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Dragonball Kai Anime Launches With DS Game

By Spencer . March 23, 2009 . 1:30pm

For Dragonball Z’s 20th anniversary Toei is remastering the series and cutting the fat to make Dragon Ball Kai. The anime will air in Japan on April 5. Namco Bandai quick to capitalize on the situation bumped Dragonball Kai: Saiyan Raishuu from a late May release to April 29.

 

Unlike other Dragonball games this isn’t a fighting game. It’s a Dragonball RPG is set during the first arc of the series and includes an original story. Players control Goku and a team of other characters that can link up for Sparking combo attacks, some of which are originally created for the game. In battles you have three party members that can be swapped out with reserve members. Switching characters is one the battle system’s seven commands. The others are: fight, technique, ultimate, item, run, and endure. Beat up enemies and customize your stats to make a powerful fighter, a speedy fighter or a support character. I wonder what it would be like to play the entire game with Goku as a support character feeding healing items to Krillin.

 


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  • Constraint

    Sweet. I hope they continue it to a series.

  • jarrodand

    Monolith Soft’s making it iirc

  • Aoshi00

    Awesome news! The environment in the trailer looks beautiful, the snowy mountain reminds me of Chrono Trigger’s Death Peak. I love how they incorporate elements from Dragonball. I’m very glad it’s an RPG, the overhead map and battles feel very much like Super Saiya Legend, the first DBZ RPG on the Super Famicom. I hope this would turn out to be fun, last DS outing has been disappointing.

    Also, I wonder what the new anime remake is, old anime w/ CG enhancement? I hope they’re not re-drawing everything, since DB drawn in the modern style looks way too angular and lost the original flavor.

    • daizyujin

      Totally agree on the enhancements towards the anime. Like most works of art, DB is what it is, and should be treated as such. The show has a very distinct look and feel. Too many anime remakes look so different they loose their personality. Besides, most shows anymore tend to have a very generic look to them. Redrawing the thing with CG enhancement makes me think of Blue Dragon anime, which is an automatic cringe. I know it isn’t feasible anymore, but give me a good hand drawn and inked cartoon over computer generated any day.

    • MadMirko

      I seem to remember that Kai is basically Z with a reduced episode count (=less / no filler), digitally remastered (new transfer in HD), touched up and scaled to 16:9, and edited to be more faitfhul to the manga.

      • Aoshi00

        Yeah, that seems to be the case. 16:9 would mean some inevitable cropping right, I hope they would do a better job than Funimation’s remastered sets, like sometimes half of someone’s face would get cut off. I love the original anime run despite the pointless fillers since they had to stall in every possible way to not catch up to Toriyama’s weekly manga installment, the unfortunate result was the story only inched along in every episode.

        I’m extremely excited about this filler-free HD definitive version, but I’m slight worried about the redubbing. It’s been over a decade since the end of the series and even some original cast has lost their vigor and kind of forgot how to voice the characters, I thought Nozawa Masako sounded weird in Burst Limit. I imagine old recording would be used for some of the deceased cast (like Tenshinhan, Kame Sennin, & Jeice). Like Camille in the new rearranged Zeta Gundam movies just sounded old (after 20+ years)

        As a DB fan, this is kind of like a dream come true, thank you Toei. But that means I would need to shell out more moolah for Blu-ray eventually :).

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