<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: New Screenshots Of Proto Man With Mega Man&#8217;s Old Moves</title> <atom:link href="http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: astrodan88</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557499</link> <dc:creator>astrodan88</dc:creator> <pubDate>Wed, 08 Oct 2008 03:56:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557499</guid> <description>Endless Attack = Good Protoman = Very Good Microtransactions = FailSure, I&#039;ll probably buy them. But why take advantage of your dedicated fanbase Capcom? *Sigh* I guess because you can.</description> <content:encoded><![CDATA[<p>Endless Attack = Good<br /> Protoman = Very Good<br /> Microtransactions = Fail</p><p>Sure, I&#8217;ll probably buy them. But why take advantage of your dedicated fanbase Capcom? *Sigh* I guess because you can.</p> ]]></content:encoded> </item> <item><title>By: astrodan88</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694696</link> <dc:creator>astrodan88</dc:creator> <pubDate>Wed, 08 Oct 2008 03:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694696</guid> <description>Endless Attack = Good Protoman = Very Good Microtransactions = FailSure, I&#039;ll probably buy them. But why take advantage of your dedicated fanbase Capcom? *Sigh* I guess because you can.</description> <content:encoded><![CDATA[<p>Endless Attack = Good<br /> Protoman = Very Good<br /> Microtransactions = Fail</p><p>Sure, I&#8217;ll probably buy them. But why take advantage of your dedicated fanbase Capcom? *Sigh* I guess because you can.</p> ]]></content:encoded> </item> <item><title>By: seiya19</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557477</link> <dc:creator>seiya19</dc:creator> <pubDate>Tue, 07 Oct 2008 20:43:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557477</guid> <description>Looks great, although I do agree that those moves should´ve been on Megaman from the beginning (aside the shield of course). In my opinion, it´s a shame that the timeline of the games wasn´t respected in that area. If there were some explanation inside the game to why Megaman doesn´t have those moves it would be fine by me, but as far as I know (haven´t played it yet) there´s no such a thing.As for the extra challenges like the &quot;Endless Attack test&quot;, I don´t personally care about them. I don´t think that the game actually needs those extra challenges... or online leaderboards for that matter.Aside from that, I´m still looking forward to play the game and I already heard part of the soundtrack and loved it.</description> <content:encoded><![CDATA[<p>Looks great, although I do agree that those moves should´ve been on Megaman from the beginning (aside the shield of course). In my opinion, it´s a shame that the timeline of the games wasn´t respected in that area. If there were some explanation inside the game to why Megaman doesn´t have those moves it would be fine by me, but as far as I know (haven´t played it yet) there´s no such a thing.</p><p>As for the extra challenges like the &#8220;Endless Attack test&#8221;, I don´t personally care about them. I don´t think that the game actually needs those extra challenges&#8230; or online leaderboards for that matter.</p><p>Aside from that, I´m still looking forward to play the game and I already heard part of the soundtrack and loved it.</p> ]]></content:encoded> </item> <item><title>By: seiya19</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694702</link> <dc:creator>seiya19</dc:creator> <pubDate>Tue, 07 Oct 2008 20:43:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694702</guid> <description>Looks great, although I do agree that those moves should´ve been on Megaman from the beginning (aside the shield of course). In my opinion, it´s a shame that the timeline of the games wasn´t respected in that area. If there were some explanation inside the game to why Megaman doesn´t have those moves it would be fine by me, but as far as I know (haven´t played it yet) there´s no such a thing.As for the extra challenges like the &quot;Endless Attack test&quot;, I don´t personally care about them. I don´t think that the game actually needs those extra challenges... or online leaderboards for that matter.Aside from that, I´m still looking forward to play the game and I already heard part of the soundtrack and loved it.</description> <content:encoded><![CDATA[<p>Looks great, although I do agree that those moves should´ve been on Megaman from the beginning (aside the shield of course). In my opinion, it´s a shame that the timeline of the games wasn´t respected in that area. If there were some explanation inside the game to why Megaman doesn´t have those moves it would be fine by me, but as far as I know (haven´t played it yet) there´s no such a thing.</p><p>As for the extra challenges like the &#8220;Endless Attack test&#8221;, I don´t personally care about them. I don´t think that the game actually needs those extra challenges&#8230; or online leaderboards for that matter.</p><p>Aside from that, I´m still looking forward to play the game and I already heard part of the soundtrack and loved it.</p> ]]></content:encoded> </item> <item><title>By: Advent</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557438</link> <dc:creator>Advent</dc:creator> <pubDate>Tue, 07 Oct 2008 03:48:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557438</guid> <description>WOW! Protoman is my fav classic Megaman character so this is a HUGE bonus for me!Way to go Capcom! *continues playing MM frantically*</description> <content:encoded><![CDATA[<p>WOW! Protoman is my fav classic Megaman character so this is a HUGE bonus for me!</p><p>Way to go Capcom! *continues playing MM frantically*</p> ]]></content:encoded> </item> <item><title>By: Advent</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694701</link> <dc:creator>Advent</dc:creator> <pubDate>Tue, 07 Oct 2008 03:48:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694701</guid> <description>WOW! Protoman is my fav classic Megaman character so this is a HUGE bonus for me!Way to go Capcom! *continues playing MM frantically*</description> <content:encoded><![CDATA[<p>WOW! Protoman is my fav classic Megaman character so this is a HUGE bonus for me!</p><p>Way to go Capcom! *continues playing MM frantically*</p> ]]></content:encoded> </item> <item><title>By: Daizyujin</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557434</link> <dc:creator>Daizyujin</dc:creator> <pubDate>Tue, 07 Oct 2008 02:48:48 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557434</guid> <description>@Aoshi00I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</description> <content:encoded><![CDATA[<p>@Aoshi00</p><p>I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694713</link> <dc:creator>daizyujin</dc:creator> <pubDate>Tue, 07 Oct 2008 02:48:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694713</guid> <description>@Aoshi00I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</description> <content:encoded><![CDATA[<p>@Aoshi00</p><p>I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694714</link> <dc:creator>daizyujin</dc:creator> <pubDate>Tue, 07 Oct 2008 02:48:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694714</guid> <description>@Aoshi00I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</description> <content:encoded><![CDATA[<p>@Aoshi00</p><p>I just started to notice this is becoming more of a chat between two people than a thread.  My name is Daizyujin on PSN as well if you want to add me.  We seem to share a lot of the same tastes in gaming anyways.</p> ]]></content:encoded> </item> <item><title>By: Daizyujin</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557433</link> <dc:creator>Daizyujin</dc:creator> <pubDate>Tue, 07 Oct 2008 02:33:55 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557433</guid> <description>@Aoshi00I wouldn&#039;t say always buy it for the 360.  I have seen games that did play slightly better on the 360.  It seems to be a tossup.  Games like &quot;Baja: Edge of Control&quot; and &quot;The Orange Box&quot; are completely superior on the 360.  Also depending on how you feel about achievements can make a difference.  In the case of Mega Man 9 I think the achievements would have put me off as they look anywhere from rediculous to impossible.  The PS3 seems to be the system of choice for 2D and fighting for sure.  Anything that requires quick reflexes tends to run better on the PS3, especially if it is in 2D.  Of course since my 360 just died on me Saturday, I guess I am going to be going the PS3 route for a while.</description> <content:encoded><![CDATA[<p>@Aoshi00</p><p>I wouldn&#8217;t say always buy it for the 360.  I have seen games that did play slightly better on the 360.  It seems to be a tossup.  Games like &#8220;Baja: Edge of Control&#8221; and &#8220;The Orange Box&#8221; are completely superior on the 360.  Also depending on how you feel about achievements can make a difference.  In the case of Mega Man 9 I think the achievements would have put me off as they look anywhere from rediculous to impossible.  The PS3 seems to be the system of choice for 2D and fighting for sure.  Anything that requires quick reflexes tends to run better on the PS3, especially if it is in 2D.  Of course since my 360 just died on me Saturday, I guess I am going to be going the PS3 route for a while.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694700</link> <dc:creator>daizyujin</dc:creator> <pubDate>Tue, 07 Oct 2008 02:33:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694700</guid> <description>@Aoshi00I wouldn&#039;t say always buy it for the 360.  I have seen games that did play slightly better on the 360.  It seems to be a tossup.  Games like &quot;Baja: Edge of Control&quot; and &quot;The Orange Box&quot; are completely superior on the 360.  Also depending on how you feel about achievements can make a difference.  In the case of Mega Man 9 I think the achievements would have put me off as they look anywhere from rediculous to impossible.  The PS3 seems to be the system of choice for 2D and fighting for sure.  Anything that requires quick reflexes tends to run better on the PS3, especially if it is in 2D.  Of course since my 360 just died on me Saturday, I guess I am going to be going the PS3 route for a while.</description> <content:encoded><![CDATA[<p>@Aoshi00</p><p>I wouldn&#8217;t say always buy it for the 360.  I have seen games that did play slightly better on the 360.  It seems to be a tossup.  Games like &#8220;Baja: Edge of Control&#8221; and &#8220;The Orange Box&#8221; are completely superior on the 360.  Also depending on how you feel about achievements can make a difference.  In the case of Mega Man 9 I think the achievements would have put me off as they look anywhere from rediculous to impossible.  The PS3 seems to be the system of choice for 2D and fighting for sure.  Anything that requires quick reflexes tends to run better on the PS3, especially if it is in 2D.  Of course since my 360 just died on me Saturday, I guess I am going to be going the PS3 route for a while.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557432</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 07 Oct 2008 02:27:50 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557432</guid> <description>@Daizyujin - Hey, I&#039;m totally w/ you on your stance that they &quot;took out&quot; the moves on purpose for the money.  It&#039;s like Sony telling us we shouldn&#039;t need rumble to be more old school, you don&#039;t regress..Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#039;m blaming on the bad analog stick..</description> <content:encoded><![CDATA[<p>@Daizyujin &#8211; Hey, I&#8217;m totally w/ you on your stance that they &#8220;took out&#8221; the moves on purpose for the money.  It&#8217;s like Sony telling us we shouldn&#8217;t need rumble to be more old school, you don&#8217;t regress..</p><p>Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)</p><p>As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#8217;m blaming on the bad analog stick..</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694711</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 07 Oct 2008 02:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694711</guid> <description>@Daizyujin - Hey, I&#039;m totally w/ you on your stance that they &quot;took out&quot; the moves on purpose for the money.  It&#039;s like Sony telling us we shouldn&#039;t need rumble to be more old school, you don&#039;t regress..Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#039;m blaming on the bad analog stick..</description> <content:encoded><![CDATA[<p>@Daizyujin &#8211; Hey, I&#8217;m totally w/ you on your stance that they &#8220;took out&#8221; the moves on purpose for the money.  It&#8217;s like Sony telling us we shouldn&#8217;t need rumble to be more old school, you don&#8217;t regress..</p><p>Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)</p><p>As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#8217;m blaming on the bad analog stick..</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-694712</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 07 Oct 2008 02:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-694712</guid> <description>@Daizyujin - Hey, I&#039;m totally w/ you on your stance that they &quot;took out&quot; the moves on purpose for the money.  It&#039;s like Sony telling us we shouldn&#039;t need rumble to be more old school, you don&#039;t regress..Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#039;m blaming on the bad analog stick..</description> <content:encoded><![CDATA[<p>@Daizyujin &#8211; Hey, I&#8217;m totally w/ you on your stance that they &#8220;took out&#8221; the moves on purpose for the money.  It&#8217;s like Sony telling us we shouldn&#8217;t need rumble to be more old school, you don&#8217;t regress..</p><p>Lol, I was wondering if you have given the game a chance by plunging down 10 bucks, since you sounded very against this rip-off :)</p><p>As for Bionic Commando, too late, I got the 360 version on day 1, which has pretty sucky control, pretty important for a game that needs pinpoint precision.  I just jumped the gun since I alrdy had available microsoft points to spare..  If the future I have to remind myself if the same game comes out on both 360/PS3, I need to hold out for the latter.  Rearmed is a great game indeed, still stuck in the last stage, my platforming skill is waning over the years, or I&#8217;m blaming on the bad analog stick..</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2008/10/06/new-screenshots-of-proto-man-with-mega-mans-old-moves/comment-page-1/#comment-557431</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 07 Oct 2008 02:17:48 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=18768#comment-557431</guid> <description>Not sure if I was clear enough, I meant if I were to purchase it on my Jpn 360 console, the whole game would be Rockman 9 w/ Jpn in-game text, w/ no option to change to English, even if you change the system&#039;s language setting.If like you said the Asian version in HK store has both Eng. and Jpn, then that is the best version all around, w/ both languages and best control.I suppose they leave the Jpn text in since HK gamers were accustomed to playing games entirely in Japanese w/ no localization all these years, despite the language barrier.</description> <content:encoded><![CDATA[<p>Not sure if I was clear enough, I meant if I were to purchase it on my Jpn 360 console, the whole game would be Rockman 9 w/ Jpn in-game text, w/ no option to change to English, even if you change the system&#8217;s language setting.</p><p>If like you said the Asian version in HK store has both Eng. and Jpn, then that is the best version all around, w/ both languages and best control.</p><p>I suppose they leave the Jpn text in since HK gamers were accustomed to playing games entirely in Japanese w/ no localization all these years, despite the language barrier.</p> ]]></content:encoded> </item> </channel> </rss>
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