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Korea Preparing A DS Fantasy Adventure For The World

By Spencer . December 23, 2008 . 10:39am

barsona Baruson Creative, which appears to be the new name for Studio 9, has a new Nintendo DS game in development. Iron Master is an original title with a mix of RPG elements, crafting, and multi-character scenarios. OK, details about Iron Master are still sketchy mainly because the game is still in development

 

Baruson Creative plans to release Iron Master in the first half of 2009, but the interesting news is it wont just be for South Korea. They have plans to release Iron Master in Japan, North America, and Europe around the same time too. No publisher has been announced, but one possibility is Ubisoft. Baruson is taking care of one of Ubisoft’s Imagine Ice Skating games and localizing it for Korea. Atlus is another, although distant, possibility. Baruson, under the Studio 9 label, released Rondo of Swords which was developed by Success. If their ties with Success are strong Success could publish Iron Master in Japan and since Atlus mostly takes care of Success’ games in North America they might pick the title up. Anyway, South Korea is gearing up international Nintendo DS development next year with Iron Master and Blueside’s Princess and Knight.

 

barson

 

Images courtesy of Barunson Creative.



View Comments to “Korea Preparing A DS Fantasy Adventure For The World”

SomeDude Says:

She looks like she’s offering herself to you.

jeffx Says:

Very interesting, loving the global approach. Please cover, Spencer.

Lucky Says:

Why did you call it Iron Maiden in the first paragraph? That would be a much better name than Iron Master, since the lead is a female too.

Sora Says:

sounds awesome, rondo of sword was awesome,koreans are usually great with graphics and gameplay can’t wait

SomeDoodGurl Says:

in every videogame, why does the main character(s) and all the supporting characters have to be caucasian only? why can’t designers/artist draw other nationalities or races? it’s always the same thing.

SomeDude Says:

Uh, no.

99 Knights, Magna Carta, and all the Kingdom Under Fire games wave hello to remind you of how badly the Korean RPGs that came over here have done gameplay.

Andy Says:

Yeah, I’m gonna have to agree with SomeDude. The Korean game industry has yet to convince me that they can create a good console game. Often, the games produced are pretty, but not all that fun. I’m always willing to give a new game a chance though.

@SomeDoodGurl, I can’t remember where, but I read an article somewhere arguing that a lot of characters in anime, manga and video games perceived as white aren’t necessarily white. Character designs are stylized in such a way that in Japan, they’re thought to be Japanese, whereas people from different countries/cultures see them as a different ethnicity or race. I didn’t agree with the whole thing, but it is interesting to think about them not as drawn to look like a particular race, but instead as a blank stylization upon which any race can be applied. Take for example the Gyakuten Saiban series. In Japan, the main character’s name is Naruhodou Ryuuichi, clearly a Japanese dude with a weird name. In NA, his name is Phoenix Wright, an American. Is there anything really white or Japanese about his physical appearance? It depends on who is looking at him.

Also, there are many examples of anime that take place in Japan wherein a Caucasian person does show up, and they are drawn differently (usually with different eyes and a bigger nose), or a Chinese person shows up (their eyes are usually smaller and slantier). But some would argue that the Japanese characters of the anime look “white.” I don’t know, something to think about.

matty Says:

@SomeDoodGurl: um, I live in a Korean community and they’re pretty “white”. Unless you mean specifically of European ancestry, which the character on the cover doesn’t look like she’s a descendant of one at all to me.

Joanna Says:

sounds interesting, will definitely follow the progress on this game.

As to the race question, Japanese developers develop for Japan, so the characters are japanese. Since Japanese people aren’t darkly colored, the character designs aren’t either. The large eyes are taken from anime, so rather than indicating a specific race, they are just a stylish way of depicting eyes. So even if the characters look “white” they really aren’t. Unless it’s a game like Professor Layton, where clearly Luke and Layton are “white” or to be specific English.

I think Tales of Hearts adequately shows this, the main female lead in anime style looks “white” as you say, but in her realistic rendition she looks japanese. So I think majority of the time, the developers develop for the country in which they work, it’s just what sells. People are better able to bond with someone who resembles them. That is why most games used to feature only male leads; it used to be a predominately male hobby and so the leads were made to be like the target audience. That is also why most japanese games were americanized to great extents prior to the japanese cultural influx in the form of anime and manga.

It would be nice to have the choice of your gender, I know this feeling very well, as well as your race, but reality isn’t always are nice as we want it to be. Video games are becoming more diverse, but they still have a long way to go.

Fuuin Says:

I'm REALLY looking forward to this game, so not hearing anything about how it's going pains me.

Fuuin Says:

I'm REALLY looking forward to this game, so not hearing anything about how it's going pains me.

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