Disaster: Day of Crisis survives, coming to Europe first

By Spencer . September 2, 2008 . 1:12pm

disaster

Disaster: Day of Crisis is suddenly finished. Japan was supposed to get the game in July before it was abruptly delayed so Monolith Soft could work on it. Apparently, the work didn’t take too long since Nintendo of Europe plans to release it on October 24. Nintendo of America and Nintendo of Japan have yet to announce a similar target for the survival action game.

 

At least we know a little more about Monolith Soft’s first Wii game. Raymond Bryce, a retired marine, isn’t just trying to survive the day. He has to stop a terrorist group called surge from pilfering nuclear weapons under the diversion of an earthquake. Disaster’s action sequences are compared to an on-rails shooter and the screenshot above makes it look like a portion of Disaster’s 23 stages will be similar to a light gun game. The icon in the top right corner is a pair of lungs. You have to make sure Raymond has fresh air to breathe and search for food to keep his stamina up. There are some interesting ideas here reminiscent of two Irem developed PlayStation  games, but Nintendo’s silence to spontaneous news about Disaster: Day of Crisis make me wary.

 

Images courtesy of Nintendo.


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  • http://veryimmature.blogspot.com Geoff

    It is weird for Nintendo to just suddenly release a game. Still, I’d like to see what the team behind Xenosaga has been up to.

  • http://flamewaradvance.blogspot.com Ishaan

    Agreed. This looks very intriguing. Although, I’m not seeing the “gripping visuals” in these screenshots. I assume it’ll look MUCH better in motion, just like Metroid Prime 3 did.

  • seiya19

    Really strange indeed… Although Nintendo has been announcing games a few months before release lately (like with Captain Rainbow or Wario Land), it´s really weird that a game that was supposed to appear in Japan first and was delayed to improve quality, appears in Europe without much fanfare…

    Maybe Nintendo is trying to distribute their exclusives, releasing them first on different markets depending on the game… Or maybe it´s a surprise that NOA was keeping…I don´t know. In any case, I´m guessing we´ll hear about a Japan and/or US release shortly…

    I have a lot of hope in this game because of the developers, the time spent and the concept…let´s hope it delivers.

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