Cave’s Arcade Patch Pricing Plan

By Spencer . March 20, 2009 . 11:39am


Cave will release Deathsmiles in April which has Deathsmiles and Deathsmiles ver. 1.1. The home version doesn’t include Deathsmiles: Mega Black Label, a revision with a new character and level released in arcades this past October. Think of it like Street Fighter II: Championship Edition to Street Fighter II.


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Deathsmiles: Mega Black Label was sold as a separate board to arcade operators. Sometime after Deathsmiles comes out on the Xbox 360 Cave will distribute Deathsmiles: Mega Black Label as a 1,400 Microsoft Point ($17.50) piece of downloadable content. This is better than selling the upgrade as a separate game, but what do you think about Cave’s strategy?


This summer we’re going to see an influx of arcade ports like BlazBlue and the King of Fighters XII. Would you be happy paying $10 or $15 for the latest arcade revision that adds a few fighters and rebalances the game one year later?

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  • IF the downloadable content would be RELEASED one year from the original port I’d buy it. If it was a month after I would wait :/

    At least let us play what they then upgraded first

  • ECM

    I think Cave’s* strategy should involve these games somehow coming to the West–after that occurs, I can ponder weightier questions like the one mentioned in the OP.

  • Prion

    Hmm… do I want to buy Guilty Gear X, Guilty Gear XX, Guilty Gear XX#Reload, Guilty Gear Accent Core, etc. or do I want to buy GGX and pay $15-$20 after competitive play moves to the next version rather than buying the same game PLUS ALPHA for full price year after year… yeah, that’s a tough one all right.

    • jarrodand

      It’s really the future imo, games as platforms to themselves rather than annual sequels and updates. Here’s to hoping it’s the route Capcom takes with SF4.

  • thaKingRocka

    i’ve been talking about this strategy since xbox live first got started. it’s about time. i want to see all these arcade game updates on the marketplace, and i want the option to play either version. as for the pricing, it all depends, but i’m glad to see someone put this theory into practice, and i think the price is reasonable for this particular update.

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