<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Rhythm Heaven, New Nintendo Franchises Coldly Received By Marketing Types</title> <atom:link href="http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/comment-page-1/#comment-616507</link> <dc:creator>Joanna</dc:creator> <pubDate>Sat, 07 Feb 2009 01:25:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=27630#comment-616507</guid> <description>ah! I meant turn in more profit! not profile ^^;;;;</description> <content:encoded><![CDATA[<p>ah! I meant turn in more profit! not profile ^^;;;;</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/comment-page-1/#comment-616506</link> <dc:creator>Joanna</dc:creator> <pubDate>Sat, 07 Feb 2009 01:24:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=27630#comment-616506</guid> <description>There is one thing I do not understand. If Nintendo of America were to publish these &quot;unknown&quot; titles between more known ones, I&#039;m sure they would be able to still turn a profit while allocating more resources to the lesser known titles. They may not make bucket loads of money the first time around, but the next time around, the work they will have to put into Rhythm Heaven will be drastically reduced and they will turn in more profile. Really NoA, your not looking at the big picture. &gt;___&lt;&lt;br&gt;It&#039;s this kind of mentality that made it take so long for Fire Emblem and other Nintendo franchises to make it over here. Nothing wrong with playing it safe, but I think Nintendo of America should take more chances (which they have been doing, we are, after all, getting Rhythm Heaven). I don&#039;t mean to point Nintendo out, other major publishers are just as bad, take Capcom and Phoenix Wright. And then there is still companies who refuse to take the chance (I&#039;m looking at you Namco). I&#039;m just glad we have Atlus, XSEED, ect to bring over more obscure titles. =)</description> <content:encoded><![CDATA[<p>There is one thing I do not understand. If Nintendo of America were to publish these &#8220;unknown&#8221; titles between more known ones, I&#39;m sure they would be able to still turn a profit while allocating more resources to the lesser known titles. They may not make bucket loads of money the first time around, but the next time around, the work they will have to put into Rhythm Heaven will be drastically reduced and they will turn in more profile. Really NoA, your not looking at the big picture. &gt;___&lt;<br />It&#39;s this kind of mentality that made it take so long for Fire Emblem and other Nintendo franchises to make it over here. Nothing wrong with playing it safe, but I think Nintendo of America should take more chances (which they have been doing, we are, after all, getting Rhythm Heaven). I don&#39;t mean to point Nintendo out, other major publishers are just as bad, take Capcom and Phoenix Wright. And then there is still companies who refuse to take the chance (I&#39;m looking at you Namco). I&#39;m just glad we have Atlus, XSEED, ect to bring over more obscure titles. =)</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/comment-page-1/#comment-563175</link> <dc:creator>Joanna</dc:creator> <pubDate>Fri, 06 Feb 2009 17:25:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=27630#comment-563175</guid> <description>ah! I meant turn in more profit! not profile ^^;;;;</description> <content:encoded><![CDATA[<p>ah! I meant turn in more profit! not profile ^^;;;;</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/comment-page-1/#comment-563174</link> <dc:creator>Joanna</dc:creator> <pubDate>Fri, 06 Feb 2009 17:24:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=27630#comment-563174</guid> <description>There is one thing I do not understand. If Nintendo of America were to publish these &quot;unknown&quot; titles between more known ones, I&#039;m sure they would be able to still turn a profit while allocating more resources to the lesser known titles. They may not make bucket loads of money the first time around, but the next time around, the work they will have to put into Rhythm Heaven will be drastically reduced and they will turn in more profile. Really NoA, your not looking at the big picture. &gt;___&lt;&lt;br&gt;It&#039;s this kind of mentality that made it take so long for Fire Emblem and other Nintendo franchises to make it over here. Nothing wrong with playing it safe, but I think Nintendo of America should take more chances (which they have been doing, we are, after all, getting Rhythm Heaven). I don&#039;t mean to point Nintendo out, other major publishers are just as bad, take Capcom and Phoenix Wright. And then there is still companies who refuse to take the chance (I&#039;m looking at you Namco). I&#039;m just glad we have Atlus, XSEED, ect to bring over more obscure titles. =)</description> <content:encoded><![CDATA[<p>There is one thing I do not understand. If Nintendo of America were to publish these &#8220;unknown&#8221; titles between more known ones, I&#39;m sure they would be able to still turn a profit while allocating more resources to the lesser known titles. They may not make bucket loads of money the first time around, but the next time around, the work they will have to put into Rhythm Heaven will be drastically reduced and they will turn in more profile. Really NoA, your not looking at the big picture. &gt;___&lt;<br />It&#39;s this kind of mentality that made it take so long for Fire Emblem and other Nintendo franchises to make it over here. Nothing wrong with playing it safe, but I think Nintendo of America should take more chances (which they have been doing, we are, after all, getting Rhythm Heaven). I don&#39;t mean to point Nintendo out, other major publishers are just as bad, take Capcom and Phoenix Wright. And then there is still companies who refuse to take the chance (I&#39;m looking at you Namco). I&#39;m just glad we have Atlus, XSEED, ect to bring over more obscure titles. =)</p> ]]></content:encoded> </item> <item><title>By: jarrod</title><link>http://www.siliconera.com/2009/02/05/rhythm-heaven-and-new-nintendo-franchises-coly-received-by-marketing-types/comment-page-1/#comment-563127</link> <dc:creator>jarrod</dc:creator> <pubDate>Thu, 05 Feb 2009 19:02:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=27630#comment-563127</guid> <description>Sounds like a dig at Reggie.  lol&lt;br&gt;&lt;br&gt;Nice to hear that Wagamama&#039;s coming over</description> <content:encoded><![CDATA[<p>Sounds like a dig at Reggie.  lol</p><p>Nice to hear that Wagamama&#39;s coming over</p> ]]></content:encoded> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached (User agent is rejected)
Database Caching 1/11 queries in 0.607 seconds using memcached
Object Caching 435/439 objects using memcached
Content Delivery Network via storage.siliconera.com

Served from: www.siliconera.com @ 2012-02-12 05:02:55 -->
