Klonoa Director Discusses Ditched Klonoa Redesign

By Spencer . March 13, 2009 . 2:55pm

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Before Namco Bandai confirmed Klonoa for North America a survey revealed concept art with a fearsome transition. After a media blitz and much fan outcry Klonoa 2000 was scrapped and classic Klonoa lives on. But, why did the development team feel the need to make a new Klonoa in the first place? I brought the question to Hideo Yoshizawa, Director of Klonoa.

 

“It has been 11 years since Klonoa: Door to Phantomile was released and I felt the original design was a bit old-fashioned,” Yoshizawa tells us. Klonoa made his first appearance in a PsOne game, which Yoshizawa also directed. Many members of the original Klonoa team returned to work on the Wii remake including Yoshihiko Arai who designed the cuddly Dream Traveler. “Since we wanted to make Klonoa more than just a simple remake, I asked the art director, Mr. Arai, to design Klonoa as he might look today and we ended up with the Klonoa we have now.”

 

In comparison to the PsOne box art, the revised Klonoa has smaller eyes and a new pair of shoes. The differences are subtle unlike the unused Klonoa design. “We had a chance to change Klonoa for a new generation of gamers for North America who might think of Klonoa as too cute.  After the concept art was covered by the media we received a mountain of responses telling us not to change Klonoa,” Yoshizawa explains.

 

The Klonoa redesign was harshly criticized. Some developers may have been taken back by the reaction, but Yoshizawa is happy with it. “This show of support convinced us to keep the updated design that was used in the Japanese version. To tell you the truth, I was taken aback by the support from all the fans who have stuck with Klonoa after all these years. I remain eternally grateful to all of Klonoa’s fans.”


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  • Hero of legend

    Nice info!

    As this means the interview is done, when will it go up?

    Any good questions that were suggested in your request post get unaccepted in the interview?

    • http://www.siliconera.com Spencer

      Soon! I can’t speak about unaccepted questions though…

  • Sindleton

    Yeah, personally I prefer the new design, though i never played the original… or any games with Klonoa, much of the appeal seems to be of nostalgias sake, at the least, the old design accomodates to an already established fanbase, it’s still cute though, the new design might suffer from a serious case of badittude. Eh, its all good

  • None

    The Klonoa’s PS3 game art! never! really next week thanks. ^_^

    Klonoa bat and Klonoa cat?

  • Mazen

    The new design was not good.

  • http://myanimelist.net/profile/Kuronoa Kuronoa

    I didn’t like the new character design, but if it was a new character I would of welcomed it (ie Klonoa’s relative or something). Klonoa should stay the way he was and I’m glad the fans were able to stop it with ease.

    • http://www.siliconera.com Jenni

      I agree with the idea that it would have made a good “new” character.

      I think I would have been fine with it if they had gone with the new Klonoa design though. I think the newer Klonoa design is about as cute as original Klonoa. :D

  • http://whatistheexcel.com James A. Calwell III

    Dudes actually learning from publicity backlash. You don’t see that very often.

  • http://woaclan.forumotion.net/portal.htm Grimblade

    This is some great info!

    I just wish that for the US version they’ll have an option for the classic Phantomilian gibberish, and not go along with the new voice for Klonoa.

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