<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Final Fantasy XIII: Hands On Analysis Of The Battle System</title> <atom:link href="http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: jumalo</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-615387</link> <dc:creator>jumalo</dc:creator> <pubDate>Fri, 01 May 2009 05:32:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-615387</guid> <description>I live in mendoza! Its even harder!!!  :(</description> <content:encoded><![CDATA[<p>I live in mendoza! Its even harder!!!  :(</p> ]]></content:encoded> </item> <item><title>By: jumalo</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-568284</link> <dc:creator>jumalo</dc:creator> <pubDate>Thu, 30 Apr 2009 22:32:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-568284</guid> <description>I live in mendoza! Its even harder!!!  :(</description> <content:encoded><![CDATA[<p>I live in mendoza! Its even harder!!!  :(</p> ]]></content:encoded> </item> <item><title>By: Nobitakun</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567932</link> <dc:creator>Nobitakun</dc:creator> <pubDate>Tue, 28 Apr 2009 08:13:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567932</guid> <description>Emm well, I&#039;m just thinking about a mix of Valkyrie Profile and Grandia...plus a battle gauge like Final Fantasy X-2 with mixes of hit and magic combos in a row like Breath of Fire 4...is it just my imagination? LOOL...&lt;br&gt;&lt;br&gt;Let&#039;s see if the game deserves the hype currently have ALL Final Fantasy new chapters...</description> <content:encoded><![CDATA[<p>Emm well, I&#39;m just thinking about a mix of Valkyrie Profile and Grandia&#8230;plus a battle gauge like Final Fantasy X-2 with mixes of hit and magic combos in a row like Breath of Fire 4&#8230;is it just my imagination? LOOL&#8230;</p><p>Let&#39;s see if the game deserves the hype currently have ALL Final Fantasy new chapters&#8230;</p> ]]></content:encoded> </item> <item><title>By: Nobitakun</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567930</link> <dc:creator>Nobitakun</dc:creator> <pubDate>Tue, 28 Apr 2009 08:12:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567930</guid> <description>Emm well, I&#039;m just thinking about a mix of Valkyrie Profile and Grandia...plus a battle gauge like Final Fantasy X-2 with mixes of hit and magic combos in a row like Breath of Fire 4...is it just my imagination? LOOL...&lt;br&gt;&lt;br&gt;Let&#039;s see if the game deserves the hype currently have ALL Final Fantasy new chapters...</description> <content:encoded><![CDATA[<p>Emm well, I&#39;m just thinking about a mix of Valkyrie Profile and Grandia&#8230;plus a battle gauge like Final Fantasy X-2 with mixes of hit and magic combos in a row like Breath of Fire 4&#8230;is it just my imagination? LOOL&#8230;</p><p>Let&#39;s see if the game deserves the hype currently have ALL Final Fantasy new chapters&#8230;</p> ]]></content:encoded> </item> <item><title>By: Trickless</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567779</link> <dc:creator>Trickless</dc:creator> <pubDate>Sat, 25 Apr 2009 20:55:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567779</guid> <description>Regarding your character hitting thin air after an enemy dies, there are two ways to avoid this:&lt;br&gt;&lt;br&gt;A) Cancel out your combo by pressing X  &lt;br&gt;B) Don&#039;t use a 3 hit combo. You can see your enemies HP, which should give you a general idea the damage you need to give out.&lt;br&gt;&lt;br&gt;Personally I reckon they should keep it so characters can hit thin air, it&#039;ll add a bit of strategy and thinking, rather than just the mindless &#039;Attack&#039;-&gt;&#039;Attack&#039;-&gt;&#039;Attack&#039; combo fest. &lt;br&gt;&lt;br&gt;I&#039;m interested in how they plan on manually controlling other characters, because the action is so much faster compared to the previous games. Gambits, anyone?</description> <content:encoded><![CDATA[<p>Regarding your character hitting thin air after an enemy dies, there are two ways to avoid this:</p><p>A) Cancel out your combo by pressing X <br />B) Don&#39;t use a 3 hit combo. You can see your enemies HP, which should give you a general idea the damage you need to give out.</p><p>Personally I reckon they should keep it so characters can hit thin air, it&#39;ll add a bit of strategy and thinking, rather than just the mindless &#39;Attack&#39;-&gt;&#39;Attack&#39;-&gt;&#39;Attack&#39; combo fest.</p><p>I&#39;m interested in how they plan on manually controlling other characters, because the action is so much faster compared to the previous games. Gambits, anyone?</p> ]]></content:encoded> </item> <item><title>By: RayFoxSith</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567776</link> <dc:creator>RayFoxSith</dc:creator> <pubDate>Sat, 25 Apr 2009 13:03:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567776</guid> <description>I want that demo. &gt;.&gt;</description> <content:encoded><![CDATA[<p>I want that demo. &gt;.&gt;</p> ]]></content:encoded> </item> <item><title>By: blueblaze64</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567775</link> <dc:creator>blueblaze64</dc:creator> <pubDate>Sat, 25 Apr 2009 12:02:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567775</guid> <description>i live in  Buenos Aires and i have a PS3, but yeah ur right almost impossible to get one:3</description> <content:encoded><![CDATA[<p>i live in  Buenos Aires and i have a PS3, but yeah ur right almost impossible to get one:3</p> ]]></content:encoded> </item> <item><title>By: NickyD</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567772</link> <dc:creator>NickyD</dc:creator> <pubDate>Sat, 25 Apr 2009 03:14:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567772</guid> <description>Ooh, contest =)</description> <content:encoded><![CDATA[<p>Ooh, contest =)</p> ]]></content:encoded> </item> <item><title>By: CleruTesh</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567770</link> <dc:creator>CleruTesh</dc:creator> <pubDate>Sat, 25 Apr 2009 00:31:02 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567770</guid> <description>Well, I spent all of FFX trying to avoid the freaky-eyed heroine and persue the hot goth chick.&lt;br&gt;Then I find out, as soon as I disappear, she hooks up with the goofy volleyball dude?&lt;br&gt;That was when I stopped playing X-2.&lt;br&gt;Aside from that, it was a bit estrogen-heavy to begin with.  Magical dresses?  Going all Sailor Moon in battles?  I dunno, I just didn&#039;t get it.</description> <content:encoded><![CDATA[<p>Well, I spent all of FFX trying to avoid the freaky-eyed heroine and persue the hot goth chick.<br />Then I find out, as soon as I disappear, she hooks up with the goofy volleyball dude?<br />That was when I stopped playing X-2.<br />Aside from that, it was a bit estrogen-heavy to begin with.  Magical dresses?  Going all Sailor Moon in battles?  I dunno, I just didn&#39;t get it.</p> ]]></content:encoded> </item> <item><title>By: Pichi</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567766</link> <dc:creator>Pichi</dc:creator> <pubDate>Fri, 24 Apr 2009 23:38:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567766</guid> <description>Thanks for confirming! I like the English VA, so I&#039;m still going for it!</description> <content:encoded><![CDATA[<p>Thanks for confirming! I like the English VA, so I&#39;m still going for it!</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567765</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 24 Apr 2009 23:32:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567765</guid> <description>Sorry! I meant voice acting for ACC. You can run through the demo in way less than an hour. If you skip cutscenes and so forth it&#039;s a short experience.</description> <content:encoded><![CDATA[<p>Sorry! I meant voice acting for ACC. You can run through the demo in way less than an hour. If you skip cutscenes and so forth it&#39;s a short experience.</p> ]]></content:encoded> </item> <item><title>By: Pichi</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567764</link> <dc:creator>Pichi</dc:creator> <pubDate>Fri, 24 Apr 2009 23:29:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567764</guid> <description>I heard that there was only Japanese subs. If its truly confirmed, I&#039;m going for the contest!</description> <content:encoded><![CDATA[<p>I heard that there was only Japanese subs. If its truly confirmed, I&#39;m going for the contest!</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567763</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 24 Apr 2009 23:26:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567763</guid> <description>Hm.. I like FFX&#039;s ending like that, I guess it might not be the most satisfying to some, but it was quite moving if anything, I&#039;m a sucker for romance.  Yeah, the path was pretty linear but I didn&#039;t mind it that much.  I know what you mean, back in the PS era, you achieve a milstone by getting the airship in disc 2 then go onto disc 3.  As for the map thing, nothing was more annoying than Last Remnant, each area was so small and there were all just points even within a city.&lt;br&gt;&lt;br&gt;I&#039;m actually okay w/ X-2 as its battle system was fast and furious.  I would prefer they didn&#039;t mess w/ the world of Spira anymore, but when you think about it changes were bound to take place once Sin is gone, the people there won&#039;t just live happily ever after just like the real world.  The chick trio might be a bit dramatic to get used to.&lt;br&gt;&lt;br&gt;Anyway, FF XIII finally seems like a major comeback to me for the series.  Great music, chars, story, setting, and a good turn-based system, yep :)!</description> <content:encoded><![CDATA[<p>Hm.. I like FFX&#39;s ending like that, I guess it might not be the most satisfying to some, but it was quite moving if anything, I&#39;m a sucker for romance.  Yeah, the path was pretty linear but I didn&#39;t mind it that much.  I know what you mean, back in the PS era, you achieve a milstone by getting the airship in disc 2 then go onto disc 3.  As for the map thing, nothing was more annoying than Last Remnant, each area was so small and there were all just points even within a city.</p><p>I&#39;m actually okay w/ X-2 as its battle system was fast and furious.  I would prefer they didn&#39;t mess w/ the world of Spira anymore, but when you think about it changes were bound to take place once Sin is gone, the people there won&#39;t just live happily ever after just like the real world.  The chick trio might be a bit dramatic to get used to.</p><p>Anyway, FF XIII finally seems like a major comeback to me for the series.  Great music, chars, story, setting, and a good turn-based system, yep :)!</p> ]]></content:encoded> </item> <item><title>By: CleruTesh</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567762</link> <dc:creator>CleruTesh</dc:creator> <pubDate>Fri, 24 Apr 2009 23:11:26 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567762</guid> <description>I loved FFX!  I thought the skill system and combat system were both the very best in the series.&lt;br&gt;The only things I didn&#039;t like about it were the ending, and worse yet, the sequel.&lt;br&gt;Oh, and the airship.&lt;br&gt;I mean, seriously, bring back airships!&lt;br&gt;The feeling of flying around the world when you get your airship used to be a climactic, euphoric moment for FF games.  I really hate having your airship be nothing more than a menu screen.</description> <content:encoded><![CDATA[<p>I loved FFX!  I thought the skill system and combat system were both the very best in the series.<br />The only things I didn&#39;t like about it were the ending, and worse yet, the sequel.<br />Oh, and the airship.<br />I mean, seriously, bring back airships!<br />The feeling of flying around the world when you get your airship used to be a climactic, euphoric moment for FF games.  I really hate having your airship be nothing more than a menu screen.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/04/24/final-fantasy-xiii-an-analysis-of-the-battle-system/comment-page-1/#comment-567761</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Fri, 24 Apr 2009 22:31:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=34174#comment-567761</guid> <description>I think Spence meant the demo is 45 mins.  The movie has around 25 mins of addt&#039;l footage added to the original one, and scenes and dialogue have been rearranged.  There&#039;s also an anime OVA for Denzel.  I heard both him and the girl have been re-voiced, which is great, since I couldn&#039;t stand the amateur kid actors in the original movie (like all the late Miyazaki movies..)</description> <content:encoded><![CDATA[<p>I think Spence meant the demo is 45 mins.  The movie has around 25 mins of addt&#39;l footage added to the original one, and scenes and dialogue have been rearranged.  There&#39;s also an anime OVA for Denzel.  I heard both him and the girl have been re-voiced, which is great, since I couldn&#39;t stand the amateur kid actors in the original movie (like all the late Miyazaki movies..)</p> ]]></content:encoded> </item> </channel> </rss>
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