<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Imagining The Future Of BlazBlue</title> <atom:link href="http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Nox</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-614679</link> <dc:creator>Nox</dc:creator> <pubDate>Sun, 12 Jul 2009 10:44:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-614679</guid> <description>I think the game is perfect the way it is and that for a second installment all it needs is a minimum of 4 to 6 new characters, with unique play style just like the original roster and the new storyline of course to be as great as the first one</description> <content:encoded><![CDATA[<p>I think the game is perfect the way it is and that for a second installment all it needs is a minimum of 4 to 6 new characters, with unique play style just like the original roster and the new storyline of course to be as great as the first one</p> ]]></content:encoded> </item> <item><title>By: Nox</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-574043</link> <dc:creator>Nox</dc:creator> <pubDate>Sun, 12 Jul 2009 03:44:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-574043</guid> <description>I think the game is perfect the way it is and that for a second installment all it needs is a minimum of 4 to 6 new characters, with unique play style just like the original roster and the new storyline of course to be as great as the first one</description> <content:encoded><![CDATA[<p>I think the game is perfect the way it is and that for a second installment all it needs is a minimum of 4 to 6 new characters, with unique play style just like the original roster and the new storyline of course to be as great as the first one</p> ]]></content:encoded> </item> <item><title>By: anon</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-574030</link> <dc:creator>anon</dc:creator> <pubDate>Sat, 11 Jul 2009 02:19:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-574030</guid> <description>We need a sequel first&lt;br&gt;&lt;br&gt;THEN a crossover</description> <content:encoded><![CDATA[<p>We need a sequel first</p><p>THEN a crossover</p> ]]></content:encoded> </item> <item><title>By: Nika</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573956</link> <dc:creator>Nika</dc:creator> <pubDate>Thu, 09 Jul 2009 20:13:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573956</guid> <description>I&#039;m fine with the character sprites as they are now, so I&#039;ll skip on that one.&lt;br&gt;&lt;br&gt;GG crossover would be nice, but only some characters, not all. That would probably be overkill. What I&#039;d like to see most are new characters, not clones though. ... and Hazama, whyyyyy isn&#039;t he playable?</description> <content:encoded><![CDATA[<p>I&#39;m fine with the character sprites as they are now, so I&#39;ll skip on that one.</p><p>GG crossover would be nice, but only some characters, not all. That would probably be overkill. What I&#39;d like to see most are new characters, not clones though. &#8230; and Hazama, whyyyyy isn&#39;t he playable?</p> ]]></content:encoded> </item> <item><title>By: Nika</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573953</link> <dc:creator>Nika</dc:creator> <pubDate>Thu, 09 Jul 2009 19:51:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573953</guid> <description>Havn&#039;t played online yet, but seeing what you write I&#039;m probably going to encounter the same problem as I love (ab)user her drive.</description> <content:encoded><![CDATA[<p>Havn&#39;t played online yet, but seeing what you write I&#39;m probably going to encounter the same problem as I love (ab)user her drive.</p> ]]></content:encoded> </item> <item><title>By: blueblaze64</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573866</link> <dc:creator>blueblaze64</dc:creator> <pubDate>Wed, 08 Jul 2009 12:15:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573866</guid> <description>Me want millia Rage with new sprites x3 or atleast someone with her powers please~</description> <content:encoded><![CDATA[<p>Me want millia Rage with new sprites x3 or atleast someone with her powers please~</p> ]]></content:encoded> </item> <item><title>By: G</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573864</link> <dc:creator>G</dc:creator> <pubDate>Wed, 08 Jul 2009 10:46:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573864</guid> <description>BB x GG&lt;br&gt;That would be really awesome (if that would happen, then I wouldn&#039;t know which Charakter should be my main)</description> <content:encoded><![CDATA[<p>BB x GG<br />That would be really awesome (if that would happen, then I wouldn&#39;t know which Charakter should be my main)</p> ]]></content:encoded> </item> <item><title>By: ashn0d</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573863</link> <dc:creator>ashn0d</dc:creator> <pubDate>Wed, 08 Jul 2009 08:48:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573863</guid> <description>What I&#039;d like to see is BlazBlue in Europe to start with. I just hope this isn&#039;t another Battle Fantasia which came to PAL almost a year after its release in th US.</description> <content:encoded><![CDATA[<p>What I&#39;d like to see is BlazBlue in Europe to start with. I just hope this isn&#39;t another Battle Fantasia which came to PAL almost a year after its release in th US.</p> ]]></content:encoded> </item> <item><title>By: Ragna</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573862</link> <dc:creator>Ragna</dc:creator> <pubDate>Wed, 08 Jul 2009 08:37:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573862</guid> <description>Yes we want a BlazBlue x Guilty Gear</description> <content:encoded><![CDATA[<p>Yes we want a BlazBlue x Guilty Gear</p> ]]></content:encoded> </item> <item><title>By: Advent</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573858</link> <dc:creator>Advent</dc:creator> <pubDate>Wed, 08 Jul 2009 05:26:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573858</guid> <description>Wow, what a great article. I&#039;ve been enjoying BB non-stop since launch, and the only thing I want is the crossover.&lt;br&gt;&lt;br&gt;Seriously, GG AC+ is awesome. And GG needs a next gen HD release. It was very successful...</description> <content:encoded><![CDATA[<p>Wow, what a great article. I&#39;ve been enjoying BB non-stop since launch, and the only thing I want is the crossover.</p><p>Seriously, GG AC+ is awesome. And GG needs a next gen HD release. It was very successful&#8230;</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573855</link> <dc:creator>matty</dc:creator> <pubDate>Wed, 08 Jul 2009 03:56:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573855</guid> <description>GG vs. BB? Is that even possible? &lt;br&gt;The creator of Blazblue mentioned in a podcast (months back) at the Aksys site that they have no intentions of stopping BB here, so it&#039;s just a matter of when. He also mentioned having more characters for sure. &lt;br&gt;And, I actually wish they didn&#039;t make the stages and sprites too big. The characters will either be flying all over the place or the gameplay will be too tight on screen. I&#039;m not going to stop them, but they got a good balance now.&lt;br&gt;&lt;br&gt;I wouldn&#039;t mind seeing a spin off starring Taokaka: Kitty Chronicles.&lt;br&gt;Oh, I got it! &lt;br&gt;BlazBlue Vs. Kunio-kun!</description> <content:encoded><![CDATA[<p>GG vs. BB? Is that even possible? <br />The creator of Blazblue mentioned in a podcast (months back) at the Aksys site that they have no intentions of stopping BB here, so it&#39;s just a matter of when. He also mentioned having more characters for sure. <br />And, I actually wish they didn&#39;t make the stages and sprites too big. The characters will either be flying all over the place or the gameplay will be too tight on screen. I&#39;m not going to stop them, but they got a good balance now.</p><p>I wouldn&#39;t mind seeing a spin off starring Taokaka: Kitty Chronicles.<br />Oh, I got it! <br />BlazBlue Vs. Kunio-kun!</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573853</link> <dc:creator>Chow</dc:creator> <pubDate>Wed, 08 Jul 2009 02:51:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573853</guid> <description>Bigger sprites in relation to the screen means less area to move around between the fighters.  I think the size they have right now is perfect, as I tend to blitz around the screen often with dashes.&lt;br&gt;&lt;br&gt;My vote would go for a crossover since the two fighting games seem to have almost identical engines.</description> <content:encoded><![CDATA[<p>Bigger sprites in relation to the screen means less area to move around between the fighters.  I think the size they have right now is perfect, as I tend to blitz around the screen often with dashes.</p><p>My vote would go for a crossover since the two fighting games seem to have almost identical engines.</p> ]]></content:encoded> </item> <item><title>By: NickyD</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573851</link> <dc:creator>NickyD</dc:creator> <pubDate>Wed, 08 Jul 2009 02:21:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573851</guid> <description>I want them to erase the stigma of playing as Noel online. People think I&#039;m a noob or I&#039;ll mash D... but I don&#039;t. I use her drive move as a combo finisher. It&#039;s a combo move. Why the hate? If someone&#039;s honestly trying to learn a character, they shouldn&#039;t have to apologize before a match.&lt;br&gt;&lt;br&gt;Seriously. Ease the hate.</description> <content:encoded><![CDATA[<p>I want them to erase the stigma of playing as Noel online. People think I&#39;m a noob or I&#39;ll mash D&#8230; but I don&#39;t. I use her drive move as a combo finisher. It&#39;s a combo move. Why the hate? If someone&#39;s honestly trying to learn a character, they shouldn&#39;t have to apologize before a match.</p><p>Seriously. Ease the hate.</p> ]]></content:encoded> </item> <item><title>By: Vrakanox</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573847</link> <dc:creator>Vrakanox</dc:creator> <pubDate>Wed, 08 Jul 2009 01:22:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573847</guid> <description>This game is literally the most fun I&#039;ve had playing a video game in years.</description> <content:encoded><![CDATA[<p>This game is literally the most fun I&#39;ve had playing a video game in years.</p> ]]></content:encoded> </item> <item><title>By: Code</title><link>http://www.siliconera.com/2009/07/07/imagining-the-future-of-blazblue/comment-page-1/#comment-573846</link> <dc:creator>Code</dc:creator> <pubDate>Wed, 08 Jul 2009 00:51:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41227#comment-573846</guid> <description>I&#039;d love to see Blazblue x Guilty Gear! &lt;3 Do it!</description> <content:encoded><![CDATA[<p>I&#39;d love to see Blazblue x Guilty Gear! &lt;3 Do it!</p> ]]></content:encoded> </item> </channel> </rss>
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