<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Touching Arcade Machines With 3D Displays</title> <atom:link href="http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-561607</link> <dc:creator>Tatsu</dc:creator> <pubDate>Sat, 10 Jan 2009 06:38:56 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-561607</guid> <description>Thanks for the info you&#039;ve supplied. I&#039;m just amazed at how under-the-radar this technology is. Meanwhile, over at CES this week there are two major &quot;breakthroughs&quot; in 3D technology -- which still requires the use of special glasses! Siliconera is the only place I&#039;ve even heard about these arcade machines, so I appreciate the coverage.(Stereoscopy has been a big interest of mine for a few years now. In fact, I recently won some tickets to the Montreal International Game Summit from a game I submitted using traditional red/cyan anaglyphic effects.)</description> <content:encoded><![CDATA[<p>Thanks for the info you&#8217;ve supplied. I&#8217;m just amazed at how under-the-radar this technology is. Meanwhile, over at CES this week there are two major &#8220;breakthroughs&#8221; in 3D technology &#8212; which still requires the use of special glasses! Siliconera is the only place I&#8217;ve even heard about these arcade machines, so I appreciate the coverage.</p><p>(Stereoscopy has been a big interest of mine for a few years now. In fact, I recently won some tickets to the Montreal International Game Summit from a game I submitted using traditional red/cyan anaglyphic effects.)</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-698576</link> <dc:creator>Tatsu</dc:creator> <pubDate>Sat, 10 Jan 2009 06:38:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-698576</guid> <description>Thanks for the info you&#039;ve supplied. I&#039;m just amazed at how under-the-radar this technology is. Meanwhile, over at CES this week there are two major &quot;breakthroughs&quot; in 3D technology -- which still requires the use of special glasses! Siliconera is the only place I&#039;ve even heard about these arcade machines, so I appreciate the coverage.(Stereoscopy has been a big interest of mine for a few years now. In fact, I recently won some tickets to the Montreal International Game Summit from a game I submitted using traditional red/cyan anaglyphic effects.)</description> <content:encoded><![CDATA[<p>Thanks for the info you&#8217;ve supplied. I&#8217;m just amazed at how under-the-radar this technology is. Meanwhile, over at CES this week there are two major &#8220;breakthroughs&#8221; in 3D technology &#8212; which still requires the use of special glasses! Siliconera is the only place I&#8217;ve even heard about these arcade machines, so I appreciate the coverage.</p><p>(Stereoscopy has been a big interest of mine for a few years now. In fact, I recently won some tickets to the Montreal International Game Summit from a game I submitted using traditional red/cyan anaglyphic effects.)</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-561544</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 09 Jan 2009 15:59:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-561544</guid> <description>@Tatsu - Yeah, 3D without glasses. I wish I knew how it worked, but from my analysis it has two screens on top of each other with a different image. The range of depth isn&#039;t that great, but it works standing at some other angles. If you look at it from 45 degrees though you may not get the depth effect.I think the company was called China3D or something like that or maybe it was china3Dgame (?).</description> <content:encoded><![CDATA[<p>@Tatsu &#8211; Yeah, 3D without glasses. I wish I knew how it worked, but from my analysis it has two screens on top of each other with a different image. The range of depth isn&#8217;t that great, but it works standing at some other angles. If you look at it from 45 degrees though you may not get the depth effect.</p><p>I think the company was called China3D or something like that or maybe it was china3Dgame (?).</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-698575</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 09 Jan 2009 15:59:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-698575</guid> <description>@Tatsu - Yeah, 3D without glasses. I wish I knew how it worked, but from my analysis it has two screens on top of each other with a different image. The range of depth isn&#039;t that great, but it works standing at some other angles. If you look at it from 45 degrees though you may not get the depth effect.I think the company was called China3D or something like that or maybe it was china3Dgame (?).</description> <content:encoded><![CDATA[<p>@Tatsu &#8211; Yeah, 3D without glasses. I wish I knew how it worked, but from my analysis it has two screens on top of each other with a different image. The range of depth isn&#8217;t that great, but it works standing at some other angles. If you look at it from 45 degrees though you may not get the depth effect.</p><p>I think the company was called China3D or something like that or maybe it was china3Dgame (?).</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-561542</link> <dc:creator>Tatsu</dc:creator> <pubDate>Fri, 09 Jan 2009 15:36:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-561542</guid> <description>I don&#039;t really get it... it has a real 3D effect without the use of glasses? I&#039;m curious how good the range of depth is and if it still works when standing at a different angle. Any idea where I can find more information on this technology?</description> <content:encoded><![CDATA[<p>I don&#8217;t really get it&#8230; it has a real 3D effect without the use of glasses? I&#8217;m curious how good the range of depth is and if it still works when standing at a different angle. Any idea where I can find more information on this technology?</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2009/01/08/touching-arcade-machines-with-3d-displays/comment-page-1/#comment-698574</link> <dc:creator>Tatsu</dc:creator> <pubDate>Fri, 09 Jan 2009 15:36:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=25431#comment-698574</guid> <description>I don&#039;t really get it... it has a real 3D effect without the use of glasses? I&#039;m curious how good the range of depth is and if it still works when standing at a different angle. Any idea where I can find more information on this technology?</description> <content:encoded><![CDATA[<p>I don&#8217;t really get it&#8230; it has a real 3D effect without the use of glasses? I&#8217;m curious how good the range of depth is and if it still works when standing at a different angle. Any idea where I can find more information on this technology?</p> ]]></content:encoded> </item> </channel> </rss>
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