<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Hands On Bit.Trip Core</title> <atom:link href="http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: denpanosekai</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-619062</link> <dc:creator>denpanosekai</dc:creator> <pubDate>Tue, 07 Jul 2009 04:41:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-619062</guid> <description>How about Bit Boy eh?</description> <content:encoded><![CDATA[<p>How about Bit Boy eh?</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-619065</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 07 Jul 2009 03:09:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-619065</guid> <description>*cries*&lt;br&gt;&lt;br&gt;Yea, hopefully it&#039;ll be soon. Thanks guys. &lt;br&gt;&lt;br&gt;Still, Core looks awesome. Loved Beat so this is a no-brainer.</description> <content:encoded><![CDATA[<p>*cries*</p><p>Yea, hopefully it&#39;ll be soon. Thanks guys.</p><p>Still, Core looks awesome. Loved Beat so this is a no-brainer.</p> ]]></content:encoded> </item> <item><title>By: vicviper forty-two</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-619064</link> <dc:creator>vicviper forty-two</dc:creator> <pubDate>Mon, 06 Jul 2009 23:37:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-619064</guid> <description>I think Monkey Island is out for PC today.  I bet it&#039;ll be on Wiiware next week.</description> <content:encoded><![CDATA[<p>I think Monkey Island is out for PC today.  I bet it&#39;ll be on Wiiware next week.</p> ]]></content:encoded> </item> <item><title>By: Rhody Tobin</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-619066</link> <dc:creator>Rhody Tobin</dc:creator> <pubDate>Mon, 06 Jul 2009 23:24:15 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-619066</guid> <description>There hasn&#039;t been a date announced for Monkey Island for WiiWare.</description> <content:encoded><![CDATA[<p>There hasn&#39;t been a date announced for Monkey Island for WiiWare.</p> ]]></content:encoded> </item> <item><title>By: Louise</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-619063</link> <dc:creator>Louise</dc:creator> <pubDate>Mon, 06 Jul 2009 22:51:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-619063</guid> <description>Oooh, that just reminded me to buy Bit Trip Beat.  I should probably practice on that before attempting the harder Core. I&#039;m glad that it has a co-op mode. Maybe I can get the BF to play with me.</description> <content:encoded><![CDATA[<p>Oooh, that just reminded me to buy Bit Trip Beat.  I should probably practice on that before attempting the harder Core. I&#39;m glad that it has a co-op mode. Maybe I can get the BF to play with me.</p> ]]></content:encoded> </item> <item><title>By: denpanosekai</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573678</link> <dc:creator>denpanosekai</dc:creator> <pubDate>Mon, 06 Jul 2009 21:41:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573678</guid> <description>How about Bit Boy eh?</description> <content:encoded><![CDATA[<p>How about Bit Boy eh?</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573668</link> <dc:creator>Ishaan</dc:creator> <pubDate>Mon, 06 Jul 2009 20:09:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573668</guid> <description>*cries*&lt;br&gt;&lt;br&gt;Yea, hopefully it&#039;ll be soon. Thanks guys. &lt;br&gt;&lt;br&gt;Still, Core looks awesome. Loved Beat so this is a no-brainer.</description> <content:encoded><![CDATA[<p>*cries*</p><p>Yea, hopefully it&#39;ll be soon. Thanks guys.</p><p>Still, Core looks awesome. Loved Beat so this is a no-brainer.</p> ]]></content:encoded> </item> <item><title>By: vicviper42</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573642</link> <dc:creator>vicviper42</dc:creator> <pubDate>Mon, 06 Jul 2009 16:37:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573642</guid> <description>I think Monkey Island is out for PC today.  I bet it&#039;ll be on Wiiware next week.</description> <content:encoded><![CDATA[<p>I think Monkey Island is out for PC today.  I bet it&#39;ll be on Wiiware next week.</p> ]]></content:encoded> </item> <item><title>By: Rhody Tobin</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573639</link> <dc:creator>Rhody Tobin</dc:creator> <pubDate>Mon, 06 Jul 2009 16:24:15 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573639</guid> <description>There hasn&#039;t been a date announced for Monkey Island for WiiWare.</description> <content:encoded><![CDATA[<p>There hasn&#39;t been a date announced for Monkey Island for WiiWare.</p> ]]></content:encoded> </item> <item><title>By: Louise</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573630</link> <dc:creator>Louise</dc:creator> <pubDate>Mon, 06 Jul 2009 15:51:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573630</guid> <description>Oooh, that just reminded me to buy Bit Trip Beat.  I should probably practice on that before attempting the harder Core. I&#039;m glad that it has a co-op mode. Maybe I can get the BF to play with me.</description> <content:encoded><![CDATA[<p>Oooh, that just reminded me to buy Bit Trip Beat.  I should probably practice on that before attempting the harder Core. I&#39;m glad that it has a co-op mode. Maybe I can get the BF to play with me.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573598</link> <dc:creator>Ishaan</dc:creator> <pubDate>Mon, 06 Jul 2009 10:15:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573598</guid> <description>Wait, wait, wait...Bit. Trip Core is out today? I thought Tales of Monkey Island was today.</description> <content:encoded><![CDATA[<p>Wait, wait, wait&#8230;Bit. Trip Core is out today? I thought Tales of Monkey Island was today.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573594</link> <dc:creator>MadMirko</dc:creator> <pubDate>Mon, 06 Jul 2009 08:25:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573594</guid> <description>Bit Trip was planned as a 6 episode series, wasn&#039;t it? I seem to remember a NP scan mentioning that. Not much wiggle room for plot twists. :)</description> <content:encoded><![CDATA[<p>Bit Trip was planned as a 6 episode series, wasn&#39;t it? I seem to remember a NP scan mentioning that. Not much wiggle room for plot twists. :)</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573593</link> <dc:creator>matty</dc:creator> <pubDate>Mon, 06 Jul 2009 07:58:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573593</guid> <description>Finally got to Growth today. Phew...&lt;br&gt;&lt;br&gt;I read in an article that the creator wrote saying that the bosses in Beat were last minute additions and weren&#039;t originally planned to be included. He felt it was rushed on how they did it, but I honestly wouldn&#039;t know. It was really cool getting to the Descent &quot;boss&quot;. It&#039;s pretty amazing that only three guys were behind creating this game. I know Anthony hates me saying that but I gotta!&lt;br&gt;&lt;br&gt;The creator also mentioned the story will be more apparent around game 5 or 6, so it seems they&#039;re going to continue the series for some time. Sounds good!</description> <content:encoded><![CDATA[<p>Finally got to Growth today. Phew&#8230;</p><p>I read in an article that the creator wrote saying that the bosses in Beat were last minute additions and weren&#39;t originally planned to be included. He felt it was rushed on how they did it, but I honestly wouldn&#39;t know. It was really cool getting to the Descent &#8220;boss&#8221;. It&#39;s pretty amazing that only three guys were behind creating this game. I know Anthony hates me saying that but I gotta!</p><p>The creator also mentioned the story will be more apparent around game 5 or 6, so it seems they&#39;re going to continue the series for some time. Sounds good!</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573592</link> <dc:creator>matty</dc:creator> <pubDate>Mon, 06 Jul 2009 07:46:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573592</guid> <description>Yep, it&#039;s there! That&#039;s when the game feels most intense, despite being in black &amp; white and not having a backbeat.</description> <content:encoded><![CDATA[<p>Yep, it&#39;s there! That&#39;s when the game feels most intense, despite being in black &#038; white and not having a backbeat.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/07/06/hands-on-bittrip-core/comment-page-1/#comment-573589</link> <dc:creator>MadMirko</dc:creator> <pubDate>Mon, 06 Jul 2009 06:42:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=40896#comment-573589</guid> <description>Bit Trip Beat is equally difficult for one player, at least until the dot patterns are memorized. I guess that&#039;s part of their attempt to recapture and old-school feel.&lt;br&gt;&lt;br&gt;Is there a similar mechanic as in Beat, where the screen loses all color and sound only comes from the remote when you are close to failing? I loved that.</description> <content:encoded><![CDATA[<p>Bit Trip Beat is equally difficult for one player, at least until the dot patterns are memorized. I guess that&#39;s part of their attempt to recapture and old-school feel.</p><p>Is there a similar mechanic as in Beat, where the screen loses all color and sound only comes from the remote when you are close to failing? I loved that.</p> ]]></content:encoded> </item> </channel> </rss>
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