<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Umihara Kawase And Her Elastic Fishing Line Snags A DS</title> <atom:link href="http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: carmina2008</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-618262</link> <dc:creator>carmina2008</dc:creator> <pubDate>Tue, 20 Jan 2009 12:30:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-618262</guid> <description>Umihara Kawase Shun: Second Edition Complete Version  mini-games?! Wow. &lt;br&gt;&lt;br&gt;PSP and DS... Marvelous and Natsume mini gmaes?</description> <content:encoded><![CDATA[<p>Umihara Kawase Shun: Second Edition Complete Version  mini-games?! Wow.</p><p>PSP and DS&#8230; Marvelous and Natsume mini gmaes?</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-618263</link> <dc:creator>Chow</dc:creator> <pubDate>Tue, 20 Jan 2009 04:35:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-618263</guid> <description>I could see launching the hook using the stylus, as a better way of aiming the hook.  Just set the should button for jumping and the face buttons for moving.  Hopefully they keep the down button as the reel function, instead of making circles.</description> <content:encoded><![CDATA[<p>I could see launching the hook using the stylus, as a better way of aiming the hook.  Just set the should button for jumping and the face buttons for moving.  Hopefully they keep the down button as the reel function, instead of making circles.</p> ]]></content:encoded> </item> <item><title>By: carmina2008</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562094</link> <dc:creator>carmina2008</dc:creator> <pubDate>Tue, 20 Jan 2009 04:30:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562094</guid> <description>Umihara Kawase Shun: Second Edition Complete Version  mini-games?! Wow. &lt;br&gt;&lt;br&gt;PSP and DS... Marvelous and Natsume mini gmaes?</description> <content:encoded><![CDATA[<p>Umihara Kawase Shun: Second Edition Complete Version  mini-games?! Wow.</p><p>PSP and DS&#8230; Marvelous and Natsume mini gmaes?</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562044</link> <dc:creator>Chow</dc:creator> <pubDate>Mon, 19 Jan 2009 20:35:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562044</guid> <description>I could see launching the hook using the stylus, as a better way of aiming the hook.  Just set the should button for jumping and the face buttons for moving.  Hopefully they keep the down button as the reel function, instead of making circles.</description> <content:encoded><![CDATA[<p>I could see launching the hook using the stylus, as a better way of aiming the hook.  Just set the should button for jumping and the face buttons for moving.  Hopefully they keep the down button as the reel function, instead of making circles.</p> ]]></content:encoded> </item> <item><title>By: SE_Louise</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562040</link> <dc:creator>SE_Louise</dc:creator> <pubDate>Mon, 19 Jan 2009 19:50:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562040</guid> <description>@Chow, that&#039;s an interesting idea for stylus implementation.&lt;br&gt;&lt;br&gt;I hope the game does make it over here. With less bugs than the PSP version.</description> <content:encoded><![CDATA[<p>@Chow, that&#39;s an interesting idea for stylus implementation.</p><p>I hope the game does make it over here. With less bugs than the PSP version.</p> ]]></content:encoded> </item> <item><title>By: SE_Louise</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562039</link> <dc:creator>SE_Louise</dc:creator> <pubDate>Mon, 19 Jan 2009 19:50:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562039</guid> <description>Can&#039;t wait for this. Hopefully it&#039;s not as glitchy as the PSP.  I wonder how they&#039;re going to implement the stylus. I hope it&#039;s not too hokey.</description> <content:encoded><![CDATA[<p>Can&#39;t wait for this. Hopefully it&#39;s not as glitchy as the PSP.  I wonder how they&#39;re going to implement the stylus. I hope it&#39;s not too hokey.</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562036</link> <dc:creator>Chow</dc:creator> <pubDate>Mon, 19 Jan 2009 19:27:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562036</guid> <description>Why do I expect to see unnecessary touchscreen implementation somehow, like making circles on the screen to reel in the line?</description> <content:encoded><![CDATA[<p>Why do I expect to see unnecessary touchscreen implementation somehow, like making circles on the screen to reel in the line?</p> ]]></content:encoded> </item> <item><title>By: Pichi</title><link>http://www.siliconera.com/2009/01/19/umihara-kawase-and-her-elastic-fishing-line-snags-a-ds/comment-page-1/#comment-562006</link> <dc:creator>Pichi</dc:creator> <pubDate>Mon, 19 Jan 2009 14:29:26 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=26229#comment-562006</guid> <description>I wonder if we&#039;ll see the DS game make it over here. If the parent company is Sting, maybe Atlus could bring it over?&lt;br&gt;&lt;br&gt;I&#039;ll be happy with the PSP version if Natsume can fix the problems.</description> <content:encoded><![CDATA[<p>I wonder if we&#39;ll see the DS game make it over here. If the parent company is Sting, maybe Atlus could bring it over?</p><p>I&#39;ll be happy with the PSP version if Natsume can fix the problems.</p> ]]></content:encoded> </item> </channel> </rss>
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