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	<title>Comments on: Konami Brings Key Franchises To iPhone</title>
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	<description>The secret level in the world of video game news.</description>
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		<title>By: daizyujin</title>
		<link>http://www.siliconera.com/2008/12/17/konami-brings-key-franchises-to-iphone/comment-page-1/#comment-560755</link>
		<dc:creator>daizyujin</dc:creator>
		<pubDate>Thu, 18 Dec 2008 21:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24266#comment-560755</guid>
		<description>You know I actually had a chance to check out the iPhone last night for the first time.  The screen is great but controlling anything on it is torture.  Pac-man had three different ways to control it and not a one of them felt intuative.  I just want to know when companies are going to get the clue that simulating a d-pad on a touch screen doesn&#039;t work.  You need that tactile feeling for it to work right.  Also like maxchain, I have to question what the point of a DDR game is on anything that doesn&#039;t use your feet.</description>
		<content:encoded><![CDATA[<p>You know I actually had a chance to check out the iPhone last night for the first time.  The screen is great but controlling anything on it is torture.  Pac-man had three different ways to control it and not a one of them felt intuative.  I just want to know when companies are going to get the clue that simulating a d-pad on a touch screen doesn&#8217;t work.  You need that tactile feeling for it to work right.  Also like maxchain, I have to question what the point of a DDR game is on anything that doesn&#8217;t use your feet.</p>
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		<title>By: maxchain</title>
		<link>http://www.siliconera.com/2008/12/17/konami-brings-key-franchises-to-iphone/comment-page-1/#comment-560737</link>
		<dc:creator>maxchain</dc:creator>
		<pubDate>Thu, 18 Dec 2008 17:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24266#comment-560737</guid>
		<description>Bah, who keeps telling them to put DDR on foot-less platforms?</description>
		<content:encoded><![CDATA[<p>Bah, who keeps telling them to put DDR on foot-less platforms?</p>
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		<title>By: James</title>
		<link>http://www.siliconera.com/2008/12/17/konami-brings-key-franchises-to-iphone/comment-page-1/#comment-560696</link>
		<dc:creator>James</dc:creator>
		<pubDate>Wed, 17 Dec 2008 20:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24266#comment-560696</guid>
		<description>-_- ... thanks for hyping us for nothing konami.</description>
		<content:encoded><![CDATA[<p>-_- &#8230; thanks for hyping us for nothing konami.</p>
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		<title>By: jarrod</title>
		<link>http://www.siliconera.com/2008/12/17/konami-brings-key-franchises-to-iphone/comment-page-1/#comment-560691</link>
		<dc:creator>jarrod</dc:creator>
		<pubDate>Wed, 17 Dec 2008 19:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24266#comment-560691</guid>
		<description>MGS Touch is evidently a conversion of Kojipro&#039;s free flash game (dunno if they&#039;ve taken it down now).  It&#039;s all 2D sprites and pretty janky.

Silent Hill looks terrible.  DDR is the only passable one up there imo.

Namco also converted Katamari Damacy to iPhone btw.</description>
		<content:encoded><![CDATA[<p>MGS Touch is evidently a conversion of Kojipro&#8217;s free flash game (dunno if they&#8217;ve taken it down now).  It&#8217;s all 2D sprites and pretty janky.</p>
<p>Silent Hill looks terrible.  DDR is the only passable one up there imo.</p>
<p>Namco also converted Katamari Damacy to iPhone btw.</p>
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