Elevator Action: Death Parade Really Has Sliding Doors

By Spencer . March 2, 2009 . 10:00am

So, Taito is resurrecting Elevator Action with Elevator Action: Death Parade. It’s a light gun game with elevator doors that open and close. How are they used? The doors close to simulate riding an elevator. At least one monstrous enemy tries to force the elevator open and you have to shoot it while mashing a common button to close the doors. Yeah, Elevator Action has monsters now too.

 

 

 

Given the state of arcades in North America I wouldn’t count on seeing Elevator Action: Death Parade here anytime soon, if ever. Taito could port the game with virtual sliding doors on the Wii. Not as cool, I know, but a home version is better than nothing.

 

At AOU 2009, Taito also brought Music Gun Gun. You may not be able to get a good feel of it from this video since you can’t hear what’s going on, but it looks like there is more to Music Gun Gun than shooting puffballs. At one point players point their guns to the sky and in between missions stages are selected with a song wheel. Wait a second… Love 2000? Isn’t an old song from Namie Amuro?

 


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  • Zefiro Torna

    Aw, looks like there’s no longer a need to go through red doors to collect documents in this one, if these brief clips are anything to go by. Other than that, it looks like a great new take on the Elevator Action IP since Elevator Action II/Returns (assuming we pretend that the other attempts to bring this franchise into first-person adaptations never occurred).

    The most disheartening thing about the unlikelihood of this having a release here: I’ll never get to witness some drunkard at Dave & Buster’s getting his/her hand(s) caught in the sliding doors.

    • maxchain

      I’d imagine they’d have a safety in place, like with real elevator doors.

  • maxchain

    …Monsters, huh? I’m not sure if I like where this is going, but I won’t knock it until I, uh, see some more videos of it. Back to playing Elevator Action Returns in the meantime.

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