<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Metroid Prime 2 Looks Familar On Wii</title> <atom:link href="http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Lajcik</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-618951</link> <dc:creator>Lajcik</dc:creator> <pubDate>Wed, 27 May 2009 14:07:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-618951</guid> <description>Hopefully the issue where the game would lock up if you ran too fast through the zones would be fixed. Metroid 3 had a simple solution for this - the doors to another zone would just stay closed while the game was loading whats behind it.</description> <content:encoded><![CDATA[<p>Hopefully the issue where the game would lock up if you ran too fast through the zones would be fixed. Metroid 3 had a simple solution for this &#8211; the doors to another zone would just stay closed while the game was loading whats behind it.</p> ]]></content:encoded> </item> <item><title>By: Malek86</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-618953</link> <dc:creator>Malek86</dc:creator> <pubDate>Wed, 27 May 2009 13:31:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-618953</guid> <description>Aspect ratio has got nothing to do with SD and HD. It&#039;s probably much more important.&lt;br&gt;&lt;br&gt;Anyway, it&#039;s just the HUD, so it&#039;s not like something like that would make or break a deal for me, but it still sucks. After all, Nintendo is known for putting a lot of care in their games. Something like this reeks of half-hearted, coming from them.&lt;br&gt;&lt;br&gt;There is always the chance that it gets fixed before release.</description> <content:encoded><![CDATA[<p>Aspect ratio has got nothing to do with SD and HD. It&#39;s probably much more important.</p><p>Anyway, it&#39;s just the HUD, so it&#39;s not like something like that would make or break a deal for me, but it still sucks. After all, Nintendo is known for putting a lot of care in their games. Something like this reeks of half-hearted, coming from them.</p><p>There is always the chance that it gets fixed before release.</p> ]]></content:encoded> </item> <item><title>By: James_F</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-618952</link> <dc:creator>James_F</dc:creator> <pubDate>Wed, 27 May 2009 11:25:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-618952</guid> <description>Not a huge loss, so long as it&#039;s confined to the multiplayer mode.  Prime 2&#039;s multiplayer mode always felt a little tacked-on to me, since not only did it fly in the face of their claim the series was a &quot;first-person adventure,&quot; but it also highlighted the weaknesses of the game&#039;s control scheme in twitch-based shoot out.&lt;br&gt;&lt;br&gt;Fortunately, the latter concern will be fixed (to a degree) by the new control set up.  I still don&#039;t see it replacing anyone&#039;s console FPS of choice, but it will make it more then a five minute distraction.</description> <content:encoded><![CDATA[<p>Not a huge loss, so long as it&#39;s confined to the multiplayer mode.  Prime 2&#39;s multiplayer mode always felt a little tacked-on to me, since not only did it fly in the face of their claim the series was a &#8220;first-person adventure,&#8221; but it also highlighted the weaknesses of the game&#39;s control scheme in twitch-based shoot out.</p><p>Fortunately, the latter concern will be fixed (to a degree) by the new control set up.  I still don&#39;t see it replacing anyone&#39;s console FPS of choice, but it will make it more then a five minute distraction.</p> ]]></content:encoded> </item> <item><title>By: Lajcik</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570153</link> <dc:creator>Lajcik</dc:creator> <pubDate>Wed, 27 May 2009 07:07:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570153</guid> <description>Hopefully the issue where the game would lock up if you ran too fast through the zones would be fixed. Metroid 3 had a simple solution for this - the doors to another zone would just stay closed while the game was loading whats behind it.</description> <content:encoded><![CDATA[<p>Hopefully the issue where the game would lock up if you ran too fast through the zones would be fixed. Metroid 3 had a simple solution for this &#8211; the doors to another zone would just stay closed while the game was loading whats behind it.</p> ]]></content:encoded> </item> <item><title>By: Malek86</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570152</link> <dc:creator>Malek86</dc:creator> <pubDate>Wed, 27 May 2009 06:31:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570152</guid> <description>Aspect ratio has got nothing to do with SD and HD. It&#039;s probably much more important.&lt;br&gt;&lt;br&gt;Anyway, it&#039;s just the HUD, so it&#039;s not like something like that would make or break a deal for me, but it still sucks. After all, Nintendo is known for putting a lot of care in their games. Something like this reeks of half-hearted, coming from them.&lt;br&gt;&lt;br&gt;There is always the chance that it gets fixed before release.</description> <content:encoded><![CDATA[<p>Aspect ratio has got nothing to do with SD and HD. It&#39;s probably much more important.</p><p>Anyway, it&#39;s just the HUD, so it&#39;s not like something like that would make or break a deal for me, but it still sucks. After all, Nintendo is known for putting a lot of care in their games. Something like this reeks of half-hearted, coming from them.</p><p>There is always the chance that it gets fixed before release.</p> ]]></content:encoded> </item> <item><title>By: James F</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570145</link> <dc:creator>James F</dc:creator> <pubDate>Wed, 27 May 2009 04:25:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570145</guid> <description>Not a huge loss, so long as it&#039;s confined to the multiplayer mode.  Prime 2&#039;s multiplayer mode always felt a little tacked-on to me, since not only did it fly in the face of their claim the series was a &quot;first-person adventure,&quot; but it also highlighted the weaknesses of the game&#039;s control scheme in twitch-based shoot out.&lt;br&gt;&lt;br&gt;Fortunately, the latter concern will be fixed (to a degree) by the new control set up.  I still don&#039;t see it replacing anyone&#039;s console FPS of choice, but it will make it more then a five minute distraction.</description> <content:encoded><![CDATA[<p>Not a huge loss, so long as it&#39;s confined to the multiplayer mode.  Prime 2&#39;s multiplayer mode always felt a little tacked-on to me, since not only did it fly in the face of their claim the series was a &#8220;first-person adventure,&#8221; but it also highlighted the weaknesses of the game&#39;s control scheme in twitch-based shoot out.</p><p>Fortunately, the latter concern will be fixed (to a degree) by the new control set up.  I still don&#39;t see it replacing anyone&#39;s console FPS of choice, but it will make it more then a five minute distraction.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570131</link> <dc:creator>daizyujin</dc:creator> <pubDate>Tue, 26 May 2009 23:56:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570131</guid> <description>You need to shut up if you can&#039;t be respectful.  He is entitled to his opinion.  If you don&#039;t like it then don&#039;t post.&lt;br&gt;&lt;br&gt;Besides this isn&#039;t an SD and HD thing anyways, it is an aspect ratio situation, it has nothing to do with resolution.&lt;br&gt;&lt;br&gt;Geez this attitude of some people where nobody can point out a negative about a product without getting lambasted for voicing their opinion has got to go people.  These posts are getting far too frequent on here as of late.</description> <content:encoded><![CDATA[<p>You need to shut up if you can&#39;t be respectful.  He is entitled to his opinion.  If you don&#39;t like it then don&#39;t post.</p><p>Besides this isn&#39;t an SD and HD thing anyways, it is an aspect ratio situation, it has nothing to do with resolution.</p><p>Geez this attitude of some people where nobody can point out a negative about a product without getting lambasted for voicing their opinion has got to go people.  These posts are getting far too frequent on here as of late.</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570104</link> <dc:creator>Chow</dc:creator> <pubDate>Tue, 26 May 2009 18:03:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570104</guid> <description>Too bad about the controls, though.  But that&#039;s probably the whole point for this collection. -_-</description> <content:encoded><![CDATA[<p>Too bad about the controls, though.  But that&#39;s probably the whole point for this collection. -_-</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570095</link> <dc:creator>MadMirko</dc:creator> <pubDate>Tue, 26 May 2009 17:45:26 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570095</guid> <description>So awesome that we are getting the trilogy instead of separate releases. The unified launcher will let you change settings for all 3 games at once, and the newly added medal system (to 1 and 2) can probably unlock art and music.&lt;br&gt;&lt;br&gt;Personally I&#039;m really looking forward to revisit part 1, but I have always postponed it because I don&#039;t have a CRT anymore and I feared that would degrade the experience. No trouble there with the new widescreen 480p version and IR pointer awesomeness. :)</description> <content:encoded><![CDATA[<p>So awesome that we are getting the trilogy instead of separate releases. The unified launcher will let you change settings for all 3 games at once, and the newly added medal system (to 1 and 2) can probably unlock art and music.</p><p>Personally I&#39;m really looking forward to revisit part 1, but I have always postponed it because I don&#39;t have a CRT anymore and I feared that would degrade the experience. No trouble there with the new widescreen 480p version and IR pointer awesomeness. :)</p> ]]></content:encoded> </item> <item><title>By: J</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570094</link> <dc:creator>J</dc:creator> <pubDate>Tue, 26 May 2009 17:07:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570094</guid> <description>WHO CARES?! Don&#039;t like it, don&#039;t buy it. I&#039;m sick of all this SD and HD talk.</description> <content:encoded><![CDATA[<p>WHO CARES?! Don&#39;t like it, don&#39;t buy it. I&#39;m sick of all this SD and HD talk.</p> ]]></content:encoded> </item> <item><title>By: Malek86</title><link>http://www.siliconera.com/2009/05/26/metroid-prime-2-looks-familar-on-wii/comment-page-1/#comment-570091</link> <dc:creator>Malek86</dc:creator> <pubDate>Tue, 26 May 2009 15:56:50 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=37182#comment-570091</guid> <description>Stretched HUD in widescreen? Surely they can do better than that. I hope they&#039;ll get it fixed before release.</description> <content:encoded><![CDATA[<p>Stretched HUD in widescreen? Surely they can do better than that. I hope they&#39;ll get it fixed before release.</p> ]]></content:encoded> </item> </channel> </rss>
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