Tactics Ogre Clings To The Virtual Console

By Spencer . January 30, 2009 . 2:35am

image Next month Japan is getting a couple of RPGs to play with as Virtual Console downloads. Tactics Ogre: Let Us Cling Together is one of them, but don’t count on this coming out here. Even though an English translation in exists it was done by Atlus for the PlayStation release. The Super Famicom version never came out over here and it’s doubtful that Square Enix will invest in translating it themselves.

 

Don’t hold your breath for the Genesis port of Dragon Slayer either. Nihon Falcom probably doesn’t have a translated version of the Genesis ROM lying around in a closet.

 

What games can we expect in North America after seeing this Virtual Console list? Galaxy Force II, Alex Kidd: The Lost Stars, and maybe Wallaby!! Usagi no Kuni no Kangaroo Race. I’m kidding about the last one, but it would be amusing if Nintendo gave a green light to an obscure game with kangaroo races taking place in a kingdom run by rabbits.

 

Here is Japan’s Virtual Console list for February 2009. Games marked with a star come out on February 3.

 

Famicom (500 Wii Points)
Formation Z*
Double Dragon

 

Super Famicom (800 Wii Points)
Tactics Ogre

 

Master System (500 Wii Points)
Alex Kidd: The Lost Stars

 

Mega Drive (600 Wii Points)
Galaxy Force II
Dragon Slayer (premium title sold for 700)

 

PC Engine (600 / 800 Wii Points)
L-Dis*
Ghouls ‘n Ghosts*
Winning Shot
Super Darius 2
Wallaby!! Usagi no Kuni no Kangaroo Race

 

Images courtesy of Square Enix.


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  • lostinblue

    Matsuno… where art thou? :(

  • JeremyR

    It’s so sad that no old Atlus PS1 games have appeared on PSN (in NA). This, Ogre Battle, Brigandine, Kartia and probably a few others I can’t remember, made up much of my playing time in the late 90s. (They can keep the original Persona off of it, ick)

    • deadfungi

      Maybe they will bless us with the Ogre Battle 64. Even though I’ve played it I’d love to again, but my 64′s busted.

  • EX_Zephyr

    Atlus USA reps have already said that the way the downloadable game services are structured makes it unprofitable for them. I don’t really understand, but it seems that it would be Nintendo/Sony/Microsoft making the money from the games, not them.

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