<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Resident Evil Portable &#8220;Totally Different For A Resident Evil Game&#8221;</title> <atom:link href="http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Stef</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-609679</link> <dc:creator>Stef</dc:creator> <pubDate>Sun, 21 Jun 2009 21:17:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-609679</guid> <description>&quot;Wow. Totally different for a Resident Evil game&quot;, I dont like the sounds of that. Why can&#039;t Capcom realise all we want is a good old fasioned, fixed camera angle zombie shooter!. The problem with outbreak is everyone knew each scenario like the back of their hand, and so it ended up everyone just running through the level grabbing the key items and voila. I&#039;d rather companies focused on a good single player.</description> <content:encoded><![CDATA[<p>&#8220;Wow. Totally different for a Resident Evil game&#8221;, I dont like the sounds of that. Why can&#39;t Capcom realise all we want is a good old fasioned, fixed camera angle zombie shooter!. The problem with outbreak is everyone knew each scenario like the back of their hand, and so it ended up everyone just running through the level grabbing the key items and voila. I&#39;d rather companies focused on a good single player.</p> ]]></content:encoded> </item> <item><title>By: Stef</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-572209</link> <dc:creator>Stef</dc:creator> <pubDate>Sun, 21 Jun 2009 14:17:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-572209</guid> <description>&quot;Wow. Totally different for a Resident Evil game&quot;, I dont like the sounds of that. Why can&#039;t Capcom realise all we want is a good old fasioned, fixed camera angle zombie shooter!. The problem with outbreak is everyone knew each scenario like the back of their hand, and so it ended up everyone just running through the level grabbing the key items and voila. I&#039;d rather companies focused on a good single player.</description> <content:encoded><![CDATA[<p>&#8220;Wow. Totally different for a Resident Evil game&#8221;, I dont like the sounds of that. Why can&#39;t Capcom realise all we want is a good old fasioned, fixed camera angle zombie shooter!. The problem with outbreak is everyone knew each scenario like the back of their hand, and so it ended up everyone just running through the level grabbing the key items and voila. I&#39;d rather companies focused on a good single player.</p> ]]></content:encoded> </item> <item><title>By: Jenni</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571455</link> <dc:creator>Jenni</dc:creator> <pubDate>Tue, 09 Jun 2009 14:02:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571455</guid> <description>The only thing is, it&#039;d probably get a bit creepy if it incorporated the Monster Hunter scavenging thing. Unless you could see if the zombies still had money on them or something. Maybe a rolex.</description> <content:encoded><![CDATA[<p>The only thing is, it&#39;d probably get a bit creepy if it incorporated the Monster Hunter scavenging thing. Unless you could see if the zombies still had money on them or something. Maybe a rolex.</p> ]]></content:encoded> </item> <item><title>By: Jenni</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571454</link> <dc:creator>Jenni</dc:creator> <pubDate>Tue, 09 Jun 2009 14:01:14 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571454</guid> <description>Especially if it supported ad-hoc and wi-fi multiplayer. I always wished more PSP games supported wi-fi multiplayer.</description> <content:encoded><![CDATA[<p>Especially if it supported ad-hoc and wi-fi multiplayer. I always wished more PSP games supported wi-fi multiplayer.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571445</link> <dc:creator>MadMirko</dc:creator> <pubDate>Tue, 09 Jun 2009 06:11:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571445</guid> <description>YES!&lt;br&gt;&lt;br&gt;Such a nice dream to have... :(</description> <content:encoded><![CDATA[<p>YES!</p><p>Such a nice dream to have&#8230; :(</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571442</link> <dc:creator>matty</dc:creator> <pubDate>Tue, 09 Jun 2009 04:48:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571442</guid> <description>That&#039;s like a mesh between the last Terminator film and World War Z!&lt;br&gt;Instant 5 million units sold!</description> <content:encoded><![CDATA[<p>That&#39;s like a mesh between the last Terminator film and World War Z!<br />Instant 5 million units sold!</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571440</link> <dc:creator>jarrodand</dc:creator> <pubDate>Tue, 09 Jun 2009 04:12:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571440</guid> <description>I&#039;d put money on Outbreak Portable, ad-hoc only.</description> <content:encoded><![CDATA[<p>I&#39;d put money on Outbreak Portable, ad-hoc only.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571438</link> <dc:creator>Spencer</dc:creator> <pubDate>Tue, 09 Jun 2009 02:11:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571438</guid> <description>Zombie approaches. Command?</description> <content:encoded><![CDATA[<p>Zombie approaches. Command?</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571437</link> <dc:creator>Spencer</dc:creator> <pubDate>Tue, 09 Jun 2009 02:11:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571437</guid> <description>Totally dig this idea. This would open the door for lots of mini-missions and zombie hunting.</description> <content:encoded><![CDATA[<p>Totally dig this idea. This would open the door for lots of mini-missions and zombie hunting.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571426</link> <dc:creator>daizyujin</dc:creator> <pubDate>Mon, 08 Jun 2009 23:12:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571426</guid> <description>Don&#039;t know what I think of this.  I tried to give Monster Hunter the benefit of the doubt till I actually tried it.  When I finally checked out the demo of one coming out on PSP in a few weeks, I was sadly disapointed.  I wasn&#039;t just uninterested, I genuinely hated the game.  I don&#039;t know if I will ever understand the appeal of Monster Hunter.&lt;br&gt;&lt;br&gt;On another note, Ad Hoc might work fine in Japan for games like Monster Hunter, but in the US, Capcom and others really do need to add online support as well.  I don&#039;t think I even know three other people that own a PSP.</description> <content:encoded><![CDATA[<p>Don&#39;t know what I think of this.  I tried to give Monster Hunter the benefit of the doubt till I actually tried it.  When I finally checked out the demo of one coming out on PSP in a few weeks, I was sadly disapointed.  I wasn&#39;t just uninterested, I genuinely hated the game.  I don&#39;t know if I will ever understand the appeal of Monster Hunter.</p><p>On another note, Ad Hoc might work fine in Japan for games like Monster Hunter, but in the US, Capcom and others really do need to add online support as well.  I don&#39;t think I even know three other people that own a PSP.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571420</link> <dc:creator>lostinblue</dc:creator> <pubDate>Mon, 08 Jun 2009 23:00:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571420</guid> <description>I bought it and didn&#039;t dislike it (as in: hate) but it was secondary support and low budget just the same.&lt;br&gt;&lt;br&gt;Just a cash-in... A cash-in that didn&#039;t suck, but not a reason to do a second one instead of... well, delivering whay they should have done from the start.&lt;br&gt;&lt;br&gt;They&#039;re just stalling on our expense. (and now even PSP has bigger priority)&lt;br&gt;&lt;br&gt;&lt;br&gt;I hope the PSP game is good and proper though, as I wouldn&#039;t wish a secondary on-rails game to anyone.</description> <content:encoded><![CDATA[<p>I bought it and didn&#39;t dislike it (as in: hate) but it was secondary support and low budget just the same.</p><p>Just a cash-in&#8230; A cash-in that didn&#39;t suck, but not a reason to do a second one instead of&#8230; well, delivering whay they should have done from the start.</p><p>They&#39;re just stalling on our expense. (and now even PSP has bigger priority)</p><p>I hope the PSP game is good and proper though, as I wouldn&#39;t wish a secondary on-rails game to anyone.</p> ]]></content:encoded> </item> <item><title>By: Kuronoa</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571419</link> <dc:creator>Kuronoa</dc:creator> <pubDate>Mon, 08 Jun 2009 22:58:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571419</guid> <description>Hmm... RPG style?  That would be cool.</description> <content:encoded><![CDATA[<p>Hmm&#8230; RPG style?  That would be cool.</p> ]]></content:encoded> </item> <item><title>By: Kuronoa</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571418</link> <dc:creator>Kuronoa</dc:creator> <pubDate>Mon, 08 Jun 2009 22:56:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571418</guid> <description>*sigh*  I actually liked Umbrella Chronicles.  Then again I&#039;m not a huge RE fan and enjoy light gun games.</description> <content:encoded><![CDATA[<p>*sigh*  I actually liked Umbrella Chronicles.  Then again I&#39;m not a huge RE fan and enjoy light gun games.</p> ]]></content:encoded> </item> <item><title>By: Jenni</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571416</link> <dc:creator>Jenni</dc:creator> <pubDate>Mon, 08 Jun 2009 22:38:14 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571416</guid> <description>Know what would be interesting? If it were set in a post apocolyptic world (like one of the Resident Evil movies). You&#039;d be a zombie killer who&#039;d take various missions to help save people and wipe out zombies. :D That&#039;d be Monster Hunter-esque.</description> <content:encoded><![CDATA[<p>Know what would be interesting? If it were set in a post apocolyptic world (like one of the Resident Evil movies). You&#39;d be a zombie killer who&#39;d take various missions to help save people and wipe out zombies. :D That&#39;d be Monster Hunter-esque.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/comment-page-1/#comment-571413</link> <dc:creator>lostinblue</dc:creator> <pubDate>Mon, 08 Jun 2009 22:30:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=38728#comment-571413</guid> <description>on-rails? nah, that &quot;totally different&quot; bullcrap is reserved to Capcom taking a piss at Wii gamers.&lt;br&gt;&lt;br&gt;Resident Evil PSP &gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt; Ridiculous Resident Evil On-rails for the Wii confirmed.&lt;br&gt;&lt;br&gt;&lt;br&gt;Capcom yet again delivers.</description> <content:encoded><![CDATA[<p>on-rails? nah, that &#8220;totally different&#8221; bullcrap is reserved to Capcom taking a piss at Wii gamers.</p><p>Resident Evil PSP &gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt; Ridiculous Resident Evil On-rails for the Wii confirmed.</p><p>Capcom yet again delivers.</p> ]]></content:encoded> </item> </channel> </rss>
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