;s only an example.</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/comment-page-1/#comment-691795</link> <dc:creator>G</dc:creator> <pubDate>Thu, 24 Jul 2008 12:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/07/23/what-would-you-ask-the-producer-of-street-fighter-iv/#comment-691795</guid> <description>Hmmm... well my question would be like: It&#039;s because of the story, the reason why you didn&#039;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#039;t a good idea. It&#039;s much better if he creates a &quot;SF4: second hit&quot; (or something like that, like they made with almost every SF game) with more features.@&quot;Anon&quot; Characters like Charlie wouldn&#039;t be a big thing, it&#039;s too similar to Guile (I mean the movements). And that&#039;s only an example.</description> <content:encoded><![CDATA[<p>Hmmm&#8230; well my question would be like:<br /> It&#8217;s because of the story, the reason why you didn&#8217;t added well played characters like Gouki/Akuma, Sakura (Zero/Alpha series), Makoto, Urien or Yun (SF3: 3rd Strike)?</p><p>If you talk about downloadable content, maybe you could tell him that adding characters/stages on downloadable content isn&#8217;t a good idea. It&#8217;s much better if he creates a &#8220;SF4: second hit&#8221; (or something like that, like they made with almost every SF game) with more features.</p><p>@&#8221;Anon&#8221;<br /> Characters like Charlie wouldn&#8217;t be a big thing, it&#8217;s too similar to Guile (I mean the movements). And that&#8217;s only an example.</p> ]]></content:encoded> </item> </channel> </rss>
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