<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Wii Classic Controller Pro Designed Like A PS2 Pad</title> <atom:link href="http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: randomfantard</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-613799</link> <dc:creator>randomfantard</dc:creator> <pubDate>Wed, 16 Sep 2009 09:55:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-613799</guid> <description>Mayflash is making a Wii Classic Controller to PC USB adapter.&lt;br&gt;It should be finished either at the end of September or October.&lt;br&gt;Keep checking their website at &lt;a href=&quot;http://www.mayflash.com&quot; rel=&quot;nofollow&quot;&gt;www.mayflash.com&lt;/a&gt; for updates.&lt;br&gt;The VC is rather limited in its library of games, they lack many&lt;br&gt;of the unreleased Japanese titles such as Seiken Densetsu 3,&lt;br&gt;Tales of Phantasia, and so on...</description> <content:encoded><![CDATA[<p>Mayflash is making a Wii Classic Controller to PC USB adapter.<br />It should be finished either at the end of September or October.<br />Keep checking their website at <a href="http://www.mayflash.com" rel="nofollow">http://www.mayflash.com</a> for updates.<br />The VC is rather limited in its library of games, they lack many<br />of the unreleased Japanese titles such as Seiken Densetsu 3,<br />Tales of Phantasia, and so on&#8230;</p> ]]></content:encoded> </item> <item><title>By: randomfantard</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-580300</link> <dc:creator>randomfantard</dc:creator> <pubDate>Wed, 16 Sep 2009 02:55:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-580300</guid> <description>Mayflash is making a Wii Classic Controller to PC USB adapter.&lt;br&gt;It should be finished either at the end of September or October.&lt;br&gt;Keep checking their website at &lt;a href=&quot;http://www.mayflash.com&quot; rel=&quot;nofollow&quot;&gt;www.mayflash.com&lt;/a&gt; for updates.&lt;br&gt;The VC is rather limited in its library of games, they lack many&lt;br&gt;of the unreleased Japanese titles such as Seiken Densetsu 3,&lt;br&gt;Tales of Phantasia, and so on...</description> <content:encoded><![CDATA[<p>Mayflash is making a Wii Classic Controller to PC USB adapter.<br />It should be finished either at the end of September or October.<br />Keep checking their website at <a href="http://www.mayflash.com" rel="nofollow">http://www.mayflash.com</a> for updates.<br />The VC is rather limited in its library of games, they lack many<br />of the unreleased Japanese titles such as Seiken Densetsu 3,<br />Tales of Phantasia, and so on&#8230;</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564662</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:44:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564662</guid> <description>What I am surprised beyond all belief is that there hasn&#039;t been a line of controllers made to replicate all the different controllers on the Virtual Console.  The SNES one is nice, but I am talking about a line including Genesis, TG-16, etc that is available for purchase.  Sure it would be somewhat niche but surely there is enough demand to justify it.</description> <content:encoded><![CDATA[<p>What I am surprised beyond all belief is that there hasn&#39;t been a line of controllers made to replicate all the different controllers on the Virtual Console.  The SNES one is nice, but I am talking about a line including Genesis, TG-16, etc that is available for purchase.  Sure it would be somewhat niche but surely there is enough demand to justify it.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564661</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:41:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564661</guid> <description>I am not sure that this is possible.  The Wii just cuts off all new features when it goes into GameCube mode.  It no longer knows it is a Wii.  That is how it maintains such high compatability.  I don&#039;t really know how they could enable any kind of connection other than through the GC ports on the top and it has a wire in the picture.</description> <content:encoded><![CDATA[<p>I am not sure that this is possible.  The Wii just cuts off all new features when it goes into GameCube mode.  It no longer knows it is a Wii.  That is how it maintains such high compatability.  I don&#39;t really know how they could enable any kind of connection other than through the GC ports on the top and it has a wire in the picture.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564660</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:39:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564660</guid> <description>I don&#039;t mind wiring it through USB but the real problem is Nintendo didn&#039;t put enough USB ports on the system.  By default I already have both being used between my lan adaptor and wiispeak.  This seems to be a problem with most people I know.</description> <content:encoded><![CDATA[<p>I don&#39;t mind wiring it through USB but the real problem is Nintendo didn&#39;t put enough USB ports on the system.  By default I already have both being used between my lan adaptor and wiispeak.  This seems to be a problem with most people I know.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564659</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:37:10 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564659</guid> <description>If that is the case then they really do need something else.  The Gamecube controller is nice, I used it for just about every Wii game that supports it, but it isn&#039;t very good for some games like fighters due to it&#039;s strange button layout.  That being said, I personally don&#039;t like the Classic Controller much due to the buttons.  They just feel strange and clicky to me, more like the DS Lite. It always feels to me like they take a split second too long to reset and give a feeling of being stuck.  They should have made the buttons more like the SNES controller.</description> <content:encoded><![CDATA[<p>If that is the case then they really do need something else.  The Gamecube controller is nice, I used it for just about every Wii game that supports it, but it isn&#39;t very good for some games like fighters due to it&#39;s strange button layout.  That being said, I personally don&#39;t like the Classic Controller much due to the buttons.  They just feel strange and clicky to me, more like the DS Lite. It always feels to me like they take a split second too long to reset and give a feeling of being stuck.  They should have made the buttons more like the SNES controller.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564658</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:30:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564658</guid> <description>Well as big as it is, the need to put rumble in it.  The lack of rumble on N64 games is pointless.  Just put rumble in this and issue a few patches for the N64 games out now that originally supported it.  Then again, I find the Gamecube controller is more suited for N64 games than the Classic Controller anyways.</description> <content:encoded><![CDATA[<p>Well as big as it is, the need to put rumble in it.  The lack of rumble on N64 games is pointless.  Just put rumble in this and issue a few patches for the N64 games out now that originally supported it.  Then again, I find the Gamecube controller is more suited for N64 games than the Classic Controller anyways.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564657</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:27:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564657</guid> <description>Well I have the Nyko charge station and recently it has been giving me tons of trouble.  One of the batteries went out and the second side of the base hasn&#039;t really worked much for over 6 months.  Probably the best alternative is to just invest in some rechargeable AAs.</description> <content:encoded><![CDATA[<p>Well I have the Nyko charge station and recently it has been giving me tons of trouble.  One of the batteries went out and the second side of the base hasn&#39;t really worked much for over 6 months.  Probably the best alternative is to just invest in some rechargeable AAs.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564656</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 27 Feb 2009 02:26:26 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564656</guid> <description>Personally I think that quite a few games have used it well.  The yanking feature in Folklore was quite nice and the arrow guiding in Heavenly Sword was a nice touch as well.</description> <content:encoded><![CDATA[<p>Personally I think that quite a few games have used it well.  The yanking feature in Folklore was quite nice and the arrow guiding in Heavenly Sword was a nice touch as well.</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564648</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Thu, 26 Feb 2009 23:35:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564648</guid> <description>Do I see the cord coming out of the top instead of the bottom? That alone makes me want to buy it.</description> <content:encoded><![CDATA[<p>Do I see the cord coming out of the top instead of the bottom? That alone makes me want to buy it.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564641</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 26 Feb 2009 21:51:56 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564641</guid> <description>The Wii has way too many controllers and peripherals as it is, the problem is the unconventional remote is very limited for many kind of typical games to begin w/.  They should give us a true wireless Wavebird or SNES controller, I too hate the fact the classic controller has to be connected to the remote while playing VC games, playing Megaman 9 drains the juice from the remote fast.  I know Nyko has a charge station, but why doesn&#039;t Nintendo release an official one still?  Going thru packs of AAs isn&#039;t exactly environmentally friendly, in addition to costly.</description> <content:encoded><![CDATA[<p>The Wii has way too many controllers and peripherals as it is, the problem is the unconventional remote is very limited for many kind of typical games to begin w/.  They should give us a true wireless Wavebird or SNES controller, I too hate the fact the classic controller has to be connected to the remote while playing VC games, playing Megaman 9 drains the juice from the remote fast.  I know Nyko has a charge station, but why doesn&#39;t Nintendo release an official one still?  Going thru packs of AAs isn&#39;t exactly environmentally friendly, in addition to costly.</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564637</link> <dc:creator>matty</dc:creator> <pubDate>Thu, 26 Feb 2009 21:38:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564637</guid> <description>I have HUGE hands with freakishly LONG fingers and I loved the Classic Controller.</description> <content:encoded><![CDATA[<p>I have HUGE hands with freakishly LONG fingers and I loved the Classic Controller.</p> ]]></content:encoded> </item> <item><title>By: ZefiroTorna</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564616</link> <dc:creator>ZefiroTorna</dc:creator> <pubDate>Thu, 26 Feb 2009 17:38:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564616</guid> <description>How nice this would have been if only they made it compatible with Gamecube games or the cube controller port, with rumble too (considering the now added thickness). The only thing that appeals to me about this would be the relocated ZL and ZR buttons, although I would prefer the thinness of the standard classic controller be preserved and have one set of shoulder buttons relocated to the face of the controller.&lt;br&gt;&lt;br&gt;Well, there&#039;s always hope that Sega might one day release a Saturn controller for the Wii, until then I&#039;m sticking to just the standard classic controller.</description> <content:encoded><![CDATA[<p>How nice this would have been if only they made it compatible with Gamecube games or the cube controller port, with rumble too (considering the now added thickness). The only thing that appeals to me about this would be the relocated ZL and ZR buttons, although I would prefer the thinness of the standard classic controller be preserved and have one set of shoulder buttons relocated to the face of the controller.</p><p>Well, there&#39;s always hope that Sega might one day release a Saturn controller for the Wii, until then I&#39;m sticking to just the standard classic controller.</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564615</link> <dc:creator>Chow</dc:creator> <pubDate>Thu, 26 Feb 2009 17:14:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564615</guid> <description>Something seems off about those DualShock2 measurements.  The &quot;widths&quot; for all three show the longwise measurement, so I&#039;m guessing the &quot;length&quot; is measuring the height?  Why is it listed as eight inches tall?  (I won&#039;t mention the typo in the other measurement, because it is a typo after all)</description> <content:encoded><![CDATA[<p>Something seems off about those DualShock2 measurements.  The &#8220;widths&#8221; for all three show the longwise measurement, so I&#39;m guessing the &#8220;length&#8221; is measuring the height?  Why is it listed as eight inches tall?  (I won&#39;t mention the typo in the other measurement, because it is a typo after all)</p> ]]></content:encoded> </item> <item><title>By: Akimitsu</title><link>http://www.siliconera.com/2009/02/26/wii-classic-controller-pro-designed-like-a-ps2-pad/comment-page-1/#comment-564608</link> <dc:creator>Akimitsu</dc:creator> <pubDate>Thu, 26 Feb 2009 16:14:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29474#comment-564608</guid> <description>There&#039;s not much of a point to this, but it does spring a new design on us all who have one (I don&#039;t own one yet, but I might get this one if it comes out in the US). It mimics the Dual Shock 2, which is considered to be one of the better controllers out there, but I think Nintendo could&#039;ve just used the one SNES-style controller they gave out as a gift for their Club Nintendo instead of this one.</description> <content:encoded><![CDATA[<p>There&#39;s not much of a point to this, but it does spring a new design on us all who have one (I don&#39;t own one yet, but I might get this one if it comes out in the US). It mimics the Dual Shock 2, which is considered to be one of the better controllers out there, but I think Nintendo could&#39;ve just used the one SNES-style controller they gave out as a gift for their Club Nintendo instead of this one.</p> ]]></content:encoded> </item> </channel> </rss>
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