How Did Ignition Entertainment End Up With Muramasa: The Demon Blade?

By Spencer . June 8, 2009 . 12:39pm

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Xseed was supposed to publish Muramasa: The Demon Blade, but now Ignition is handling the duties. Even though we’re still getting Muramasa: The Demon Blade, the sudden publisher switch was unexpected. What happened? During E3 I set out to find out.

 

“I don’t know if I can get away with saying too much about this, but Xseed was kind of being punished, to some extent,” explained Robert Macchiaverna, Acquisitions Manager at Ignition Entertainment. “They wanted to light a fire under the guy who was in charge of them. Out of all the games we actually have ties with Vanillaware and we were able to get Muramasa. We have a very good relationship with Vanillaware already.”

 

Hold it! “You already have a relationship with Vanillaware?”, I asked before Macchiaverna could finish his sentence. “We do have relations with Vanillaware.” When probed for more details like if Ignition was developing another game with the studio Macchiaverna said, “Honestly, there are things going on, but I cannot talk about them at this point in time. They will be revealed at a future date.”

 

I also asked Macchiaverna about the fold out scroll Japan got as a bonus for pre-ordering Muramasa: The Demon Blade. “We are going to have a pre-order bonus, but we’re not sure if it’s going to be the scroll. There is a good chance of that, though.”


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  • ReturnOfSomeDude

    Way to dig! Keep putting the “journalism” back into “gaming journalism”!

    • http://www.siliconera.com Spencer

      Thanks! A lot more interview-ish stuff is coming. :)

  • http://gplus.to/rootbeerking RootBeerKing

    Ooo~ pre-order bonus, eh~?! Sounds good to meh!

    • daizyujin

      This game is so much fun. I can’t wait to be able to play it AND understand what is going on. :)

  • deude

    I hope we get the scroll like Japan did, it looks amazing.

  • TurkeyPotPie

    I’m really, really surprised the guy at Ignition would say something like that. Even if it was true, anyone with any business sense wouldn’t make it public.

    • http://denpanosekai.blogspot.com denpanosekai

      My thoughts exactly! A fire? Being punished? That opens up even more questions!!!

      • ReturnOfSomeDude

        You wasted a perfectly good opportunity! That should only be followed up with, “That just raises further questions!”

        • http://www.siliconera.com Spencer

          Ah, a Futurama reference :)

  • http://twitter.com/matty_125 matty

    “They wanted to light a fire under the guy who was in charge of them.”
    In charge of Xseed?

    • http://www.siliconera.com Spencer

      Yes.

  • lostinblue

    I dunno about that, I still like XSEED a lot.

    More importantly though… I sure hope Vanillaware’s next project is a Wii game :3

    (and I’d love to see Princess Crown and Odin Sphere ported with 480p and 16:9, yeah, sounds strange coming from a port hater like i am but… let’s just say they did they share by bringing a new game over, instead of making their wii projects yet another case ofa greatest hit’s ports for the wii)

    • http://www.siliconera.com Spencer

      I don’t think anyone hates Xseed or Ignition. Either way we’re getting Muramasa and Xseed’s response was quite interesting. You’ll see that tomorrow.

      Princess Crown and Odin Sphere won’t be ported over since both of those IPs are partially owned by Atlus.

      • lostinblue

        well, one can always hope, specially princess crown.

        I’ve actually been thinking of importing princess crown for the saturn for years now, and the PSP port never had a chance to make it to the US market when SCEA refuses to allow “ports”. (and Atlus allowed that one to be ported to the psp, so who knows?)

        The Odin Sphere port reasoning for me is just the idea of having no slowdowns and 16:9, but princess crown is where it’s at for me… A game I always wanted and never managed to get.

        I look forward to XSEED’s response.

        • jarrodand

          Princess Crown PSP wasn’t a port, it was literally a Saturn ROM running under a licensed emulator. SCEA product approval does suck like no other, but I’m actually not too surprised they blocked it considering.

          • lostinblue

            I didn’t know that.

            anyway how did they manage to make it widescreen and stuff on a “emulated” version?

          • jarrodand

            It’s not fullscreen, it has borders.

            Same for Devil Survivor PSP iirc.

  • http://www.siliconera.com Jenni

    I really, honestly hope that this means Ignition’s picking up Kumatanchi. XD

    • http://www.siliconera.com Spencer

      Hahaha. Maybe! You never know.

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