Pole’s Big Adventure Is A Sadistic Platformer

By Spencer . January 27, 2009 . 3:52pm

Sega’s WiiWare game takes after life ending games like I Wanna Be The Guy and Jinsei Owatta no Daibouken. It doesn’t look as frustrating as either of those, but Pole’s Big Adventure is loaded with instant kill traps. The poisonous mushroom was an obvious one. The cactus that looks like its a background object, but really decapitates you and makes blotches of blood splatter on the screen not so much.

 

You can catch that part halfway through this video. Before that you’ll see apple cores raining from the sky and a nudist enemy poacher. Things like these make me wonder if Sega will localize Pole’s Big Adventure for North America or deem it too strange for an international release.

 

 

Images courtesy of Sega.



  • Wow, I really hope Sega localizes this. Also, the running captions are a good idea. They remind me slightly of MST3K.
  • I thought the cactus trap was clever. It'll be hard but I might find it fun to see what the later levels has in store.
  • Wow, this game looks awesome! I'll buy it for sure if it gets localized. If not, well you know...
  • CriticalFury
    ha ha the music in the first stage reminded me of the music for bugs bunny crazy castle for nes. i should try to find the sprite sheet for this character to play em in super mario war.
  • MadMirko
    Heh, makes me all giddy. One benefit of digital distribution is the low barrier for localizations (no packages, retailers, distributors), or even for foreign language titles (see the Hanabi Festival on VC).
blog comments powered by Disqus
Siliconera Tests
Siliconera Videos
I'm Feeling Lucky

 


Playtests

Post 52813 Post 52620 Post 52237