The Last Remnant Lasts Longer With Downloadable Challenge Packs

By Spencer . November 26, 2008 . 7:08am

image Square Enix will roll out downloadable content for The Last Remnant starting next week and the good news is almost all of it is free. On December 1st Xbox Live Gold Members can download Purgatory’s Sins, a challenge pack with new guild tasks, and the Key of the Ancient Ruins which opens up ancient runes for Rush to explore. The Price of Lies, a second set of difficult guild tasks is scheduled to come out on December 22nd and like the other two packs it won’t cost you a dime.

 

The only paid content so far is the March to War set, a package of there battle formations which Square Enix gave out as a pre-order bonus. If you missed out on it you can purchase it for 100 Microsoft Points ($1.25).

 

Here’s the schedule of DLC for the Last Remnant announced so far.

 

Challenge Pack 1: “Purgatory’s Sins”
Price: Free
Release date: Gold Member: 1st December, 2008
Silver Member: 8th December, 2008
Level up your game with this pack of ultra-challenging guild tasks. Adequate game progression is necessary.

 

“The Key of Ancient Ruins”
Price: Free
Release date: Gold Member: 1st December, 2008
Silver Member: 8th December, 2008
Unlock the gates to the Ancient Ruins with this key, and discover what mysteries lie within its crumbling depths.

 

“March to War Set”
Price: 100 MSP
Release date: Gold Member: 15th December, 2008
Silver Member: 15th December, 2008
Three special unlockable formations (Scatterswarm, Goblet and Catapult) that will boost your tactical strength during battle.

 

Challenge Pack 2: “The Price of Lies”
Price: Free
Release date: Gold Member: 22nd December, 2008
Silver Member: 29th December, 2008
Add this pack of the most difficult guild tasks yet. Adequate game progression is necessary.

 

Images courtesy of Square Enix.


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  • Aoshi00

    I just started the game last night and it’s pretty hard, got the pre-order bonus too, nice the other DLCs are free.

    Unlike many, I much prefer Infinite Undiscovery to this, in many aspects.. I’m probably going to wait for my Jpn copy to play it, the Eng. voice acting is okay but feels a little weird, definitely not as great as Lost Odyssey’s.

  • nika

    I’ve heard many unfavourable reviews of this, at the moment I havn’t got the chance to play it myself (no 360) but can someone give me their opinion? I’m starting to get curious.

  • Aoshi00

    @nika – I’m only a couple of hours into Last Remnant. What you probably have read from reviews are true, but the scores are very subjective and do not reflect the game’s true value because they rate it based on its technical issues, ie, bogged down frame rates, pop-in textures, load times, etc, same issues that mar Mass Effect or Lost Odyssey that use the same Unreal Engine. However, since the latest 360 update, we are given the option to install the entire game on the system, greatly reducing all of the above problems and making gameplay much more manageable. That’s the technical part.

    Otherwise, graphics, music, and gameplay are top-notch, I was told that the game mechanic is like Romancing Saga which I haven’t played enough, you plan your troops formation and give out orders to your units in battles which commence at breakneck speed. The aesthetics is very much like FF 12′s w/ a vibrant world and diverse races, but it does nothing for me because I don’t like FF 12′s style.. Voice-acting is a mixed bag to me as I always prefer Jpn acting w/ a few exception (like Lost Odyssey).

    I’m not good w/ reviews, so I suggest you look at gametrailers’ review (is it okay to mention it here?). I find their reviews being the most objective and fair.

    So far the story is lacking for me, compared to Infinite Undiscovery, so TLR’s biggest strength is its battle system.

  • nika

    @Aoshi: thanks very much for your extensive answer. yes it were indeed the technical issues that I had heard about. I’ll look at the review and check some boards, and then make up my mind. thank you again ^^

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