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	<title>Comments on: Practice Fighting Phony Heroes In Dissidia: Final Fantasy&#8217;s Story Mode</title>
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		<title>By: Pichi</title>
		<link>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/comment-page-1/#comment-560167</link>
		<dc:creator>Pichi</dc:creator>
		<pubDate>Sun, 07 Dec 2008 00:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=23279#comment-560167</guid>
		<description>@ Darrien

Do you understand the situation? We&#039;re talking about moving on a World Map to get to Point X VS just selecting a bunch on names on a list and automatically going there. Remember, FFVII and FFVIII you are moving in the World Map to get to the next town or dungeon. In FFX-2, you are only selecting from a list of words to get to your destination, your not actually running yourself to get there nor drive the airship.</description>
		<content:encoded><![CDATA[<p>@ Darrien</p>
<p>Do you understand the situation? We&#8217;re talking about moving on a World Map to get to Point X VS just selecting a bunch on names on a list and automatically going there. Remember, FFVII and FFVIII you are moving in the World Map to get to the next town or dungeon. In FFX-2, you are only selecting from a list of words to get to your destination, your not actually running yourself to get there nor drive the airship.</p>
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		<title>By: Darrien</title>
		<link>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/comment-page-1/#comment-560166</link>
		<dc:creator>Darrien</dc:creator>
		<pubDate>Sat, 06 Dec 2008 23:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=23279#comment-560166</guid>
		<description>Wait wait wait... since when did moving to a world map and wide expanses of nothing feel more real than running through Macalania to Guadosalam to Zanarkand?</description>
		<content:encoded><![CDATA[<p>Wait wait wait&#8230; since when did moving to a world map and wide expanses of nothing feel more real than running through Macalania to Guadosalam to Zanarkand?</p>
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		<title>By: Pichi</title>
		<link>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/comment-page-1/#comment-560062</link>
		<dc:creator>Pichi</dc:creator>
		<pubDate>Fri, 05 Dec 2008 08:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=23279#comment-560062</guid>
		<description>@ I LIKE TO RIP ANGEL WINGS

Mikeal is most likely talking about moving around on world maps in RPGs. Like in Final Fantasy VII and VIII, you went around on the world map and you explored. That feels more &quot;real&quot; and &quot;open&quot; then like in Final Fantasy X-2, where you only pick where you&#039;re going from a list and no more exploring a world map.

I miss world maps of old. I liked exploring and finding things and the likes.</description>
		<content:encoded><![CDATA[<p>@ I LIKE TO RIP ANGEL WINGS</p>
<p>Mikeal is most likely talking about moving around on world maps in RPGs. Like in Final Fantasy VII and VIII, you went around on the world map and you explored. That feels more &#8220;real&#8221; and &#8220;open&#8221; then like in Final Fantasy X-2, where you only pick where you&#8217;re going from a list and no more exploring a world map.</p>
<p>I miss world maps of old. I liked exploring and finding things and the likes.</p>
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		<title>By: I LIKE TO RIP ANGEL WINGS</title>
		<link>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/comment-page-1/#comment-560049</link>
		<dc:creator>I LIKE TO RIP ANGEL WINGS</dc:creator>
		<pubDate>Thu, 04 Dec 2008 21:08:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=23279#comment-560049</guid>
		<description>&quot;open world&quot; and &quot;realism&quot;

why do western gamers like this kind of bullshit so much when it comes to role playing games nowadays? 

so i guess the japanese rpg is going to turn into the japanese fps rpg? (ala fall out 3/mass effect) if that happens, then i&#039;m out.</description>
		<content:encoded><![CDATA[<p>&#8220;open world&#8221; and &#8220;realism&#8221;</p>
<p>why do western gamers like this kind of bullshit so much when it comes to role playing games nowadays? </p>
<p>so i guess the japanese rpg is going to turn into the japanese fps rpg? (ala fall out 3/mass effect) if that happens, then i&#8217;m out.</p>
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		<title>By: Mikael</title>
		<link>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/comment-page-1/#comment-560039</link>
		<dc:creator>Mikael</dc:creator>
		<pubDate>Thu, 04 Dec 2008 19:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=23279#comment-560039</guid>
		<description>In the beginning I wasn&#039;t expecting this game to have so much content as it does, which is pretty positive.
However that interface in &quot;travelling&quot; places like in many JRPGS is very inexcusable and boring, where you are on this grid where there is a battlefield or select the destination through a cursor.

I suppose it would not be the same game if they had a more open world but that would make it feel like more of a &quot;real&quot; though.

Looking forward to it nevertheless</description>
		<content:encoded><![CDATA[<p>In the beginning I wasn&#8217;t expecting this game to have so much content as it does, which is pretty positive.<br />
However that interface in &#8220;travelling&#8221; places like in many JRPGS is very inexcusable and boring, where you are on this grid where there is a battlefield or select the destination through a cursor.</p>
<p>I suppose it would not be the same game if they had a more open world but that would make it feel like more of a &#8220;real&#8221; though.</p>
<p>Looking forward to it nevertheless</p>
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