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	<title>Comments on: Alien Crush Returns is going international and so is Pit Crew Panic</title>
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	<link>http://www.siliconera.com/2008/08/08/alien-crush-returns-is-going-international-and-so-is-pit-crew-panic/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Reixn1770</title>
		<link>http://www.siliconera.com/2008/08/08/alien-crush-returns-is-going-international-and-so-is-pit-crew-panic/comment-page-1/#comment-533117</link>
		<dc:creator>Reixn1770</dc:creator>
		<pubDate>Mon, 11 Aug 2008 14:51:02 +0000</pubDate>
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		<description>HUDSON rocks &amp; Wii want Bomberman!</description>
		<content:encoded><![CDATA[<p>HUDSON rocks &amp; Wii want Bomberman!</p>
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		<title>By: seiya19</title>
		<link>http://www.siliconera.com/2008/08/08/alien-crush-returns-is-going-international-and-so-is-pit-crew-panic/comment-page-1/#comment-530002</link>
		<dc:creator>seiya19</dc:creator>
		<pubDate>Sat, 09 Aug 2008 19:47:04 +0000</pubDate>
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		<description>IÂ´m glad that Hudson is really supporting the Wii... itÂ´s probably the 3rd party developer with more WiiWare games at the moment (developed or announced).

What I would like to see the most from them is a new Adventure Island for Wii (2D, preferably sprite based like Wario Land), which an interview on E3 already suggested. And a new Tengai Makyou/Far East of Eden for it would be great as well...(or getting the old ones) IÂ´ve been interested in trying one of those, but we never get them localized (although from what IÂ´ve heard, it seems that are hard to translate).</description>
		<content:encoded><![CDATA[<p>IÂ´m glad that Hudson is really supporting the Wii&#8230; itÂ´s probably the 3rd party developer with more WiiWare games at the moment (developed or announced).</p>
<p>What I would like to see the most from them is a new Adventure Island for Wii (2D, preferably sprite based like Wario Land), which an interview on E3 already suggested. And a new Tengai Makyou/Far East of Eden for it would be great as well&#8230;(or getting the old ones) IÂ´ve been interested in trying one of those, but we never get them localized (although from what IÂ´ve heard, it seems that are hard to translate).</p>
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