<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Soulcalibur IV gets rebalanced in Japan</title> <atom:link href="http://www.siliconera.com/2008/09/16/soulcalibur-iv-gets-rebalanced-in-japan/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/09/16/soulcalibur-iv-gets-rebalanced-in-japan/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: EdgeKun</title><link>http://www.siliconera.com/2008/09/16/soulcalibur-iv-gets-rebalanced-in-japan/comment-page-1/#comment-556679</link> <dc:creator>EdgeKun</dc:creator> <pubDate>Tue, 16 Sep 2008 23:39:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=17163#comment-556679</guid> <description>Wow. I&#039;m not sure why it didn&#039;t occur to me until just now, that fighting games can now have balance changes made and deployed thanks to XBL and PSN. (Rather than needing a new game each time, as much as I love Guilty Gear. . . )Now if only I could get a better d-pad on my 360 controller, there would truly not be a better time to be a fighting game player. ;o; In any case though, very awesome news!</description> <content:encoded><![CDATA[<p>Wow. I&#8217;m not sure why it didn&#8217;t occur to me until just now, that fighting games can now have balance changes made and deployed thanks to XBL and PSN. (Rather than needing a new game each time, as much as I love Guilty Gear. . . )</p><p>Now if only I could get a better d-pad on my 360 controller, there would truly not be a better time to be a fighting game player. ;o; In any case though, very awesome news!</p> ]]></content:encoded> </item> <item><title>By: EdgeKun</title><link>http://www.siliconera.com/2008/09/16/soulcalibur-iv-gets-rebalanced-in-japan/comment-page-1/#comment-693777</link> <dc:creator>EdgeKun</dc:creator> <pubDate>Tue, 16 Sep 2008 23:39:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=17163#comment-693777</guid> <description>Wow. I&#039;m not sure why it didn&#039;t occur to me until just now, that fighting games can now have balance changes made and deployed thanks to XBL and PSN. (Rather than needing a new game each time, as much as I love Guilty Gear. . . )Now if only I could get a better d-pad on my 360 controller, there would truly not be a better time to be a fighting game player. ;o; In any case though, very awesome news!</description> <content:encoded><![CDATA[<p>Wow. I&#8217;m not sure why it didn&#8217;t occur to me until just now, that fighting games can now have balance changes made and deployed thanks to XBL and PSN. (Rather than needing a new game each time, as much as I love Guilty Gear. . . )</p><p>Now if only I could get a better d-pad on my 360 controller, there would truly not be a better time to be a fighting game player. ;o; In any case though, very awesome news!</p> ]]></content:encoded> </item> </channel> </rss>
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