<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Devil Survivor Turns Shibuya To A Strategy RPG Playground</title> <atom:link href="http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558744</link> <dc:creator>lostinblue</dc:creator> <pubDate>Thu, 06 Nov 2008 18:39:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558744</guid> <description>^ I sure hope they do more than that for the Wii.but yeah, perhaps, kaneko hinted at that in like... 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but... I guess lots of oldschool fans would be thrilled.Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</description> <content:encoded><![CDATA[<p>^ I sure hope they do more than that for the Wii.</p><p>but yeah, perhaps, kaneko hinted at that in like&#8230; 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but&#8230; I guess lots of oldschool fans would be thrilled.</p><p>Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695893</link> <dc:creator>Anonymous</dc:creator> <pubDate>Thu, 06 Nov 2008 18:39:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695893</guid> <description>^ I sure hope they do more than that for the Wii.but yeah, perhaps, kaneko hinted at that in like... 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but... I guess lots of oldschool fans would be thrilled.Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</description> <content:encoded><![CDATA[<p>^ I sure hope they do more than that for the Wii.</p><p>but yeah, perhaps, kaneko hinted at that in like&#8230; 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but&#8230; I guess lots of oldschool fans would be thrilled.</p><p>Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695894</link> <dc:creator>Anonymous</dc:creator> <pubDate>Thu, 06 Nov 2008 18:39:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695894</guid> <description>^ I sure hope they do more than that for the Wii.but yeah, perhaps, kaneko hinted at that in like... 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but... I guess lots of oldschool fans would be thrilled.Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</description> <content:encoded><![CDATA[<p>^ I sure hope they do more than that for the Wii.</p><p>but yeah, perhaps, kaneko hinted at that in like&#8230; 2005, back when no one was expecting the Wii to sell so they really ought to change their plans and be more ambitious than that (or do that and MORE) but&#8230; I guess lots of oldschool fans would be thrilled.</p><p>Me? just leave it like in SMT3, optional albeit perhaps out-of-the-box kind of optional instead of unlockable (hey they could do SMT4 Wii)</p> ]]></content:encoded> </item> <item><title>By: jarrod</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558738</link> <dc:creator>jarrod</dc:creator> <pubDate>Thu, 06 Nov 2008 17:55:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558738</guid> <description>Looks interesting, though part of me *does* still want EO with a SMT skin. :/Maybe that&#039;s what their Wii game will be?</description> <content:encoded><![CDATA[<p>Looks interesting, though part of me *does* still want EO with a SMT skin. :/</p><p>Maybe that&#8217;s what their Wii game will be?</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695895</link> <dc:creator>Anonymous</dc:creator> <pubDate>Thu, 06 Nov 2008 17:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695895</guid> <description>Looks interesting, though part of me *does* still want EO with a SMT skin. :/Maybe that&#039;s what their Wii game will be?</description> <content:encoded><![CDATA[<p>Looks interesting, though part of me *does* still want EO with a SMT skin. :/</p><p>Maybe that&#8217;s what their Wii game will be?</p> ]]></content:encoded> </item> <item><title>By: Andy</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558701</link> <dc:creator>Andy</dc:creator> <pubDate>Wed, 05 Nov 2008 22:56:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558701</guid> <description>@Shuyin,Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#039;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei...</description> <content:encoded><![CDATA[<p>@Shuyin,</p><p>Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#8217;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei&#8230;</p> ]]></content:encoded> </item> <item><title>By: Andy</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695890</link> <dc:creator>Andy</dc:creator> <pubDate>Wed, 05 Nov 2008 22:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695890</guid> <description>@Shuyin,Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#039;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei...</description> <content:encoded><![CDATA[<p>@Shuyin,</p><p>Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#8217;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei&#8230;</p> ]]></content:encoded> </item> <item><title>By: Andy</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695891</link> <dc:creator>Andy</dc:creator> <pubDate>Wed, 05 Nov 2008 22:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695891</guid> <description>@Shuyin,Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#039;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei...</description> <content:encoded><![CDATA[<p>@Shuyin,</p><p>Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#8217;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei&#8230;</p> ]]></content:encoded> </item> <item><title>By: Andy</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695892</link> <dc:creator>Andy</dc:creator> <pubDate>Wed, 05 Nov 2008 22:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695892</guid> <description>@Shuyin,Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#039;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei...</description> <content:encoded><![CDATA[<p>@Shuyin,</p><p>Maybe Atlus is trying to start a new genre by building a game similar to Squenix&#8217;s: teenagers saving the world in 7 days in modern Tokyo. Soon, Konami will come out with one, then Bamco, Capcom, Koei&#8230;</p> ]]></content:encoded> </item> <item><title>By: Shuyin</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558682</link> <dc:creator>Shuyin</dc:creator> <pubDate>Wed, 05 Nov 2008 19:38:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558682</guid> <description>Modern Tokyo setting - checked. 7 days time limit - checked. Lonely teenager with headphones - checked.Why, this must be TWEWY 2 :Pdisclaimer: i was kidding, just in case some dude with no sense of humor decides to make a comment about my post.</description> <content:encoded><![CDATA[<p>Modern Tokyo setting &#8211; checked.<br /> 7 days time limit &#8211; checked.<br /> Lonely teenager with headphones &#8211; checked.</p><p>Why, this must be TWEWY 2 :P</p><p>disclaimer: i was kidding, just in case some dude with no sense of humor decides to make a comment about my post.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558681</link> <dc:creator>lostinblue</dc:creator> <pubDate>Wed, 05 Nov 2008 19:38:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558681</guid> <description>@ Nabe I think I know what you&#039;re saying. Basically you&#039;re weary of seeing standard anime-esque artwork in megaten right? as in, washed out of personality and attitude in the process? I an certainly sympatize with that, although I liked Persona 3 artwork and thought it actually had some personality, I understand why a lot of people disliked it in comparison with DDS/SMT3 art.Anyway, that just means this game is second or third priority in their chain, Kazuma Kaneko has to be doing something, right?@ Jay - yeah, but we got the title right last week, it really is Megami Ibunroku.</description> <content:encoded><![CDATA[<p>@ Nabe I think I know what you&#8217;re saying. Basically you&#8217;re weary of seeing standard anime-esque artwork in megaten right? as in, washed out of personality and attitude in the process? I an certainly sympatize with that, although I liked Persona 3 artwork and thought it actually had some personality, I understand why a lot of people disliked it in comparison with DDS/SMT3 art.</p><p>Anyway, that just means this game is second or third priority in their chain, Kazuma Kaneko has to be doing something, right?</p><p>@ Jay &#8211; yeah, but we got the title right last week, it really is Megami Ibunroku.</p> ]]></content:encoded> </item> <item><title>By: Shuyin</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695896</link> <dc:creator>Shuyin</dc:creator> <pubDate>Wed, 05 Nov 2008 19:38:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695896</guid> <description>Modern Tokyo setting - checked. 7 days time limit - checked. Lonely teenager with headphones - checked.Why, this must be TWEWY 2 :Pdisclaimer: i was kidding, just in case some dude with no sense of humor decides to make a comment about my post.</description> <content:encoded><![CDATA[<p>Modern Tokyo setting &#8211; checked.<br /> 7 days time limit &#8211; checked.<br /> Lonely teenager with headphones &#8211; checked.</p><p>Why, this must be TWEWY 2 :P</p><p>disclaimer: i was kidding, just in case some dude with no sense of humor decides to make a comment about my post.</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695897</link> <dc:creator>Anonymous</dc:creator> <pubDate>Wed, 05 Nov 2008 19:38:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695897</guid> <description>@ Nabe I think I know what you&#039;re saying. Basically you&#039;re weary of seeing standard anime-esque artwork in megaten right? as in, washed out of personality and attitude in the process? I an certainly sympatize with that, although I liked Persona 3 artwork and thought it actually had some personality, I understand why a lot of people disliked it in comparison with DDS/SMT3 art.Anyway, that just means this game is second or third priority in their chain, Kazuma Kaneko has to be doing something, right?@ Jay - yeah, but we got the title right last week, it really is Megami Ibunroku.</description> <content:encoded><![CDATA[<p>@ Nabe I think I know what you&#8217;re saying. Basically you&#8217;re weary of seeing standard anime-esque artwork in megaten right? as in, washed out of personality and attitude in the process? I an certainly sympatize with that, although I liked Persona 3 artwork and thought it actually had some personality, I understand why a lot of people disliked it in comparison with DDS/SMT3 art.</p><p>Anyway, that just means this game is second or third priority in their chain, Kazuma Kaneko has to be doing something, right?</p><p>@ Jay &#8211; yeah, but we got the title right last week, it really is Megami Ibunroku.</p> ]]></content:encoded> </item> <item><title>By: Jay</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-558678</link> <dc:creator>Jay</dc:creator> <pubDate>Wed, 05 Nov 2008 19:07:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-558678</guid> <description>This is the total opposite of Revelations: Persona, isometric movement and 1st person(?) combat.</description> <content:encoded><![CDATA[<p>This is the total opposite of Revelations: Persona, isometric movement and 1st person(?) combat.</p> ]]></content:encoded> </item> <item><title>By: Jay</title><link>http://www.siliconera.com/2008/11/05/devil-survivor-turns-shibuya-to-a-strategy-rpg-playground/comment-page-1/#comment-695899</link> <dc:creator>Jay</dc:creator> <pubDate>Wed, 05 Nov 2008 19:07:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=21088#comment-695899</guid> <description>This is the total opposite of Revelations: Persona, isometric movement and 1st person(?) combat.</description> <content:encoded><![CDATA[<p>This is the total opposite of Revelations: Persona, isometric movement and 1st person(?) combat.</p> ]]></content:encoded> </item> </channel> </rss>
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