<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: The King Of Fighters XII Punches Its Way Into Homes Everywhere In July</title> <atom:link href="http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-611467</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Fri, 06 Mar 2009 08:37:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-611467</guid> <description>Well, I sort of disagree. 2D fighters are a niche genre no matter which platform we&#039;re talking about. The gaming media paints the picture that the hardcore gamers (who play Call of Duty and Gears of War) play 360 and PS3, whereas the casual games (who play Wii Sports and Wii Fit) play the Wii, but the market statistics really aren&#039;t that simple. I, for one, own only a Wii. I don&#039;t play hardcore first person shooters nor do I play crappy simple games, so I don&#039;t fit in either of the gaming media&#039;s two classifications. But I will play a 2D fighter. And there are plenty of people on the same boat as me.&lt;br&gt;&lt;br&gt;I don&#039;t know the sales data for Wii&#039;s various 2D fighters (such as KoF Collection, Guilty Gear, and the various VC releases), nor do I have a good guess as to how well a North American release of Tatsunoko Vs Capcom would perform (like that&#039;s ever going to happen anyway). But I am willing to bet that the niche audience is probably pretty evenly spread out among each console&#039;s core user-base.</description> <content:encoded><![CDATA[<p>Well, I sort of disagree. 2D fighters are a niche genre no matter which platform we&#39;re talking about. The gaming media paints the picture that the hardcore gamers (who play Call of Duty and Gears of War) play 360 and PS3, whereas the casual games (who play Wii Sports and Wii Fit) play the Wii, but the market statistics really aren&#39;t that simple. I, for one, own only a Wii. I don&#39;t play hardcore first person shooters nor do I play crappy simple games, so I don&#39;t fit in either of the gaming media&#39;s two classifications. But I will play a 2D fighter. And there are plenty of people on the same boat as me.</p><p>I don&#39;t know the sales data for Wii&#39;s various 2D fighters (such as KoF Collection, Guilty Gear, and the various VC releases), nor do I have a good guess as to how well a North American release of Tatsunoko Vs Capcom would perform (like that&#39;s ever going to happen anyway). But I am willing to bet that the niche audience is probably pretty evenly spread out among each console&#39;s core user-base.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-611468</link> <dc:creator>daizyujin</dc:creator> <pubDate>Fri, 06 Mar 2009 04:25:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-611468</guid> <description>That is a very good point Darrien.  It works both way.  Most casual games that have been made for the HD systems have flopped quite hard, at least the ones outside of direct download.  It stands to reason that this would work in reverse and games like No More Heroes has pretty much shown that is indeed true.&lt;br&gt;&lt;br&gt;I would stand to guess that the KOF Collection might have sold better on PS2, especially since you can pick it up for under $10 in some stores.</description> <content:encoded><![CDATA[<p>That is a very good point Darrien.  It works both way.  Most casual games that have been made for the HD systems have flopped quite hard, at least the ones outside of direct download.  It stands to reason that this would work in reverse and games like No More Heroes has pretty much shown that is indeed true.</p><p>I would stand to guess that the KOF Collection might have sold better on PS2, especially since you can pick it up for under $10 in some stores.</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564976</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Fri, 06 Mar 2009 00:37:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564976</guid> <description>Well, I sort of disagree. 2D fighters are a niche genre no matter which platform we&#039;re talking about. The gaming media paints the picture that the hardcore gamers (who play Call of Duty and Gears of War) play 360 and PS3, whereas the casual games (who play Wii Sports and Wii Fit) play the Wii, but the market statistics really aren&#039;t that simple. I, for one, own only a Wii. I don&#039;t play hardcore first person shooters nor do I play crappy simple games, so I don&#039;t fit in either of the gaming media&#039;s two classifications. But I will play a 2D fighter. And there are plenty of people on the same boat as me.&lt;br&gt;&lt;br&gt;I don&#039;t know the sales data for Wii&#039;s various 2D fighters (such as KoF Collection, Guilty Gear, and the various VC releases), nor do I have a good guess as to how well a North American release of Tatsunoko Vs Capcom would perform (like that&#039;s ever going to happen anyway). But I am willing to bet that the niche audience is probably pretty evenly spread out among each console&#039;s core user-base.</description> <content:encoded><![CDATA[<p>Well, I sort of disagree. 2D fighters are a niche genre no matter which platform we&#39;re talking about. The gaming media paints the picture that the hardcore gamers (who play Call of Duty and Gears of War) play 360 and PS3, whereas the casual games (who play Wii Sports and Wii Fit) play the Wii, but the market statistics really aren&#39;t that simple. I, for one, own only a Wii. I don&#39;t play hardcore first person shooters nor do I play crappy simple games, so I don&#39;t fit in either of the gaming media&#39;s two classifications. But I will play a 2D fighter. And there are plenty of people on the same boat as me.</p><p>I don&#39;t know the sales data for Wii&#39;s various 2D fighters (such as KoF Collection, Guilty Gear, and the various VC releases), nor do I have a good guess as to how well a North American release of Tatsunoko Vs Capcom would perform (like that&#39;s ever going to happen anyway). But I am willing to bet that the niche audience is probably pretty evenly spread out among each console&#39;s core user-base.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564966</link> <dc:creator>daizyujin</dc:creator> <pubDate>Thu, 05 Mar 2009 20:25:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564966</guid> <description>That is a very good point Darrien.  It works both way.  Most casual games that have been made for the HD systems have flopped quite hard, at least the ones outside of direct download.  It stands to reason that this would work in reverse and games like No More Heroes has pretty much shown that is indeed true.</description> <content:encoded><![CDATA[<p>That is a very good point Darrien.  It works both way.  Most casual games that have been made for the HD systems have flopped quite hard, at least the ones outside of direct download.  It stands to reason that this would work in reverse and games like No More Heroes has pretty much shown that is indeed true.</p> ]]></content:encoded> </item> <item><title>By: Darrien</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564915</link> <dc:creator>Darrien</dc:creator> <pubDate>Thu, 05 Mar 2009 00:59:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564915</guid> <description>It&#039;s not that they would have to sacrifice anything to make a Wii version, I think, but just the general audience they are aiming the game at.  With fighting games, and certainly KOF, the target audience is the hardcore crowd, usually those that already have played the games.  I don&#039;t think it&#039;s arguable that the Wii&#039;s main groups are the young (7-14 or so) and the elderly (usually 30+), while the PS3/360 aim more towards the middle group (15-25ish), which would be the crowd that grew up with these games.  Plus, does anyone even have sales figures for the KOF Collection on the Wii, PS2, and PSP?  I just don&#039;t see the Wii, no matter how many units it has sold, as being a good home for this at all.</description> <content:encoded><![CDATA[<p>It&#39;s not that they would have to sacrifice anything to make a Wii version, I think, but just the general audience they are aiming the game at.  With fighting games, and certainly KOF, the target audience is the hardcore crowd, usually those that already have played the games.  I don&#39;t think it&#39;s arguable that the Wii&#39;s main groups are the young (7-14 or so) and the elderly (usually 30+), while the PS3/360 aim more towards the middle group (15-25ish), which would be the crowd that grew up with these games.  Plus, does anyone even have sales figures for the KOF Collection on the Wii, PS2, and PSP?  I just don&#39;t see the Wii, no matter how many units it has sold, as being a good home for this at all.</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564913</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Wed, 04 Mar 2009 23:51:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564913</guid> <description>I doubt the resolution is really the concern here. The PS3 and 360 versions can still be played in 480i, which is the only option for players using composite or s-video cables. The pitfall is that the game would most likely need to be re-programmed from the ground up for Wii. It&#039;s not like a VC release or a collection disc where they can just run the games through an emulator. I guess what it really comes down to is whether or not there is a big enough audience for the game on Wii to really justify the cost. &lt;br&gt;&lt;br&gt;I certainly hope SNK can make it happen, but I do have my doubts.</description> <content:encoded><![CDATA[<p>I doubt the resolution is really the concern here. The PS3 and 360 versions can still be played in 480i, which is the only option for players using composite or s-video cables. The pitfall is that the game would most likely need to be re-programmed from the ground up for Wii. It&#39;s not like a VC release or a collection disc where they can just run the games through an emulator. I guess what it really comes down to is whether or not there is a big enough audience for the game on Wii to really justify the cost.</p><p>I certainly hope SNK can make it happen, but I do have my doubts.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564900</link> <dc:creator>daizyujin</dc:creator> <pubDate>Wed, 04 Mar 2009 22:17:10 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564900</guid> <description>Perhaps but a lot of KOF junkies just want the game arcade perfect.  They don&#039;t care if they have to buy a PS3 or 360 to play it.  This is the type of title that is definition of hardcore to me. I am not sure too many people that are psyched for this game would want a slimmed down port with the other consoles offering arcade perfect renditions.  Keep in mind these are the people that spent $600 on a console back in 1990 and $130-$250 on each game just to have &quot;the arcade experience&quot; at home.&lt;br&gt;&lt;br&gt;That being said, it was probably cheaper to port to the PS3 and 360 than having to go through and reedit everything down to be playable on the Wii.  This isn&#039;t polygons we are talking about.  I am not sure but wouldn&#039;t they have to do some substantial redrawing on the sprites to make it look decent in SD?</description> <content:encoded><![CDATA[<p>Perhaps but a lot of KOF junkies just want the game arcade perfect.  They don&#39;t care if they have to buy a PS3 or 360 to play it.  This is the type of title that is definition of hardcore to me. I am not sure too many people that are psyched for this game would want a slimmed down port with the other consoles offering arcade perfect renditions.  Keep in mind these are the people that spent $600 on a console back in 1990 and $130-$250 on each game just to have &#8220;the arcade experience&#8221; at home.</p><p>That being said, it was probably cheaper to port to the PS3 and 360 than having to go through and reedit everything down to be playable on the Wii.  This isn&#39;t polygons we are talking about.  I am not sure but wouldn&#39;t they have to do some substantial redrawing on the sprites to make it look decent in SD?</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564899</link> <dc:creator>daizyujin</dc:creator> <pubDate>Wed, 04 Mar 2009 22:13:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564899</guid> <description>Ignition probably also wants to get it out here in the states as quick as possible.  Sure it might be damaging some arcade earnings in Japan but if the PS3 version came out here first, then SNK would loose sales of the game with hardcore players just importing the already released US version.</description> <content:encoded><![CDATA[<p>Ignition probably also wants to get it out here in the states as quick as possible.  Sure it might be damaging some arcade earnings in Japan but if the PS3 version came out here first, then SNK would loose sales of the game with hardcore players just importing the already released US version.</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564896</link> <dc:creator>Chow</dc:creator> <pubDate>Wed, 04 Mar 2009 21:21:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564896</guid> <description>You just answered your own question there.  And take a look around.  It&#039;s true, at least where I live.</description> <content:encoded><![CDATA[<p>You just answered your own question there.  And take a look around.  It&#39;s true, at least where I live.</p> ]]></content:encoded> </item> <item><title>By: kevin</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564892</link> <dc:creator>kevin</dc:creator> <pubDate>Wed, 04 Mar 2009 19:36:10 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564892</guid> <description>Ugh... so I can kind of understand that SFIV has a decent amount going on in the engine, and have accepted Capcom&#039;s reluctance to do anything major on the Wii.  But with the VC, various Neo Geo collections, etc, I thought for certain that the Wii would get KOF XII out of the gate.  I dont&#039; care if the resolution will be lower, there is nothing that should keep it off of the system.  The Classic Controller is better than any of the standard pads on 360 and PS3, there&#039;s just no excuse.  Hopefully it will be revealed later on, but I feel like SNK should be nestling up with Nintendo and their 2D revivals, because that&#039;s where their games could flourish instead of getting lost in a sea of 3D.</description> <content:encoded><![CDATA[<p>Ugh&#8230; so I can kind of understand that SFIV has a decent amount going on in the engine, and have accepted Capcom&#39;s reluctance to do anything major on the Wii.  But with the VC, various Neo Geo collections, etc, I thought for certain that the Wii would get KOF XII out of the gate.  I dont&#39; care if the resolution will be lower, there is nothing that should keep it off of the system.  The Classic Controller is better than any of the standard pads on 360 and PS3, there&#39;s just no excuse.  Hopefully it will be revealed later on, but I feel like SNK should be nestling up with Nintendo and their 2D revivals, because that&#39;s where their games could flourish instead of getting lost in a sea of 3D.</p> ]]></content:encoded> </item> <item><title>By: scott</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564886</link> <dc:creator>scott</dc:creator> <pubDate>Wed, 04 Mar 2009 17:19:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564886</guid> <description>why do people keep saying that? It&#039;s like the chic thing to say now. And japanese arcades are drastically different than US arcades. compare that to a japanese arcade i walked in with 15 SF4 machines, to the american one with NFL Blitz and Metal Slug 1</description> <content:encoded><![CDATA[<p>why do people keep saying that? It&#39;s like the chic thing to say now. And japanese arcades are drastically different than US arcades. compare that to a japanese arcade i walked in with 15 SF4 machines, to the american one with NFL Blitz and Metal Slug 1</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564880</link> <dc:creator>Chow</dc:creator> <pubDate>Wed, 04 Mar 2009 14:34:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564880</guid> <description>Arcades have been decline for the longest time anyway.  I can&#039;t remember the last time I&#039;ve actually spent money in one.</description> <content:encoded><![CDATA[<p>Arcades have been decline for the longest time anyway.  I can&#39;t remember the last time I&#39;ve actually spent money in one.</p> ]]></content:encoded> </item> <item><title>By: pressstart</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564868</link> <dc:creator>pressstart</dc:creator> <pubDate>Wed, 04 Mar 2009 12:02:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564868</guid> <description>Bad for arcades indeed. Didn&#039;t they learn from what happened with Namco and T5?&lt;br&gt;&lt;br&gt;Anyway, looks nice, but I&#039;m not too fond of the art style in general. Looks like HD Art of Fighting 3 (Ryo looks like he did in AoF3, using the generic stance instead of his unique tiger stance he had for quite a while).</description> <content:encoded><![CDATA[<p>Bad for arcades indeed. Didn&#39;t they learn from what happened with Namco and T5?</p><p>Anyway, looks nice, but I&#39;m not too fond of the art style in general. Looks like HD Art of Fighting 3 (Ryo looks like he did in AoF3, using the generic stance instead of his unique tiger stance he had for quite a while).</p> ]]></content:encoded> </item> <item><title>By: scott</title><link>http://www.siliconera.com/2009/03/04/the-king-of-fighters-xii-punches-its-way-into-homes-everywhere-in-july/comment-page-1/#comment-564867</link> <dc:creator>scott</dc:creator> <pubDate>Wed, 04 Mar 2009 08:26:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=29782#comment-564867</guid> <description>Fast arcade to console release? Sounds like bad news for arcades. And with only 20 characters, seems like KOF12 is a testbed for the new hardware like how Neowave was...</description> <content:encoded><![CDATA[<p>Fast arcade to console release? Sounds like bad news for arcades. And with only 20 characters, seems like KOF12 is a testbed for the new hardware like how Neowave was&#8230;</p> ]]></content:encoded> </item> </channel> </rss>
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