Beat ‘n Groovy characters look strangely disgruntle

By Spencer . August 26, 2008 . 6:33pm

Beat n Groovy characters look strangely disgruntleEddie over at Bemanistyle dropped us a line (thanks!!) since an informant came forward with a few screenshots from Konami’s Xbox Live Arcade music game. After seeing the gameplay screenshot Beat’n Groovy is really Pop’n Music USA sans the special controller. The five button layout has been remapped for a standard Xbox 360 gamepad, but something seems out of place. No, it’s not the song list. Beat’n Groovy contains actual Pop’n Music songs such as We Two Are One, Moon, 100 sec. Kitchen Battle, and Starmine (pop’n mixx).

It’s the artwork. Nyami, the happy looking rabbit, is gone and has been replaced with urban youth. The hip characters and their sly smiles are a contrast to the kid-friendly original artwork. Somehow the game still has a rabbit, but he looks like an Evel Knievel copycat. Bizarre.

Images courtesy of Bemanistyle.


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  • Dusty

    this is most unfortunate. I really REALLY adore Pop’n music. I especially love the art and characters. U.u; no reason for me to pick this up at all. I already have the imports and a proper controller too. Just… ugh, that is really mostly unappealing art. Tsk tsk.

  • Dusty

    this is most unfortunate. I really REALLY adore Pop’n music. I especially love the art and characters. U.u; no reason for me to pick this up at all. I already have the imports and a proper controller too. Just… ugh, that is really mostly unappealing art. Tsk tsk.

  • Dusty

    this is most unfortunate. I really REALLY adore Pop’n music. I especially love the art and characters. U.u; no reason for me to pick this up at all. I already have the imports and a proper controller too. Just… ugh, that is really mostly unappealing art. Tsk tsk.

  • http://gamekyo.com/justanotherotaku Johnny

    I wonder if, assuming it is released on the Japanese Marketplace, it will retain the original Pop n Music art?

  • http://gamekyo.com/justanotherotaku Johnny

    I wonder if, assuming it is released on the Japanese Marketplace, it will retain the original Pop n Music art?

  • http://gamekyo.com/justanotherotaku Johnny

    I wonder if, assuming it is released on the Japanese Marketplace, it will retain the original Pop n Music art?

  • thaKingRocka

    why retain the art style if you’re not going to retain the feel? i think they should have just left it alone or gone in an entirely different direction.

  • thaKingRocka

    why retain the art style if you’re not going to retain the feel? i think they should have just left it alone or gone in an entirely different direction.

  • http://honorless.net honorless

    One commenter on that article seems to have played an early version, and is saying that the timing is sloppy and the note charts don’t make sense (probably because of the controller limitations). Whether that’s true or not, I’m not sure how fun it would be to play this with the 360 d-pad, and there aren’t any similar controllers for 360 at all.

    I think PSN would have been a better choice than XBL, despite the smaller install base.

    Of course, yeah….the “localized” art doesn’t help. I wish they’d gone in a completely different direction instead of just a bad facsimile of the original style with SERIOUS ‘TUDE added.

  • http://honorless.net honorless

    One commenter on that article seems to have played an early version, and is saying that the timing is sloppy and the note charts don’t make sense (probably because of the controller limitations). Whether that’s true or not, I’m not sure how fun it would be to play this with the 360 d-pad, and there aren’t any similar controllers for 360 at all.

    I think PSN would have been a better choice than XBL, despite the smaller install base.

    Of course, yeah….the “localized” art doesn’t help. I wish they’d gone in a completely different direction instead of just a bad facsimile of the original style with SERIOUS ‘TUDE added.

  • R

    One commenter on that article seems to have played an early version, and is saying that the timing is sloppy and the note charts don’t make sense (probably because of the controller limitations). Whether that’s true or not, I’m not sure how fun it would be to play this with the 360 d-pad, and there aren’t any similar controllers for 360 at all.

    I think PSN would have been a better choice than XBL, despite the smaller install base.

    Of course, yeah….the “localized” art doesn’t help. I wish they’d gone in a completely different direction instead of just a bad facsimile of the original style with SERIOUS ‘TUDE added.

  • http://madebyluke.com Luke

    I was looking forward to this but from what i’ve read and seen, it’s far too americanised and just sounds bad.

    I’ll try the demo but it’s no longer an instant purchase.

  • http://madebyluke.com Luke

    I was looking forward to this but from what i’ve read and seen, it’s far too americanised and just sounds bad.

    I’ll try the demo but it’s no longer an instant purchase.

  • http://madebyluke.com Luke

    I was looking forward to this but from what i’ve read and seen, it’s far too americanised and just sounds bad.

    I’ll try the demo but it’s no longer an instant purchase.

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