Patapon vs. Patapon 2: Way more Patapon

By Spencer . September 11, 2008 . 10:45am

Patapon vs. Patapon 2: Way more Patapon

During the press event where Sony presented the PSP-3000′s brighter screen to Japan a few more details about Patpon 2: Don Chaka trickled out. G-Para caught a handy dandy slide comparing the volume of content in the two games.

 

In typical sequel fashion Patapon 2 has more, way more of everything than the first game. Patapon had 37 missions to complete and 200 items to play with. Patapon 2 breaks the double mark with 90+ missions and 500+ items. There are 22 bosses in the game compared with 11 in Patapon and nine unit types compared to six. Even the number of mini games got a modest bump. Patapon 2 will have seven mini games and some of them support ad hoc play.

 

That’s a lot of Patapon for 3,800 yen ($35) – if you opt to get the PlayStation Network direct download.

 

Images courtesy of Sony.


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  • Aoshi00

    Still haven’t finished the first one yet though, I wasn’t very good at that game.. Maybe the US retail version would be much cheaper at the $20 range?

  • Aoshi00

    Still haven’t finished the first one yet though, I wasn’t very good at that game.. Maybe the US retail version would be much cheaper at the $20 range?

  • JeremyR

    Much like Loco Roco, I think Patapon is one of those games that the media loves (and “hipster” gamers), but no one really cares about…

  • JeremyR

    Much like Loco Roco, I think Patapon is one of those games that the media loves (and “hipster” gamers), but no one really cares about…

  • thorn

    pata pata pata pon!

  • thorn

    pata pata pata pon!

  • http://honorless.net honorless

    jeremy: Untrue. Personally, I couldn’t STAND LocoRoco — the only reason I gave it a chance was because of Patapon. Oorgh, was that a waste of $20.

    You missed out if you ignored it because “it is for hipsters and I am a h4rdc0r3 g4m3r!!!1 HALO 8 PLZ”. (If you ignored it because you can’t keep a beat worth a damn, then continue doing so as you would be terrible at it.)

    Hopefully the sequel fixes a few of its flaws though. I hated the fact that you had to throw away Fever to do one of the miracles — totally unnecessary and flow-breaking.

  • R

    jeremy: Untrue. Personally, I couldn’t STAND LocoRoco — the only reason I gave it a chance was because of Patapon. Oorgh, was that a waste of $20.

    You missed out if you ignored it because “it is for hipsters and I am a h4rdc0r3 g4m3r!!!1 HALO 8 PLZ”. (If you ignored it because you can’t keep a beat worth a damn, then continue doing so as you would be terrible at it.)

    Hopefully the sequel fixes a few of its flaws though. I hated the fact that you had to throw away Fever to do one of the miracles — totally unnecessary and flow-breaking.

  • Groovy

    I loved the first Patapon and I’ll buy the second too (on its release day) =)

  • Groovy

    I loved the first Patapon and I’ll buy the second too (on its release day) =)

  • Joakim Hagdahl

    I’ve been playing through Patapon again and it’s just so awesome. The connection between you and your guys is tight compared to almost all other strategy games. Just because you are there affecting how well they fight with your direct actions.

    Love it. Just as much as Locoroco.

  • Joakim Hagdahl

    I’ve been playing through Patapon again and it’s just so awesome. The connection between you and your guys is tight compared to almost all other strategy games. Just because you are there affecting how well they fight with your direct actions.

    Love it. Just as much as Locoroco.

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