A Witch’s Tale Has Drag And Drop Combat

By Spencer . February 23, 2009 . 4:40pm

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It isn’t Friday, but we have some more information about Nippon Ichi’s A Witch’s Tale. Gpara spilled the beans (thanks for the tip Evila!!) on the combat system known in the game as the Revolver Icon System. Players drag and drop icons representing spells, physical attacks, items, and fleeing. The stylus will also play a role in selecting spells and exploiting weaknesses to elemental magic like fire. Gpara won’t tell us how this works until later.

 

It looks like Liddell has a cat familiar friend too from one of the status screenshots. No word if it joins in battle or if she fights all the battles solo. Nippon Ichi should reveal this and a lot more about A Witch’s Tale soon since it comes out in Japan on May 28. NIS America has not announced the date, but given the theme Halloween 2009 seems appropriate.

 

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  • Zhemos

    Finally some info on this game. It looks great. Can’t wait till it comes out.

  • http://denpanosekai.blogspot.com denpanosekai

    I know it’s just a preview but right now I’m not impressed.

  • Pichi

    Love the graphical theme so far. Glad we’re getting info about the gameplay details!

  • kylehyde

    It’s official I’m disappointed, I mean the video that I saw a year ago show us a promising game

    http://www.youtube.com/watch?v=V0qbQIvIVHM

    I mean, this graphics look so plane (I known that the DS it’s not a powerhouse in graphics but it’s not so weak) it’s not what I expected

  • http://twitter.com/matty_125 matty

    They were originally shooting for a simultaneous release, but that doesn’t appear to be the case. It seems this game has had some bumps on the road. I read that NISA said they were working closely with NIS and Hitmaker along the way, so who knows what was the hold up. At least it wasn’t canceled like I was starting to think since we haven’t heard a peep about this game for a while.

  • Pichi

    Why are some of you disappointed? When the game was first announced, they didn’t even have the game elements in mind yet. The trailer didn’t show gameplay of any kind and the art used seems to be used well for the game.

  • Joanna

    I think the graphics are rather nice, and I’m still excited about this one. Glad it’s still kicking. :)

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